Player Matchup

Achilles
Achilles
Jaro-fragger
Achilles
Level 89
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 1
Thanatos
Thanatos
Mini McGirt
Thanatos
Level 67
God Stats
0W - 2L
1,244 SR
Queue Stats
152W - 122L
1,457 Elo+
Solo
Izanami
Izanami
Srta_salo_
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 1
He Bo
He Bo
Vvrath11
He Bo
Level 105
God Stats
1W - 3L
1,403 SR
Queue Stats
178W - 177L
1,429 Elo+
Solo
Sylvanus
Sylvanus
petit-ced
Sylvanus
Level 155
God Stats
3W - 5L
1,396 SR
Queue Stats
97W - 103L
1,385 Elo+
Solo
Team Averages
Level 86
1,372 SR
1,470 Elo+

VS

Team Averages
Level 114
1,384 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Come-Weed
He Bo
Level 118
God Stats
3W - 7L
1,273 SR
Queue Stats
424W - 434L
1,422 Elo+
Solo
Guan Yu
Guan Yu
Hzr65
Guan Yu
Level 94
God Stats
4W - 3L
1,146 SR
Queue Stats
296W - 331L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaro-fragger
Achilles
16
1 / 7 / 11
9,871
581
11,454
27,641
27,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Mini McGirt
Thanatos
19
8 / 5 / 6
11,236
661
21,153
21,651
9,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Srta_salo_
Izanami
8
0 / 2 / 4
7,809
459
566
3,382
1,493
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Vvrath11
He Bo
19
5 / 6 / 8
11,489
676
19,562
18,910
9,077
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
petit-ced
Sylvanus
19
5 / 4 / 12
10,528
619
13,047
26,079
24,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 1 / 12
13,504
794
24,392
8,041
3,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
 
Poseidon
20
7 / 1 / 16
13,016
766
17,258
11,506
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
 
Ratatoskr
15
1 / 7 / 11
10,234
602
9,472
21,154
12,473
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
Come-Weed
He Bo
20
6 / 5 / 16
12,437
732
20,006
14,598
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Hzr65
Guan Yu
17
2 / 6 / 21
10,994
647
12,845
28,619
37,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
19
Kills
24
24
Deaths
20
41
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
12
14
W
Poseidon
 
Poseidon
7
1
16
15
W
Ratatoskr
 
Ratatoskr
1
7
11
0.93
W
He Bo
Come-Weed
He Bo
6
5
16
2.8
W
Guan Yu
Hzr65
Guan Yu
2
6
21
2.08
L
Achilles
Jaro-fragger
Achilles
1
7
11
0.93
L
Thanatos
Mini McGirt
Thanatos
8
5
6
2.2
L
Izanami
Srta_salo_
Izanami
0
2
4
1
L
He Bo
Vvrath11
He Bo
5
6
8
1.5
L
Sylvanus
petit-ced
Sylvanus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,782
Damage
83,973
97,663
Taken
83,918
72,157
Mitigated
64,248
50,314
Healing
41,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,392
1,320
3,485
991
8,041
3,844
2,295
1,811
6,230
58,403
0
W
Poseidon
 
Poseidon
17,258
2,118
2,127
2,295
11,506
5,545
1,944
6,343
5,163
37,278
0
W
Ratatoskr
 
Ratatoskr
9,472
1,346
2,251
5,484
21,154
12,473
161
11,118
10,036
0
16,241
W
He Bo
Come-Weed
He Bo
20,006
470
1,413
814
14,598
5,164
2,882
4,027
10,571
36,931
0
W
Guan Yu
Hzr65
Guan Yu
12,845
864
12,173
10,350
28,619
37,222
360
9,684
18,935
0
18,104
L
Achilles
Jaro-fragger
Achilles
11,454
1,419
454
6,844
27,641
27,985
70
17,680
9,961
94
24,353
L
Thanatos
Mini McGirt
Thanatos
21,153
2,194
1,957
12,505
21,651
9,429
0
13,295
8,356
315
35,972
L
Izanami
Srta_salo_
Izanami
566
380
0
10
3,382
1,493
0
1,551
1,831
0
2,086
L
He Bo
Vvrath11
He Bo
19,562
108
2,188
2,489
18,910
9,077
0
12,222
6,688
42,904
0
L
Sylvanus
petit-ced
Sylvanus
13,047
1,632
12,840
11,027
26,079
24,173
272
16,908
9,171
24,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,933
Gold Earned
60,185
122
Minions Killed
174
0
Camps Cleared
0
1,380,204
Distance Traveled
1,683,779
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,504
794
64
4
0
337,203
0
W
Poseidon
13,016
766
52
3
0
331,567
0
W
Ratatoskr
10,234
602
14
1
0
358,247
1
W
He Bo
12,437
732
36
2
0
324,894
2
W
Guan Yu
10,994
647
8
0
0
331,868
2
L
Achilles
9,871
581
30
2
0
327,801
4
L
Thanatos
11,236
661
29
2
0
346,770
0
L
Izanami
7,809
459
6
0
0
77,737
1
L
He Bo
11,489
676
39
2
0
305,475
0
L
Sylvanus
10,528
619
18
1
0
322,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role