Player Matchup

Heimdallr
Heimdallr
Overlord-Huchiwa
Heimdallr
Level 47
God Stats
6W - 10L
1,547 SR
Queue Stats
134W - 165L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
Schaddeschorsch_
Sun Wukong
Level 126
God Stats
34W - 38L
1,470 SR
Queue Stats
211W - 216L
1,417 Elo+
Solo
Shiva
Shiva
VitaminRuan-_-
Shiva
Level 67
God Stats
9W - 12L
1,410 SR
Queue Stats
200W - 212L
1,376 Elo+
Solo
Anubis
Anubis
elsiciliano36
Anubis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 81L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
savo159
Cthulhu
Level 127
God Stats
0W - 1L
1,746 SR
Queue Stats
7W - 4L
1,599 Elo+
Solo
Team Averages
Level 83
1,535 SR
1,425 Elo+

VS

Team Averages
Level 94
1,436 SR
1,338 Elo+
Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cz_gamer_hk
Pele
Level 159
God Stats
7W - 4L
1,461 SR
Queue Stats
1,130W - 1,199L
1,458 Elo+
Solo
Cerberus
Cerberus
Elundille
Cerberus
Level 81
God Stats
7W - 4L
1,256 SR
Queue Stats
21W - 19L
1,284 Elo+
Solo
Mercury
Mercury
RedPioneers
Mercury
Level 64
God Stats
2W - 1L
1,649 SR
Queue Stats
4W - 4L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
RuneBP07
Kukulkan
Level 82
God Stats
3W - 8L
1,314 SR
Queue Stats
5W - 14L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
0 / 4 / 0
8,019
401
11,255
16,513
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Schaddeschorsch_
Sun Wukong
15
0 / 0 / 0
8,946
447
7,359
14,346
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
8,927
446
11,648
12,876
8,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 4 / 0
9,761
488
4,647
15,847
9,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
savo159
Cthulhu
13
0 / 1 / 0
8,687
434
12,398
12,322
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 0 / 4
8,720
436
9,996
14,555
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 0 / 0
10,614
531
9,985
21,267
11,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Elundille
Cerberus
16
1 / 0 / 4
9,818
491
7,373
20,006
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
RedPioneers
Mercury
16
4 / 0 / 2
10,001
500
6,766
13,449
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
RuneBP07
Kukulkan
18
2 / 1 / 2
11,209
560
10,725
5,977
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
4
3
W
2
0
0
2
W
Cerberus
Elundille
Cerberus
1
0
4
3
L
Heimdallr
0
4
0
0
W
Mercury
RedPioneers
Mercury
4
0
2
5
W
Kukulkan
RuneBP07
Kukulkan
2
1
2
3
L
Sun Wukong
Schaddeschorsch_
Sun Wukong
0
0
0
0
L
0
1
0
0
L
1
4
0
0.25
L
Cthulhu
savo159
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
44,845
71,904
Taken
75,254
49,746
Mitigated
50,321
27,349
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,996
8,413
0
8,440
14,555
7,554
1,194
6,253
8,302
0
78,245
W
9,985
2,730
0
10,035
21,267
11,069
626
1,704
19,563
4,011
80,985
W
Cerberus
Elundille
Cerberus
7,373
243
353
6,488
20,006
23,923
81
5,106
14,900
50,297
0
L
Heimdallr
11,255
4,668
0
6,020
16,513
8,752
301
4,124
12,389
0
66,441
W
Mercury
RedPioneers
Mercury
6,766
2,792
217
1,073
13,449
5,935
2,002
1,492
11,957
0
72,614
W
Kukulkan
RuneBP07
Kukulkan
10,725
523
0
1,013
5,977
1,840
234
2,617
3,360
99,339
0
L
Sun Wukong
Schaddeschorsch_
Sun Wukong
7,359
1,868
0
7,257
14,346
8,190
0
2,179
12,167
127
72,863
L
11,648
3,396
0
5,280
12,876
8,689
0
374
12,502
0
69,001
L
4,647
61
0
6,150
15,847
9,453
631
8,776
7,071
75,415
0
L
Cthulhu
savo159
Cthulhu
12,398
179
493
2,149
12,322
14,662
116
3,383
8,939
51,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
50,362
578
Minions Killed
651
0
Camps Cleared
0
1,735,839
Distance Traveled
2,156,595
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,720
436
123
6
0
404,927
5
W
Pele
10,614
531
142
7
0
401,870
0
W
Cerberus
9,818
491
93
5
0
474,352
7
L
Heimdallr
8,019
401
123
6
0
362,667
1
W
Mercury
10,001
500
106
5
0
460,643
0
W
Kukulkan
11,209
560
187
9
0
414,803
2
L
Sun Wukong
8,946
447
123
6
0
409,258
0
L
Shiva
8,927
446
133
7
0
282,965
3
L
Anubis
9,761
488
133
7
0
304,822
1
L
Cthulhu
8,687
434
66
3
0
376,127
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role