Player Matchup

Guan Yu
Guan Yu
CELERYGANG
Guan Yu
Level 84
God Stats
40W - 44L
1,450 SR
Queue Stats
243W - 299L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
DidUForget
Kukulkan
Level 71
God Stats
34W - 52L
1,463 SR
Queue Stats
307W - 396L
1,405 Elo+
Party 1
Maui
Maui
Dieseldude55
Maui
Level 27
God Stats
21W - 19L
1,590 SR
Queue Stats
54W - 93L
1,339 Elo+
Party 1
Neith
Neith
cahayazon
Neith
Level 87
God Stats
31W - 38L
1,439 SR
Queue Stats
177W - 236L
1,361 Elo+
Party 1
Thanatos
Thanatos
theycallmemolol
Thanatos
Level 53
God Stats
8W - 16L
1,415 SR
Queue Stats
151W - 208L
1,388 Elo+
Party 1
Team Averages
Level 64
1,471 SR
1,376 Elo+

VS

Team Averages
Level 71
1,698 SR
1,605 Elo+
Pele
Pele
Akathris
Pele
Level 45
God Stats
2W - 0L
1,544 SR
Queue Stats
12W - 5L
1,797 Elo+
Party 2
Camazotz
Camazotz
Anishi
Camazotz
Level 39
God Stats
5W - 3L
1,943 SR
Queue Stats
123W - 101L
1,657 Elo+
Solo
Chang'e
Chang'e
Leksius
Chang'e
Level 157
God Stats
4W - 3L
1,550 SR
Queue Stats
204W - 227L
1,404 Elo+
Solo
Artio
Artio
dirtybubble
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,464 Elo+
Solo
Ishtar
Ishtar
ŮŵŮÅŵøø
Ishtar
Level 69
God Stats
1W - 0L
1,955 SR
Queue Stats
7W - 5L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CELERYGANG
Guan Yu
11
0 / 4 / 0
6,532
467
3,897
12,143
9,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DidUForget
Kukulkan
12
1 / 2 / 1
7,018
501
2,020
4,806
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 2
5,666
405
639
10,153
7,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
cahayazon
Neith
13
0 / 0 / 1
7,130
509
1,643
4,115
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
10
0 / 4 / 1
5,891
421
3,907
10,824
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 1 / 3
7,787
556
5,794
8,173
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Anishi
Camazotz
16
8 / 0 / 1
9,632
688
14,385
11,055
5,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Leksius
Chang'e
12
0 / 1 / 0
6,695
478
500
5,744
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
4,192
299
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 0 / 0
7,884
563
3,140
5,605
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
1
Kills
12
12
Deaths
2
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
3
4.5
W
Camazotz
Anishi
Camazotz
8
0
1
8.5
L
Guan Yu
CELERYGANG
Guan Yu
0
4
0
0
L
Kukulkan
DidUForget
Kukulkan
1
2
1
0.75
L
0
2
2
0.5
W
Chang'e
Leksius
Chang'e
0
1
0
0
L
Neith
cahayazon
Neith
0
0
1
0.5
W
0
0
0
0
L
Thanatos
0
4
1
0.13
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,106
Damage
23,819
42,041
Taken
30,577
25,096
Mitigated
12,664
15,259
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,794
1,382
0
412
8,173
2,922
0
405
7,768
0
75,775
W
Camazotz
Anishi
Camazotz
14,385
5,398
0
8,047
11,055
5,404
0
450
10,605
0
85,792
L
Guan Yu
CELERYGANG
Guan Yu
3,897
960
374
3,115
12,143
9,008
0
0
12,143
0
45,931
L
Kukulkan
DidUForget
Kukulkan
2,020
281
0
250
4,806
1,886
0
261
4,545
67,214
0
L
639
412
36
1,256
10,153
7,429
120
0
10,153
17,278
0
W
Chang'e
Leksius
Chang'e
500
0
154
2,355
5,744
2,046
276
1,480
4,264
42,098
0
L
Neith
cahayazon
Neith
1,643
224
242
1,879
4,115
1,822
168
0
4,115
0
63,463
W
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
3,907
540
0
8,107
10,824
4,951
0
239
10,585
0
39,063
W
3,140
2,271
0
4,737
5,605
2,292
0
324
5,281
0
71,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
36,190
439
Minions Killed
481
0
Camps Cleared
0
1,319,813
Distance Traveled
1,086,311
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,787
556
122
9
0
310,134
6
W
Camazotz
9,632
688
155
11
0
295,789
4
L
Guan Yu
6,532
467
88
6
0
276,992
4
L
Kukulkan
7,018
501
112
8
0
255,954
6
L
Maui
5,666
405
44
3
0
267,553
0
W
Chang'e
6,695
478
86
6
0
230,035
6
L
Neith
7,130
509
129
9
0
236,034
2
W
Artio
4,192
299
0
0
0
10,578
0
L
Thanatos
5,891
421
66
5
0
283,280
0
W
Ishtar
7,884
563
118
8
0
239,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role