Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shirokai91
Morgan Le Fay
Level 62
God Stats
3W - 3L
1,348 SR
Queue Stats
115W - 112L
1,398 Elo+
Party 1
Achilles
Achilles
Siralas 91
Achilles
Level 37
God Stats
4W - 10L
1,209 SR
Queue Stats
127W - 143L
1,393 Elo+
Party 1
Agni
Agni
euanwhytePHD
Agni
Level 155
God Stats
4W - 3L
1,518 SR
Queue Stats
296W - 320L
1,450 Elo+
Party 2
Team Averages
Level 87
1,415 SR
1,448 Elo+

VS

Team Averages
Level 106
1,455 SR
1,460 Elo+
Camazotz
Camazotz
 
Camazotz
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Braskator
Vamana
Level 124
God Stats
0W - 1L
1,508 SR
Queue Stats
41W - 32L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Come-Weed
Jormungandr
Level 118
God Stats
3W - 4L
1,532 SR
Queue Stats
424W - 434L
1,432 Elo+
Solo
Thor
Thor
Rik0
Thor
Level 96
God Stats
11W - 9L
1,490 SR
Queue Stats
435W - 448L
1,486 Elo+
Solo
Mulan
Mulan
petit-ced
Mulan
Level 155
God Stats
0W - 2L
1,246 SR
Queue Stats
97W - 103L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 5 / 20
10,096
841
6,530
19,008
30,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
 
Artemis
14
3 / 6 / 10
9,388
782
14,279
10,819
6,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Shirokai91
Morgan Le Fay
19
9 / 5 / 12
11,556
963
20,467
14,996
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Siralas 91
Achilles
18
14 / 4 / 12
11,460
955
27,950
17,103
21,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 14
9,921
827
14,011
10,129
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
10 / 6 / 8
11,063
922
13,076
21,053
12,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Braskator
Vamana
15
2 / 6 / 12
8,843
737
10,297
23,809
22,647
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Come-Weed
Jormungandr
16
4 / 5 / 16
9,497
791
12,331
16,023
18,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Rik0
Thor
15
5 / 7 / 10
9,282
774
13,475
15,481
7,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
petit-ced
Mulan
13
3 / 6 / 8
8,633
719
5,212
14,118
12,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
78
30
Kills
24
25
Deaths
30
68
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
5
20
2
W
Artemis
 
Artemis
3
6
10
1.33
L
Camazotz
 
Camazotz
10
6
8
2.33
L
Vamana
Braskator
Vamana
2
6
12
1.33
L
Jormungandr
Come-Weed
Jormungandr
4
5
16
2.4
L
Thor
Rik0
Thor
5
7
10
1.43
W
Morgan Le Fay
Shirokai91
Morgan Le Fay
9
5
12
3
W
Achilles
Siralas 91
Achilles
14
4
12
5
W
4
5
14
2.2
L
Mulan
petit-ced
Mulan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,237
Damage
54,391
72,055
Taken
90,484
72,614
Mitigated
73,294
14,662
Healing
28,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,530
432
1,156
1,492
19,008
30,178
346
3,486
15,522
9,652
0
W
Artemis
 
Artemis
14,279
4,277
1,204
556
10,819
6,035
3,043
2,288
8,531
0
24,490
L
Camazotz
 
Camazotz
13,076
3,957
3,535
8,705
21,053
12,171
399
9,005
11,426
0
16,905
L
Vamana
Braskator
Vamana
10,297
4,216
1,664
7,526
23,809
22,647
61
13,270
10,165
0
23,255
L
Jormungandr
Come-Weed
Jormungandr
12,331
1,652
1,191
1,888
16,023
18,814
303
7,073
8,703
30,117
0
L
Thor
Rik0
Thor
13,475
973
0
421
15,481
7,601
246
4,369
10,826
0
20,592
W
Morgan Le Fay
Shirokai91
Morgan Le Fay
20,467
1,828
1,150
2,835
14,996
9,288
831
2,524
12,472
35,460
0
W
Achilles
Siralas 91
Achilles
27,950
4,701
539
3,357
17,103
21,829
1,621
2,860
14,243
0
33,512
W
14,011
929
1,741
632
10,129
5,284
1,951
1,173
8,956
30,309
0
L
Mulan
petit-ced
Mulan
5,212
767
1,902
1,771
14,118
12,061
590
7,291
6,593
0
11,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
47,318
114
Minions Killed
103
0
Camps Cleared
0
1,092,762
Distance Traveled
1,072,360
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,096
841
8
1
0
224,842
4
W
Artemis
9,388
782
25
2
0
199,845
0
L
Camazotz
11,063
922
16
1
0
237,994
1
L
Vamana
8,843
737
25
2
0
240,007
1
L
Jormungandr
9,497
791
46
4
0
187,348
0
L
Thor
9,282
774
8
1
0
192,211
0
W
Morgan Le Fay
11,556
963
34
3
0
204,848
0
W
Achilles
11,460
955
11
1
0
248,665
0
W
Agni
9,921
827
36
3
0
214,562
0
L
Mulan
8,633
719
8
1
0
214,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role