Player Matchup

Ra
Ra
 
Ra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
UGP123
Geb
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 14L
1,473 Elo+
Solo
Skadi
Skadi
UnciesTouch
Skadi
Level 81
God Stats
56W - 32L
1,675 SR
Queue Stats
159W - 117L
1,567 Elo+
Solo
Team Averages
Level 106
1,558 SR
1,513 Elo+

VS

Team Averages
Level 94
1,615 SR
1,527 Elo+
Maui
Maui
AB2091
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
GOATEDAlexi
Hun Batz
Level 109
God Stats
3W - 3L
1,845 SR
Queue Stats
397W - 312L
1,552 Elo+
Solo
Scylla
Scylla
VerdantSquash58
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 1 / 4
8,688
790
10,708
8,999
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
UGP123
Geb
11
1 / 1 / 7
8,277
752
5,021
9,770
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 6
8,296
754
14,213
8,740
3,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AB2091
Maui
11
0 / 2 / 2
7,285
662
4,013
14,889
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
GOATEDAlexi
Hun Batz
11
0 / 4 / 2
6,888
626
4,838
12,273
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 0
7,416
674
8,092
8,042
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
4
7
L
Maui
AB2091
Maui
0
2
2
0.5
L
Hun Batz
GOATEDAlexi
Hun Batz
0
4
2
0.25
W
Geb
UGP123
Geb
1
1
7
4.5
W
3
0
6
6
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,942
Damage
16,943
27,509
Taken
35,204
16,263
Mitigated
23,327
10,621
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,708
773
2,881
4,105
8,999
4,118
0
5,127
3,643
37,024
0
L
Maui
AB2091
Maui
4,013
806
0
1,310
14,889
13,644
0
7,082
7,807
12,349
0
L
Hun Batz
GOATEDAlexi
Hun Batz
4,838
755
0
2,626
12,273
6,531
0
5,174
7,099
0
16,970
W
Geb
UGP123
Geb
5,021
272
600
2,033
9,770
8,517
234
3,554
6,101
13,664
0
W
14,213
6,421
0
1,002
8,740
3,628
993
3,709
4,911
0
37,124
L
8,092
845
0
125
8,042
3,152
0
3,639
4,403
22,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
21,589
122
Minions Killed
77
7
Camps Cleared
3
680,920
Distance Traveled
626,492
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,688
790
66
6
4
226,108
2
L
Maui
7,285
662
18
2
0
212,509
3
L
Hun Batz
6,888
626
23
2
1
210,326
3
W
Geb
8,277
752
6
1
1
220,790
1
W
Skadi
8,296
754
50
5
2
234,022
2
L
Scylla
7,416
674
36
3
2
203,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role