Player Matchup

Athena
Athena
Hugo-Lescargott
Athena
Level 89
God Stats
1W - 3L
1,318 SR
Queue Stats
97W - 110L
1,382 Elo+
Party 2
Artemis
Artemis
Noobystyle67
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Wojciech902
Sun Wukong
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 207L
1,458 Elo+
Solo
Hera
Hera
XyGamer59
Hera
Level 82
God Stats
5W - 0L
1,623 SR
Queue Stats
48W - 44L
1,474 Elo+
Party 2
Awilix
Awilix
lol-075
Awilix
Level 107
God Stats
15W - 20L
1,494 SR
Queue Stats
98W - 89L
1,494 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,448 Elo+

VS

Team Averages
Level 101
1,517 SR
1,432 Elo+
Danzaburou
Danzaburou
Blaze200IQ
Danzaburou
Level 81
God Stats
9W - 4L
1,494 SR
Queue Stats
76W - 76L
1,419 Elo+
Party 1
Chang'e
Chang'e
Elrond2000
Chang'e
Level 77
God Stats
9W - 8L
1,621 SR
Queue Stats
91W - 113L
1,440 Elo+
Solo
Ne Zha
Ne Zha
IReminho9781
Ne Zha
Level 120
God Stats
1W - 2L
1,763 SR
Queue Stats
332W - 359L
1,478 Elo+
Solo
Merlin
Merlin
krille_85
Merlin
Level 140
God Stats
3W - 8L
1,343 SR
Queue Stats
255W - 281L
1,424 Elo+
Solo
Artio
Artio
oleeconolee2012
Artio
Level 86
God Stats
0W - 3L
1,362 SR
Queue Stats
212W - 224L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 12
7,785
519
6,893
15,223
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Noobystyle67
Artemis
12
1 / 2 / 7
7,117
474
7,341
8,521
3,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Wojciech902
Sun Wukong
14
1 / 0 / 3
8,286
552
6,221
12,352
12,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
13
6 / 1 / 5
8,249
550
11,485
5,820
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
lol-075
Awilix
13
11 / 2 / 9
8,856
590
13,440
11,254
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaze200IQ
Danzaburou
12
3 / 4 / 1
7,345
490
8,861
11,597
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Elrond2000
Chang'e
11
0 / 5 / 0
6,891
459
7,218
11,286
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
12
1 / 4 / 0
7,299
487
3,678
13,932
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
krille_85
Merlin
10
1 / 4 / 0
6,661
444
8,022
10,456
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 6 / 2
6,365
424
4,034
19,664
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
5
5
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blaze200IQ
Danzaburou
3
4
1
0.88
L
Chang'e
Elrond2000
Chang'e
0
5
0
0
W
3
0
12
9
L
Ne Zha
1
4
0
0.25
W
Artemis
Noobystyle67
Artemis
1
2
7
2.25
W
Sun Wukong
Wojciech902
Sun Wukong
1
0
3
2.5
W
Hera
6
1
5
8.5
L
Merlin
krille_85
Merlin
1
4
0
0.25
W
Awilix
lol-075
Awilix
11
2
9
7.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
31,813
53,170
Taken
66,935
34,858
Mitigated
32,675
15,203
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blaze200IQ
Danzaburou
8,861
4,250
0
3,326
11,597
4,367
0
2,107
9,490
0
48,491
L
Chang'e
Elrond2000
Chang'e
7,218
1,062
68
3,260
11,286
4,261
234
2,069
9,217
44,142
0
W
6,893
1,982
293
5,664
15,223
11,982
368
5,049
9,940
24,273
0
L
Ne Zha
3,678
832
0
1,495
13,932
5,467
0
2,014
11,918
0
52,852
W
Artemis
Noobystyle67
Artemis
7,341
3,408
0
1,991
8,521
3,262
2,954
1,406
7,023
0
47,748
W
Sun Wukong
Wojciech902
Sun Wukong
6,221
964
0
4,150
12,352
12,085
0
5,511
6,239
0
65,679
W
Hera
11,485
3,660
0
1,860
5,820
2,660
911
2,176
3,350
61,985
0
L
Merlin
krille_85
Merlin
8,022
569
0
1,369
10,456
4,342
0
6,567
3,889
40,031
0
W
Awilix
lol-075
Awilix
13,440
5,995
0
1,245
11,254
4,869
0
3,376
7,526
0
53,354
L
4,034
677
416
5,414
19,664
14,238
0
5,621
14,043
20,595
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
34,561
412
Minions Killed
357
0
Camps Cleared
0
1,440,014
Distance Traveled
1,334,076
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,345
490
76
5
0
258,922
2
L
Chang'e
6,891
459
90
6
0
257,584
5
W
Athena
7,785
519
36
2
0
293,596
1
L
Ne Zha
7,299
487
94
6
0
280,556
3
W
Artemis
7,117
474
78
5
0
231,717
2
W
Sun Wukong
8,286
552
118
8
0
284,147
6
W
Hera
8,249
550
102
7
0
286,860
3
L
Merlin
6,661
444
72
5
0
267,464
4
W
Awilix
8,856
590
78
5
0
343,694
1
L
Artio
6,365
424
25
2
0
269,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role