Player Matchup

Merlin
Merlin
 
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DTML
King Arthur
Level 126
God Stats
0W - 3L
1,276 SR
Queue Stats
137W - 138L
1,524 Elo+
Party 2
Janus
Janus
GintokiAka
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,790 Elo+
Party 2
Ne Zha
Ne Zha
Kakavushka
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,349 Elo+
Party 3
Hun Batz
Hun Batz
Kofein336
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 3
Team Averages
Level 49
1,455 SR
1,496 Elo+

VS

Team Averages
Level 87
1,415 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Krqiu
The Morrigan
Level 26
God Stats
1W - 1L
1,272 SR
Queue Stats
13W - 21L
1,294 Elo+
Solo
Poseidon
Poseidon
Parizzzle
Poseidon
Level 115
God Stats
4W - 1L
1,211 SR
Queue Stats
151W - 170L
1,448 Elo+
Solo
Odin
Odin
Telluright
Odin
Level 116
God Stats
4W - 1L
1,591 SR
Queue Stats
210W - 115L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 8 / 1
6,834
759
6,488
10,359
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DTML
King Arthur
12
0 / 7 / 5
6,860
762
5,361
15,434
17,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
12
2 / 6 / 2
7,119
791
16,866
9,341
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Kakavushka
Ne Zha
10
0 / 11 / 3
6,336
704
3,237
13,908
6,092
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Kofein336
Hun Batz
14
6 / 9 / 1
8,635
959
9,667
16,486
7,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
18 / 3 / 15
10,744
1,194
23,613
13,546
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
 
Artemis
15
6 / 1 / 26
8,920
991
12,560
9,731
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Krqiu
The Morrigan
15
6 / 3 / 22
9,397
1,044
7,664
8,290
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Parizzzle
Poseidon
15
7 / 1 / 21
9,144
1,016
11,714
8,568
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 33
9,443
1,049
7,301
12,459
12,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
158
9
Kills
41
41
Deaths
10
12
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
1
0.19
W
Sol
 
Sol
18
3
15
8.5
W
Artemis
 
Artemis
6
1
26
19
L
King Arthur
DTML
King Arthur
0
7
5
0.36
L
Janus
2
6
2
0.5
L
Ne Zha
Kakavushka
Ne Zha
0
11
3
0.14
L
Hun Batz
Kofein336
Hun Batz
6
9
1
0.72
W
The Morrigan
Krqiu
The Morrigan
6
3
22
5.67
W
Poseidon
Parizzzle
Poseidon
7
1
21
17.5
W
4
2
33
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
62,852
65,528
Taken
52,594
39,858
Mitigated
30,988
7,005
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,488
0
474
227
10,359
4,365
0
6,330
4,029
15,310
0
W
Sol
 
Sol
23,613
9,607
1,381
4,624
13,546
6,625
4,157
4,394
9,058
35,796
0
W
Artemis
 
Artemis
12,560
4,854
2,810
3,677
9,731
4,571
2,600
7,055
2,586
0
25,750
L
King Arthur
DTML
King Arthur
5,361
932
336
1,271
15,434
17,944
0
10,166
5,268
0
11,403
L
Janus
16,866
219
245
741
9,341
3,813
0
7,108
2,233
26,717
0
L
Ne Zha
Kakavushka
Ne Zha
3,237
958
170
294
13,908
6,092
0
8,463
5,445
0
4,758
L
Hun Batz
Kofein336
Hun Batz
9,667
2,611
372
2,875
16,486
7,644
0
10,346
6,140
0
16,348
W
The Morrigan
Krqiu
The Morrigan
7,664
2,368
241
1,731
8,290
3,843
461
3,887
4,242
14,644
578
W
Poseidon
Parizzzle
Poseidon
11,714
2,155
1,254
1,780
8,568
3,856
915
3,367
5,201
25,615
0
W
7,301
1,098
2,418
2,179
12,459
12,093
355
4,651
7,550
0
12,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
47,648
76
Minions Killed
103
0
Camps Cleared
0
716,201
Distance Traveled
820,084
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,834
759
21
2
0
136,706
0
W
Sol
10,744
1,194
29
3
0
136,336
2
W
Artemis
8,920
991
19
2
0
162,446
0
L
King Arthur
6,860
762
13
1
0
144,104
3
L
Janus
7,119
791
24
3
0
154,002
0
L
Ne Zha
6,336
704
4
0
0
133,180
1
L
Hun Batz
8,635
959
14
2
0
148,209
0
W
The Morrigan
9,397
1,044
25
3
0
158,412
0
W
Poseidon
9,144
1,016
24
3
0
164,150
0
W
Odin
9,443
1,049
6
1
0
198,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role