Player Matchup

Hercules
Hercules
Jn6x
Hercules
Level 64
God Stats
6W - 1L
1,668 SR
Queue Stats
33W - 39L
1,426 Elo+
Party 1
Anubis
Anubis
NeutraIRogue
Anubis
Level 148
God Stats
1W - 2L
1,423 SR
Queue Stats
225W - 187L
1,554 Elo+
Party 1
Kali
Kali
WiLdz5025
Kali
Level 63
God Stats
1W - 1L
1,821 SR
Queue Stats
17W - 19L
1,431 Elo+
Party 1
Team Averages
Level 92
1,637 SR
1,470 Elo+

VS

Team Averages
Level 118
1,319 SR
1,448 Elo+
Cliodhna
Cliodhna
JayyShadow
Cliodhna
Level 128
God Stats
1W - 3L
1,296 SR
Queue Stats
91W - 95L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
LaywitJay
Baron Samedi
Level 66
God Stats
3W - 4L
1,518 SR
Queue Stats
336W - 459L
1,396 Elo+
Solo
Bacchus
Bacchus
Lucian124
Bacchus
Level 160
God Stats
1W - 0L
1,144 SR
Queue Stats
87W - 91L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jn6x
Hercules
20
3 / 4 / 10
19,542
651
15,700
51,647
74,460
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
20
5 / 12 / 6
20,758
692
38,231
39,337
22,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
20
6 / 14 / 5
20,264
675
29,843
39,814
19,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JayyShadow
Cliodhna
20
18 / 8 / 11
22,888
763
42,164
37,093
20,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
LaywitJay
Baron Samedi
20
9 / 5 / 16
21,165
706
41,993
27,282
18,700
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Lucian124
Bacchus
20
3 / 1 / 27
21,280
709
20,068
42,022
76,922
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
14
Kills
30
30
Deaths
14
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
JayyShadow
Cliodhna
18
8
11
2.94
L
Hercules
Jn6x
Hercules
3
4
10
2
W
Baron Samedi
LaywitJay
Baron Samedi
9
5
16
3.4
W
Bacchus
Lucian124
Bacchus
3
1
27
16.5
L
Anubis
5
12
6
0.67
L
Kali
6
14
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,774
Damage
104,225
130,798
Taken
106,397
115,977
Mitigated
115,779
43,120
Healing
29,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
JayyShadow
Cliodhna
42,164
3,657
0
7,794
37,093
20,157
1,441
12,800
24,293
0
113,927
L
Hercules
Jn6x
Hercules
15,700
2,796
730
17,527
51,647
74,460
148
27,632
24,015
0
59,100
W
Baron Samedi
LaywitJay
Baron Samedi
41,993
3,322
6,304
10,081
27,282
18,700
994
11,720
15,562
131,085
0
W
Bacchus
Lucian124
Bacchus
20,068
2,535
0
5,027
42,022
76,922
512
15,048
26,974
48,385
0
L
Anubis
38,231
932
0
17,244
39,337
22,439
3,178
18,578
20,759
121,660
0
L
Kali
29,843
13,391
0
7,619
39,814
19,078
609
17,325
22,489
0
84,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
65,333
269
Minions Killed
267
15
Camps Cleared
8
1,437,577
Distance Traveled
1,642,126
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
22,888
763
108
4
4
533,274
9
L
Hercules
19,542
651
61
2
2
576,322
3
W
Baron Samedi
21,165
706
133
4
3
517,394
8
W
Bacchus
21,280
709
26
1
1
591,458
6
L
Anubis
20,758
692
123
4
3
394,381
3
L
Kali
20,264
675
85
3
10
466,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role