Player Matchup

Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Fenaticc-_-
Bellona
Level 107
God Stats
31W - 18L
1,616 SR
Queue Stats
195W - 179L
1,644 Elo+
Solo
Vulcan
Vulcan
NoobDude986
Vulcan
Level 68
God Stats
2W - 3L
1,327 SR
Queue Stats
126W - 158L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
TheMeech
Ao Kuang
Level 85
God Stats
2W - 2L
1,297 SR
Queue Stats
265W - 256L
1,452 Elo+
Solo
Team Averages
Level 106
1,448 SR
1,501 Elo+

VS

Team Averages
Level 105
1,504 SR
1,506 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Aides_in_a_can
Jormungandr
Level 144
God Stats
20W - 19L
1,499 SR
Queue Stats
265W - 275L
1,501 Elo+
Solo
Mercury
Mercury
Eywa_Toruk_Makto
Mercury
Level 158
God Stats
4W - 8L
1,455 SR
Queue Stats
672W - 652L
1,573 Elo+
Solo
Neith
Neith
Halodog00
Neith
Level 89
God Stats
1W - 2L
1,516 SR
Queue Stats
192W - 224L
1,525 Elo+
Party 2
Ares
Ares
Smashedjam
Ares
Level 45
God Stats
6W - 5L
1,549 SR
Queue Stats
70W - 97L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 0 / 4
8,064
538
4,980
5,847
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
 
Atlas
13
0 / 3 / 0
7,050
470
4,598
12,039
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Fenaticc-_-
Bellona
13
4 / 2 / 3
8,063
538
8,792
16,389
13,709
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
13
1 / 3 / 2
7,472
498
6,422
7,575
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
TheMeech
Ao Kuang
12
4 / 3 / 1
7,847
523
6,671
16,512
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 2
7,477
498
7,870
7,781
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Aides_in_a_can
Jormungandr
12
1 / 0 / 1
7,917
528
6,507
5,984
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
9 / 2 / 0
8,862
591
12,963
12,823
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Halodog00
Neith
11
0 / 3 / 1
6,686
446
4,499
8,532
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 3 / 4
7,162
477
2,493
12,432
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
11
11
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
4
3
W
Atlas
 
Atlas
0
3
0
0
L
Discordia
 
Discordia
1
2
2
1
L
Jormungandr
Aides_in_a_can
Jormungandr
1
0
1
1.5
L
9
2
0
4.5
W
Bellona
Fenaticc-_-
Bellona
4
2
3
2.75
L
Neith
Halodog00
Neith
0
3
1
0.17
W
Vulcan
1
3
2
0.67
L
0
3
4
0.67
W
Ao Kuang
TheMeech
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,463
Damage
34,332
58,362
Taken
47,552
33,521
Mitigated
26,102
15,698
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,980
2,699
752
2,823
5,847
2,686
552
70
5,777
58,889
0
W
Atlas
 
Atlas
4,598
1,630
0
1,370
12,039
6,317
792
5,176
6,863
39,814
0
L
Discordia
 
Discordia
7,870
347
0
1,268
7,781
3,534
0
3,940
3,841
54,175
0
L
Jormungandr
Aides_in_a_can
Jormungandr
6,507
2,789
0
1,000
5,984
2,718
264
3,607
1,972
58,704
0
L
12,963
8,166
0
1,487
12,823
5,274
0
5,429
7,370
0
66,965
W
Bellona
Fenaticc-_-
Bellona
8,792
3,649
1,668
4,043
16,389
13,709
0
3,587
12,802
363
50,154
L
Neith
Halodog00
Neith
4,499
1,288
0
2,834
8,532
3,724
0
3,445
5,087
0
48,441
W
Vulcan
6,422
3,112
0
750
7,575
3,411
0
4,144
3,431
50,766
0
L
2,493
338
0
2,579
12,432
10,852
28
5,821
6,611
28,685
3,850
W
Ao Kuang
TheMeech
Ao Kuang
6,671
2,970
0
4,292
16,512
7,398
0
3,504
13,008
52,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
38,104
432
Minions Killed
435
0
Camps Cleared
0
1,336,478
Distance Traveled
1,292,191
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,064
538
118
8
0
259,231
4
W
Atlas
7,050
470
85
6
0
245,170
1
L
Discordia
7,477
498
96
6
0
284,152
8
L
Jormungandr
7,917
528
102
7
0
184,791
0
L
Mercury
8,862
591
104
7
0
330,945
0
W
Bellona
8,063
538
52
3
0
277,840
3
L
Neith
6,686
446
79
5
0
263,289
3
W
Vulcan
7,472
498
97
6
0
279,292
2
L
Ares
7,162
477
54
4
0
229,014
0
W
Ao Kuang
7,847
523
80
5
0
274,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role