Player Matchup

Cu Chulainn
Cu Chulainn
iDinting
Cu Chulainn
Level 129
God Stats
7W - 2L
1,780 SR
Queue Stats
246W - 126L
1,679 Elo+
Party 1
Ares
Ares
iTender
Ares
Level 158
God Stats
8W - 1L
1,984 SR
Queue Stats
278W - 62L
1,861 Elo+
Party 1
Bastet
Bastet
伊人未还水萧萧
Bastet
Level 145
God Stats
122W - 95L
1,673 SR
Queue Stats
583W - 499L
1,614 Elo+
Party 1
Cupid
Cupid
阿神丶Memories
Cupid
Level 160
God Stats
8W - 4L
1,693 SR
Queue Stats
601W - 108L
1,876 Elo+
Party 1
Ah Puch
Ah Puch
阿神丶Memoriex
Ah Puch
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 2L
1,607 Elo+
Party 1
Team Averages
Level 144
1,769 SR
1,727 Elo+

VS

Team Averages
Level 77
1,403 SR
1,439 Elo+
King Arthur
King Arthur
BUZZBOY1
King Arthur
Level 64
God Stats
2W - 4L
1,388 SR
Queue Stats
9W - 13L
1,400 Elo+
Party 2
Xbalanque
Xbalanque
Monam
Xbalanque
Level 109
God Stats
444W - 456L
1,500 SR
Queue Stats
1,072W - 1,357L
1,517 Elo+
Party 3
Guan Yu
Guan Yu
Thuchii
Guan Yu
Level 37
God Stats
0W - 4L
1,141 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 2
Ymir
Ymir
oohebrew
Ymir
Level 113
God Stats
73W - 91L
1,484 SR
Queue Stats
1,231W - 1,572L
1,482 Elo+
Party 3
Ishtar
Ishtar
xposee
Ishtar
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
iDinting
Cu Chulainn
19
5 / 0 / 32
11,915
1,083
23,156
14,826
19,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
iTender
Ares
19
5 / 0 / 33
13,411
1,219
15,259
9,756
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 1 / 26
12,048
1,095
19,762
11,673
6,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 0 / 25
12,291
1,117
29,453
17,126
8,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 0 / 24
12,883
1,171
22,332
8,288
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BUZZBOY1
King Arthur
15
0 / 13 / 1
9,697
882
14,708
30,939
30,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
Monam
Xbalanque
15
0 / 5 / 0
9,446
859
9,466
15,287
6,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
Thuchii
Guan Yu
15
1 / 7 / 0
9,673
879
12,052
31,116
31,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
0 / 5 / 1
9,858
896
4,474
17,506
10,879
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
xposee
Ishtar
15
0 / 11 / 1
9,921
902
16,043
21,364
9,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
4
41
Kills
1
1
Deaths
41
140
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BUZZBOY1
King Arthur
0
13
1
0.04
L
Xbalanque
Monam
Xbalanque
0
5
0
0
L
Guan Yu
Thuchii
Guan Yu
1
7
0
0.14
W
Cu Chulainn
iDinting
Cu Chulainn
5
0
32
21
W
Ares
iTender
Ares
5
0
33
21.5
L
Ymir
0
5
1
0.1
L
Ishtar
xposee
Ishtar
0
11
1
0.05
W
9
1
26
22
W
12
0
25
24.5
W
10
0
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,962
Damage
56,743
61,669
Taken
116,212
53,401
Mitigated
89,459
13,788
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BUZZBOY1
King Arthur
14,708
1,414
390
722
30,939
30,919
0
13,644
17,025
0
28,919
L
Xbalanque
Monam
Xbalanque
9,466
3,842
0
1,215
15,287
6,659
0
3,944
11,074
0
25,551
L
Guan Yu
Thuchii
Guan Yu
12,052
1,332
2,284
4,235
31,116
31,179
0
12,304
18,349
0
16,589
W
Cu Chulainn
iDinting
Cu Chulainn
23,156
4,437
0
1,461
14,826
19,671
0
1,792
12,810
5,399
31,413
W
Ares
iTender
Ares
15,259
282
0
2,164
9,756
14,684
0
1,346
8,224
19,335
0
L
Ymir
4,474
419
0
865
17,506
10,879
0
5,287
11,949
16,523
0
L
Ishtar
xposee
Ishtar
16,043
9,223
186
1,661
21,364
9,823
0
5,020
15,939
0
50,851
W
19,762
6,348
0
3,061
11,673
6,137
0
877
10,230
0
30,563
W
29,453
19,902
763
5,499
17,126
8,348
0
459
16,267
0
46,126
W
22,332
652
0
840
8,288
4,561
0
0
8,204
61,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,548
Gold Earned
48,595
214
Minions Killed
186
11
Camps Cleared
5
1,134,877
Distance Traveled
837,577
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,697
882
22
2
0
178,004
0
L
Xbalanque
9,446
859
41
4
0
148,118
2
L
Guan Yu
9,673
879
12
1
1
200,617
0
W
Cu Chulainn
11,915
1,083
28
3
2
248,155
0
W
Ares
13,411
1,219
10
1
0
219,647
3
L
Ymir
9,858
896
34
3
3
148,375
0
L
Ishtar
9,921
902
77
7
1
162,463
0
W
Bastet
12,048
1,095
21
2
6
241,411
2
W
Cupid
12,291
1,117
41
4
2
205,525
0
W
Ah Puch
12,883
1,171
114
10
1
220,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role