Player Matchup

Danzaburou
Danzaburou
Avatar_Genos_
Danzaburou
Level 65
God Stats
13W - 7L
1,676 SR
Queue Stats
666W - 562L
1,555 Elo+
Party 2
Discordia
Discordia
Avatar_Roku_Tv_
Discordia
Level 85
God Stats
44W - 21L
1,613 SR
Queue Stats
455W - 429L
1,489 Elo+
Party 2
King Arthur
King Arthur
Avatar_Zephyr_
King Arthur
Level 122
God Stats
69W - 66L
1,583 SR
Queue Stats
1,325W - 1,272L
1,523 Elo+
Party 2
Team Averages
Level 91
1,624 SR
1,522 Elo+

VS

Team Averages
Level 128
1,431 SR
1,395 Elo+
Tiamat
Tiamat
LawMakerBlu
Tiamat
Level 158
God Stats
3W - 3L
1,367 SR
Queue Stats
96W - 117L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
MRockqstar
Sylvanus
Level 148
God Stats
0W - 1L
1,475 SR
Queue Stats
11W - 11L
1,370 Elo+
Party 1
Horus
Horus
shaman___new
Horus
Level 77
God Stats
40W - 51L
1,451 SR
Queue Stats
530W - 687L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avatar_Genos_
Danzaburou
15
3 / 2 / 5
9,847
703
22,261
18,285
8,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Avatar_Roku_Tv_
Discordia
15
2 / 2 / 7
9,599
686
8,903
7,789
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Avatar_Zephyr_
King Arthur
16
5 / 1 / 5
10,280
734
14,774
15,667
12,652
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 3
8,924
637
12,710
12,661
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MRockqstar
Sylvanus
12
1 / 4 / 3
8,159
583
6,912
17,954
21,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 3
8,528
609
9,728
23,997
22,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avatar_Genos_
Danzaburou
3
2
5
2.75
W
Discordia
Avatar_Roku_Tv_
Discordia
2
2
7
2.75
W
King Arthur
Avatar_Zephyr_
King Arthur
5
1
5
7.5
L
Tiamat
2
3
3
1.17
L
Sylvanus
MRockqstar
Sylvanus
1
4
3
0.63
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,938
Damage
29,350
41,741
Taken
54,612
23,684
Mitigated
51,625
17,478
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avatar_Genos_
Danzaburou
22,261
15,599
0
11,027
18,285
8,144
1,978
9,072
8,704
0
59,828
W
Discordia
Avatar_Roku_Tv_
Discordia
8,903
877
0
634
7,789
2,888
26
4,580
3,043
33,400
0
W
King Arthur
Avatar_Zephyr_
King Arthur
14,774
1,937
616
5,201
15,667
12,652
136
6,573
8,618
0
35,401
L
Tiamat
12,710
800
0
1,712
12,661
8,167
240
2,219
10,442
39,970
0
L
Sylvanus
MRockqstar
Sylvanus
6,912
1,306
4,407
5,083
17,954
21,387
192
3,447
14,507
14,733
2,147
L
9,728
4,762
2,839
8,203
23,997
22,071
356
3,391
20,606
83
21,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
25,611
168
Minions Killed
114
8
Camps Cleared
3
750,336
Distance Traveled
701,978
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,847
703
74
5
3
218,045
2
W
Discordia
9,599
686
66
5
4
251,189
0
W
King Arthur
10,280
734
28
2
1
281,102
4
L
Tiamat
8,924
637
51
4
2
239,845
3
L
Sylvanus
8,159
583
30
2
0
211,836
0
L
Horus
8,528
609
33
2
1
250,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role