Player Matchup

Cerberus
Cerberus
EN3MY BIGGIE
Cerberus
Level 89
God Stats
0W - 4L
1,285 SR
Queue Stats
61W - 60L
1,495 Elo+
Party 3
Xbalanque
Xbalanque
ElectricWarlock
Xbalanque
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 113L
1,579 Elo+
Party 2
Ganesha
Ganesha
KetamineChimp
Ganesha
Level 121
God Stats
2W - 1L
1,569 SR
Queue Stats
57W - 47L
1,574 Elo+
Party 2
Neith
Neith
Sage22
Neith
Level 127
God Stats
3W - 8L
1,336 SR
Queue Stats
331W - 338L
1,448 Elo+
Solo
Horus
Horus
Tfoxhound
Horus
Level 124
God Stats
3W - 3L
1,397 SR
Queue Stats
107W - 107L
1,563 Elo+
Party 3
Team Averages
Level 124
1,417 SR
1,532 Elo+

VS

Team Averages
Level 103
1,330 SR
1,517 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ScaryFoal854175
Sol
Level 128
God Stats
7W - 11L
1,296 SR
Queue Stats
1,053W - 1,141L
1,519 Elo+
Solo
Hou Yi
Hou Yi
TheFakeGillxD
Hou Yi
Level 122
God Stats
1W - 5L
1,052 SR
Queue Stats
307W - 306L
1,500 Elo+
Solo
Agni
Agni
daddymelt
Agni
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 2L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EN3MY BIGGIE
Cerberus
17
2 / 6 / 3
9,786
576
10,593
35,683
42,355
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ElectricWarlock
Xbalanque
14
0 / 10 / 7
9,123
537
20,808
22,138
12,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
20
2 / 5 / 8
11,927
702
16,354
28,939
46,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Sage22
Neith
19
6 / 4 / 2
11,387
670
18,628
23,414
14,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
Tfoxhound
Horus
15
1 / 8 / 4
9,122
537
12,769
29,972
35,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
5 / 2 / 22
12,796
753
13,312
33,220
44,072
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
 
Anubis
19
4 / 5 / 22
12,383
728
19,958
19,665
13,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 1 / 17
13,358
786
36,162
17,650
9,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 17
11,009
648
20,503
14,773
8,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
20
10 / 3 / 19
13,053
768
41,684
21,365
11,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
130
11
Kills
33
33
Deaths
14
24
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
22
8
W
Anubis
 
Anubis
4
5
22
3
L
Cerberus
EN3MY BIGGIE
Cerberus
2
6
3
0.58
L
Xbalanque
ElectricWarlock
Xbalanque
0
10
7
0.35
L
Ganesha
2
5
8
1.2
L
Neith
Sage22
Neith
6
4
2
1.75
W
12
1
17
20.5
L
Horus
Tfoxhound
Horus
1
8
4
0.38
W
2
3
17
3.5
W
Agni
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,152
Damage
131,619
140,146
Taken
106,673
151,080
Mitigated
87,651
55,369
Healing
58,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,312
6,012
15,025
17,135
33,220
44,072
368
6,408
26,525
0
15,825
W
Anubis
 
Anubis
19,958
1,256
1,412
3,627
19,665
13,949
833
5,567
13,737
43,432
0
L
Cerberus
EN3MY BIGGIE
Cerberus
10,593
461
2,276
12,292
35,683
42,355
0
20,550
14,817
22,791
0
L
Xbalanque
ElectricWarlock
Xbalanque
20,808
10,391
1,993
2,801
22,138
12,281
0
16,078
5,866
0
40,397
L
Ganesha
16,354
592
3,779
4,331
28,939
46,637
0
18,633
9,816
32,813
0
L
Neith
Sage22
Neith
18,628
4,477
3,412
10,439
23,414
14,205
0
18,283
4,895
0
44,870
W
36,162
12,581
2,488
6,861
17,650
9,906
4,523
5,276
12,335
57,515
0
L
Horus
Tfoxhound
Horus
12,769
4,927
6,452
7,594
29,972
35,602
0
22,476
6,948
0
18,907
W
20,503
7,068
1,404
1,478
14,773
8,026
1,684
3,767
10,836
0
37,950
W
Agni
41,684
3,319
3,076
5,529
21,365
11,698
415
5,069
15,521
62,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
62,599
192
Minions Killed
174
0
Camps Cleared
0
1,364,330
Distance Traveled
1,475,838
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,796
753
7
0
0
342,648
0
W
Anubis
12,383
728
57
3
0
249,638
1
L
Cerberus
9,786
576
53
3
0
258,212
0
L
Xbalanque
9,123
537
52
3
0
237,336
1
L
Ganesha
11,927
702
7
0
0
300,523
0
L
Neith
11,387
670
64
4
0
291,583
0
W
Sol
13,358
786
38
2
0
321,968
0
L
Horus
9,122
537
16
1
0
276,676
5
W
Hou Yi
11,009
648
27
2
0
251,508
3
W
Agni
13,053
768
45
3
0
310,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role