Player Matchup

Ra
Ra
 
Ra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CodeTalker1667
Khepri
Level 104
God Stats
27W - 21L
1,619 SR
Queue Stats
288W - 238L
1,530 Elo+
Solo
Hercules
Hercules
LaMogette4590
Hercules
Level 26
God Stats
4W - 1L
1,837 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Ishtar
Ishtar
b0sky
Ishtar
Level 145
God Stats
1W - 1L
1,604 SR
Queue Stats
33W - 34L
1,552 Elo+
Solo
Raijin
Raijin
花泽菜香
Raijin
Level 47
God Stats
0W - 1L
1,460 SR
Queue Stats
8W - 16L
1,227 Elo+
Solo
Team Averages
Level 80
1,604 SR
1,462 Elo+

VS

Team Averages
Level 76
1,537 SR
1,487 Elo+
Ah Muzen Cab
Ah Muzen Cab
AskUrMomWhyULose
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,602 Elo+
Solo
Scylla
Scylla
BushyTushie
Scylla
Level 160
God Stats
9W - 5L
1,659 SR
Queue Stats
100W - 105L
1,489 Elo+
Solo
Maui
Maui
DeceivingCargo2
Maui
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 76L
1,505 Elo+
Solo
Hades
Hades
JägerMaster
Hades
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 45L
1,371 Elo+
Solo
Skadi
Skadi
SilveRxShaDozZz
Skadi
Level 29
God Stats
4W - 2L
1,525 SR
Queue Stats
26W - 37L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 1 / 2
9,233
710
5,256
11,512
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 2
9,728
748
8,447
14,980
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
LaMogette4590
Hercules
16
0 / 0 / 4
8,866
682
9,708
18,281
19,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
b0sky
Ishtar
18
3 / 1 / 3
9,909
762
10,658
11,862
5,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
13
0 / 4 / 1
7,890
607
5,274
9,131
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AskUrMomWhyULose
Ah Muzen Cab
16
1 / 1 / 2
9,186
707
15,447
9,312
4,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
17
2 / 1 / 3
9,537
734
18,981
9,175
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 1 / 2
8,987
691
4,568
13,977
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 1
8,146
627
5,449
13,940
8,243
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 1
10,086
776
8,428
6,723
3,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
5
6
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
W
Ah Muzen Cab
AskUrMomWhyULose
Ah Muzen Cab
1
1
2
2
W
Scylla
2
1
3
3.5
L
3
0
2
4
W
0
1
2
1
W
0
4
1
0.13
L
Hercules
LaMogette4590
Hercules
0
0
4
2
W
2
0
1
2.5
L
Ishtar
b0sky
Ishtar
3
1
3
4.5
L
Raijin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
52,873
65,766
Taken
53,127
51,089
Mitigated
35,454
26,257
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,256
353
5,277
6,063
11,512
6,101
0
6,279
5,233
47,559
0
W
Ah Muzen Cab
AskUrMomWhyULose
Ah Muzen Cab
15,447
5,467
0
3,001
9,312
4,991
1,176
3,829
5,151
0
45,865
W
Scylla
18,981
1,734
0
1,977
9,175
4,634
283
2,528
6,369
49,772
0
L
8,447
799
0
3,746
14,980
15,812
0
7,628
7,352
20,617
0
W
4,568
679
0
2,668
13,977
14,267
0
4,521
8,905
13,701
0
W
5,449
613
113
1,055
13,940
8,243
0
5,477
8,096
17,731
0
L
Hercules
LaMogette4590
Hercules
9,708
1,138
0
6,125
18,281
19,190
0
6,008
12,273
0
26,096
W
8,428
1,504
0
746
6,723
3,319
120
1,994
4,665
0
57,015
L
Ishtar
b0sky
Ishtar
10,658
7,155
0
4,493
11,862
5,971
0
5,361
6,501
0
52,325
L
Raijin
5,274
557
0
553
9,131
4,015
0
3,722
5,409
10,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
45,942
261
Minions Killed
276
0
Camps Cleared
0
1,371,166
Distance Traveled
1,407,383
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,233
710
98
8
0
299,169
0
W
Ah Muzen Cab
9,186
707
61
5
0
251,891
0
W
Scylla
9,537
734
73
6
0
276,335
0
L
Khepri
9,728
748
19
1
0
290,903
2
W
Maui
8,987
691
20
2
0
304,304
5
W
Hades
8,146
627
26
2
0
259,523
0
L
Hercules
8,866
682
44
3
0
307,673
3
W
Skadi
10,086
776
96
7
0
315,330
1
L
Ishtar
9,909
762
89
7
0
254,030
2
L
Raijin
7,890
607
11
1
0
219,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role