Player Matchup

Skadi
Skadi
COSMICxxWOLF
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 49L
1,608 Elo+
Party 2
Fenrir
Fenrir
EpicTrashMan
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 101L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
GageWickedNinja
Nu Wa
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 47L
1,199 Elo+
Solo
Zeus
Zeus
HolyAether
Zeus
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 115L
1,606 Elo+
Party 2
Mulan
Mulan
Tiaramitsu
Mulan
Level 23
God Stats
18W - 12L
1,478 SR
Queue Stats
61W - 34L
1,567 Elo+
Party 2
Team Averages
Level 39
1,496 SR
1,511 Elo+

VS

Team Averages
Level 59
1,779 SR
1,793 Elo+
Amaterasu
Amaterasu
HAIRPIN562
Amaterasu
Level 75
God Stats
2W - 0L
1,467 SR
Queue Stats
19W - 23L
1,463 Elo+
Party 3
Yu Huang
Yu Huang
MOOSEINABUSHY
Yu Huang
Level 87
God Stats
37W - 6L
1,930 SR
Queue Stats
801W - 182L
1,945 Elo+
Party 1
Neith
Neith
OpticSaysHi
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,681 Elo+
Party 3
Chang'e
Chang'e
SinisterSally
Chang'e
Level 47
God Stats
124W - 9L
2,057 SR
Queue Stats
218W - 47L
1,932 Elo+
Party 1
Bacchus
Bacchus
arrowpeaches
Bacchus
Level 82
God Stats
11W - 2L
1,942 SR
Queue Stats
698W - 156L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 10
9,125
1,141
11,212
13,031
5,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
8 / 10 / 4
10,799
1,350
13,489
23,403
11,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 3
7,974
997
2,821
7,702
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 9 / 10
10,164
1,271
17,842
14,343
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
16
4 / 6 / 10
10,887
1,361
16,524
18,287
19,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

130

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HAIRPIN562
Amaterasu
16
10 / 5 / 12
11,301
1,413
11,826
14,846
12,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
MOOSEINABUSHY
Yu Huang
16
8 / 2 / 14
11,324
1,416
15,640
11,243
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 16
9,239
1,155
10,311
11,715
5,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
17
8 / 3 / 21
11,073
1,384
22,192
17,832
8,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
arrowpeaches
Bacchus
18
10 / 1 / 23
12,873
1,609
11,616
11,009
19,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
16
Kills
37
37
Deaths
16
37
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
L
Fenrir
8
10
4
1
L
0
6
3
0.25
W
Amaterasu
HAIRPIN562
Amaterasu
10
5
12
3.2
L
3
9
10
0.89
W
Yu Huang
MOOSEINABUSHY
Yu Huang
8
2
14
7.5
W
1
5
16
1.8
W
Chang'e
8
3
21
6.17
L
Mulan
4
6
10
1.5
W
Bacchus
arrowpeaches
Bacchus
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,888
Damage
71,585
76,766
Taken
66,645
45,530
Mitigated
51,475
6,833
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,212
4,962
0
848
13,031
5,208
0
8,167
4,864
0
32,653
L
Fenrir
13,489
4,189
0
1,112
23,403
11,446
0
13,972
9,431
0
20,066
L
2,821
567
0
149
7,702
2,982
0
6,132
1,570
7,940
0
W
Amaterasu
HAIRPIN562
Amaterasu
11,826
4,277
0
2,485
14,846
12,171
0
4,427
10,088
0
21,330
L
17,842
3,932
0
293
14,343
6,005
0
10,024
4,319
43,031
0
W
Yu Huang
MOOSEINABUSHY
Yu Huang
15,640
1,817
426
1,168
11,243
5,704
0
4,899
6,297
31,362
0
W
10,311
5,147
0
512
11,715
5,872
0
3,205
8,381
0
22,717
W
Chang'e
22,192
2,137
2,981
4,438
17,832
8,090
0
4,346
13,308
42,953
0
L
Mulan
16,524
2,997
0
4,431
18,287
19,889
0
11,153
7,134
0
29,611
W
Bacchus
arrowpeaches
Bacchus
11,616
1,822
0
1,369
11,009
19,638
0
3,786
6,849
22,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
55,810
130
Minions Killed
147
3
Camps Cleared
5
681,570
Distance Traveled
788,444
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,125
1,141
45
6
1
148,886
0
L
Fenrir
10,799
1,350
8
1
0
169,634
2
L
Nu Wa
7,974
997
3
0
0
68,409
0
W
Amaterasu
11,301
1,413
23
3
2
147,545
0
L
Zeus
10,164
1,271
56
7
1
136,766
1
W
Yu Huang
11,324
1,416
39
5
0
151,003
0
W
Neith
9,239
1,155
18
2
0
151,591
1
W
Chang'e
11,073
1,384
47
6
3
176,144
1
L
Mulan
10,887
1,361
18
2
1
157,875
0
W
Bacchus
12,873
1,609
20
3
0
162,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role