Player Matchup

Hachiman
Hachiman
Mflinn
Hachiman
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 106L
1,394 Elo+
Party 1
Terra
Terra
Santhios
Terra
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 166L
1,407 Elo+
Party 1
Chiron
Chiron
Shogun666
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,565 Elo+
Solo
Hera
Hera
Syranea
Hera
Level 160
God Stats
13W - 9L
1,621 SR
Queue Stats
619W - 655L
1,379 Elo+
Solo
Da Ji
Da Ji
Toverivahtikoira
Da Ji
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 141L
1,480 Elo+
Solo
Team Averages
Level 78
1,524 SR
1,445 Elo+

VS

Team Averages
Level 110
1,369 SR
1,403 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Exodia_610
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,240 Elo+
Solo
Lancelot
Lancelot
GHETHOWOLF
Lancelot
Level 155
God Stats
1W - 4L
1,363 SR
Queue Stats
148W - 173L
1,390 Elo+
Solo
Merlin
Merlin
Karmashek
Merlin
Level 116
God Stats
2W - 4L
1,298 SR
Queue Stats
249W - 265L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Nareik2K
Sylvanus
Level 101
God Stats
0W - 4L
1,185 SR
Queue Stats
203W - 199L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mflinn
Hachiman
20
3 / 3 / 20
11,889
699
15,611
18,549
10,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Santhios
Terra
20
4 / 3 / 26
11,776
693
10,991
30,243
40,657
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Shogun666
Chiron
20
15 / 5 / 14
13,791
811
24,175
24,008
13,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
Syranea
Hera
19
6 / 5 / 19
12,061
709
26,124
14,703
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 7 / 20
11,658
686
17,536
20,625
15,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 4 / 14
12,472
734
29,708
15,814
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
15
3 / 13 / 7
10,086
593
6,057
23,104
23,212
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
GHETHOWOLF
Lancelot
16
2 / 7 / 4
9,856
580
14,565
22,631
15,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Karmashek
Merlin
20
8 / 6 / 7
12,498
735
23,346
16,673
9,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Nareik2K
Sylvanus
20
5 / 5 / 15
11,734
690
9,681
26,519
27,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
68
35
Kills
21
23
Deaths
35
99
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
14
2.5
L
Freya
3
13
7
0.5
L
Lancelot
GHETHOWOLF
Lancelot
2
7
4
0.57
L
Merlin
Karmashek
Merlin
8
6
7
1.92
W
Hachiman
Mflinn
Hachiman
3
3
20
4.33
L
Sylvanus
Nareik2K
Sylvanus
5
5
15
2.5
W
Terra
Santhios
Terra
4
3
26
5.67
W
Chiron
Shogun666
Chiron
15
5
14
4.4
W
Hera
Syranea
Hera
6
5
19
3.1
W
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,437
Damage
83,357
108,128
Taken
104,741
87,271
Mitigated
83,559
51,662
Healing
32,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
29,708
6,583
4,186
3,961
15,814
7,632
903
6,533
9,281
67,080
0
L
Freya
6,057
1,900
0
702
23,104
23,212
352
8,169
14,935
9,329
0
L
Lancelot
GHETHOWOLF
Lancelot
14,565
1,402
1,184
4,385
22,631
15,708
222
7,985
14,646
0
25,333
L
Merlin
Karmashek
Merlin
23,346
1,697
1,167
1,976
16,673
9,388
1,044
4,493
12,180
47,696
0
W
Hachiman
Mflinn
Hachiman
15,611
8,914
952
3,761
18,549
10,940
1,843
14,075
4,474
0
42,917
L
Sylvanus
Nareik2K
Sylvanus
9,681
2,492
6,817
7,897
26,519
27,619
599
9,935
16,584
18,411
0
W
Terra
Santhios
Terra
10,991
2,782
16,127
13,335
30,243
40,657
92
19,090
11,153
24,986
0
W
Chiron
Shogun666
Chiron
24,175
11,045
3,440
5,200
24,008
13,103
2,536
15,293
8,441
0
65,036
W
Hera
Syranea
Hera
26,124
4,090
3,659
2,358
14,703
6,885
409
8,476
6,227
66,979
0
W
17,536
3,080
2,154
676
20,625
15,686
0
11,584
9,041
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
56,646
270
Minions Killed
170
0
Camps Cleared
0
1,414,133
Distance Traveled
1,288,365
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,472
734
81
5
0
295,714
0
L
Freya
10,086
593
7
0
0
213,217
0
L
Lancelot
9,856
580
13
1
0
273,136
0
L
Merlin
12,498
735
49
3
0
245,394
0
W
Hachiman
11,889
699
54
3
0
279,044
0
L
Sylvanus
11,734
690
20
1
0
260,904
0
W
Terra
11,776
693
28
2
0
346,107
0
W
Chiron
13,791
811
80
5
0
257,927
1
W
Hera
12,061
709
97
6
0
295,570
2
W
Da Ji
11,658
686
11
1
0
235,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role