Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Aname531
Fenrir
Level 89
God Stats
9W - 7L
1,558 SR
Queue Stats
439W - 597L
1,505 Elo+
Party 2
Hades
Hades
HattoriMyWaifu
Hades
Level 42
God Stats
10W - 4L
1,523 SR
Queue Stats
61W - 64L
1,466 Elo+
Solo
Ares
Ares
Santy2554
Ares
Level 8
God Stats
9W - 10L
1,571 SR
Queue Stats
19W - 32L
1,420 Elo+
Party 3
Olorun
Olorun
breem1234
Olorun
Level 28
God Stats
5W - 6L
1,301 SR
Queue Stats
122W - 146L
1,464 Elo+
Party 2
Team Averages
Level 51
1,491 SR
1,471 Elo+

VS

Team Averages
Level 68
1,409 SR
1,416 Elo+
Medusa
Medusa
BebeMuff
Medusa
Level 7
God Stats
4W - 3L
1,623 SR
Queue Stats
7W - 8L
1,436 Elo+
Party 1
Loki
Loki
Hextiacringe
Loki
Level 39
God Stats
6W - 10L
1,087 SR
Queue Stats
52W - 72L
1,327 Elo+
Solo
Ymir
Ymir
MayoLVL3
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,416 Elo+
Party 1
Zeus
Zeus
Rattlesnake43211
Zeus
Level 143
God Stats
3W - 2L
1,539 SR
Queue Stats
24W - 32L
1,433 Elo+
Party 1
Hades
Hades
Shawnster78
Hades
Level 136
God Stats
1W - 0L
1,297 SR
Queue Stats
25W - 35L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 4 / 1
5,488
422
4,285
9,030
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Aname531
Fenrir
9
0 / 4 / 1
5,706
439
2,759
10,644
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 0
7,166
551
5,801
9,746
5,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
8
0 / 2 / 3
5,665
436
2,081
8,681
5,688
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
breem1234
Olorun
11
1 / 4 / 1
6,451
496
5,863
11,886
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BebeMuff
Medusa
11
2 / 1 / 2
6,407
493
3,761
5,990
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,931
533
5,523
7,656
3,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
0 / 1 / 7
6,882
529
6,220
9,867
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
9 / 1 / 1
8,497
654
9,309
5,098
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 4
7,396
569
8,015
14,181
7,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
1
Kills
16
16
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
1
0.13
L
Fenrir
Aname531
Fenrir
0
4
1
0.13
W
Medusa
BebeMuff
Medusa
2
1
2
3
L
0
2
0
0
W
2
0
1
2.5
W
Ymir
0
1
7
3.5
W
9
1
1
9.5
L
Ares
0
2
3
0.75
W
3
1
4
5
L
Olorun
breem1234
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,789
Damage
32,828
49,987
Taken
42,792
25,032
Mitigated
22,120
18,301
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,285
2,572
0
2,210
9,030
3,442
0
4,362
4,668
0
37,066
L
Fenrir
Aname531
Fenrir
2,759
443
0
3,907
10,644
4,468
0
3,552
7,092
0
37,984
W
Medusa
BebeMuff
Medusa
3,761
2,091
0
994
5,990
2,108
948
78
5,912
0
41,251
L
5,801
1,518
81
4,723
9,746
5,922
111
2,044
7,702
57,493
0
W
5,523
1,963
0
2,603
7,656
3,127
0
4,151
3,505
0
40,965
W
Ymir
6,220
1,272
0
1,217
9,867
8,082
448
3,356
6,511
29,032
4,798
W
9,309
2,081
0
0
5,098
1,796
1,112
377
4,721
56,286
0
L
Ares
2,081
184
0
1,269
8,681
5,688
0
4,608
4,073
11,156
0
W
8,015
827
47
8,351
14,181
7,007
0
5,783
8,398
52,046
0
L
Olorun
breem1234
Olorun
5,863
3,514
591
5,520
11,886
5,512
0
8,334
3,552
46,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
36,113
360
Minions Killed
378
0
Camps Cleared
0
1,100,434
Distance Traveled
1,199,402
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,488
422
51
4
0
214,347
1
L
Fenrir
5,706
439
76
6
0
230,775
2
W
Medusa
6,407
493
68
5
0
232,209
0
L
Hades
7,166
551
126
10
0
203,382
1
W
Loki
6,931
533
79
6
0
245,881
0
W
Ymir
6,882
529
54
4
0
228,478
0
W
Zeus
8,497
654
90
7
0
250,592
3
L
Ares
5,665
436
21
2
0
242,689
0
W
Hades
7,396
569
87
7
0
242,242
1
L
Olorun
6,451
496
86
7
0
209,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role