Player Matchup

Danzaburou
Danzaburou
Korsila
Danzaburou
Level 49
God Stats
7W - 5L
1,810 SR
Queue Stats
109W - 103L
1,484 Elo+
Party 3
Odin
Odin
Megajuicer
Odin
Level 118
God Stats
4W - 16L
1,279 SR
Queue Stats
780W - 847L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Soren3079
Cthulhu
Level 29
God Stats
1W - 1L
1,775 SR
Queue Stats
45W - 48L
1,534 Elo+
Solo
Camazotz
Camazotz
SuddenlyBlue2
Camazotz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 340L
1,413 Elo+
Solo
Awilix
Awilix
TacobellNachos
Awilix
Level 128
God Stats
1W - 1L
1,622 SR
Queue Stats
121W - 111L
1,506 Elo+
Party 3
Team Averages
Level 93
1,597 SR
1,471 Elo+

VS

Team Averages
Level 108
1,494 SR
1,446 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BlackAngell20
Eset
Level 141
God Stats
4W - 7L
1,483 SR
Queue Stats
318W - 336L
1,489 Elo+
Party 1
Discordia
Discordia
MrCluckz
Discordia
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 73L
1,518 Elo+
Party 2
Susano
Susano
NonetheBUDweiser
Susano
Level 117
God Stats
1W - 1L
1,271 SR
Queue Stats
63W - 55L
1,516 Elo+
Party 2
Cerberus
Cerberus
YoSoyElChapo
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Korsila
Danzaburou
18
2 / 6 / 12
11,626
612
15,205
19,261
10,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 6 / 14
13,409
706
13,405
22,167
22,815
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Soren3079
Cthulhu
19
2 / 5 / 15
12,627
665
19,411
23,250
32,001
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Camazotz
SuddenlyBlue2
Camazotz
20
4 / 4 / 17
12,852
676
15,275
25,201
14,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 5 / 13
13,820
727
25,303
19,676
13,129
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
10 / 8 / 10
14,365
756
30,979
25,052
19,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 4 / 11
12,550
661
9,955
13,044
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
MrCluckz
Discordia
20
7 / 4 / 11
13,802
726
23,625
15,935
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 6 / 18
12,857
677
22,235
17,006
9,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
YoSoyElChapo
Cerberus
20
2 / 5 / 19
12,977
683
8,061
31,153
43,724
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
95
27
Kills
26
26
Deaths
27
71
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
8
10
1.88
W
3
4
11
2.13
L
Danzaburou
Korsila
Danzaburou
2
6
12
1.33
L
6
6
14
2.17
W
Discordia
MrCluckz
Discordia
7
4
11
3.13
W
4
6
18
2.17
L
Cthulhu
Soren3079
Cthulhu
2
5
15
1.9
L
Camazotz
SuddenlyBlue2
Camazotz
4
4
17
3.13
L
13
5
13
3.9
W
Cerberus
YoSoyElChapo
Cerberus
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,599
Damage
94,855
109,555
Taken
102,190
92,580
Mitigated
86,566
43,597
Healing
29,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
30,979
4,432
1,691
4,352
25,052
19,199
2,609
4,895
19,816
29
49,310
W
9,955
510
3,100
1,845
13,044
6,285
1,317
3,066
9,767
24,070
0
L
Danzaburou
Korsila
Danzaburou
15,205
4,038
915
3,405
19,261
10,514
2,123
7,971
11,290
0
36,028
L
13,405
2,047
2,465
1,657
22,167
22,815
246
7,732
14,435
37
32,315
W
Discordia
MrCluckz
Discordia
23,625
1,222
1,928
3,473
15,935
8,294
2,040
3,704
12,127
51,892
0
W
22,235
3,038
2,162
1,501
17,006
9,064
1,324
3,666
13,242
0
41,652
L
Cthulhu
Soren3079
Cthulhu
19,411
893
4,799
4,605
23,250
32,001
184
7,931
15,319
40,590
0
L
Camazotz
SuddenlyBlue2
Camazotz
15,275
2,403
2,235
10,793
25,201
14,121
1,128
10,495
14,706
0
26,511
L
25,303
10,879
7,081
5,642
19,676
13,129
1,022
7,541
12,135
0
32,988
W
Cerberus
YoSoyElChapo
Cerberus
8,061
613
2,198
7,551
31,153
43,724
661
4,117
26,552
28,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,334
Gold Earned
66,551
180
Minions Killed
204
0
Camps Cleared
0
1,613,863
Distance Traveled
1,497,513
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,365
756
36
2
0
266,065
0
W
Eset
12,550
661
34
2
0
259,972
0
L
Danzaburou
11,626
612
49
3
0
343,792
0
L
Odin
13,409
706
44
2
0
297,967
0
W
Discordia
13,802
726
64
3
0
310,350
3
W
Susano
12,857
677
27
1
0
351,489
5
L
Cthulhu
12,627
665
45
2
0
316,578
0
L
Camazotz
12,852
676
24
1
0
316,756
0
L
Awilix
13,820
727
18
1
0
338,770
0
W
Cerberus
12,977
683
43
2
0
309,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role