Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Im bad 6712
Lancelot
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 115L
1,195 Elo+
Solo
Merlin
Merlin
ScubaTuesday
Merlin
Level 102
God Stats
40W - 63L
1,385 SR
Queue Stats
94W - 174L
1,284 Elo+
Party 2
Team Averages
Level 94
1,462 SR
1,326 Elo+

VS

Team Averages
Level 80
1,413 SR
1,635 Elo+
Guan Yu
Guan Yu
DefiantM7
Guan Yu
Level 118
God Stats
3W - 3L
1,610 SR
Queue Stats
97W - 54L
1,647 Elo+
Party 1
Thoth
Thoth
LutherVandrosa
Thoth
Level 82
God Stats
1W - 0L
1,323 SR
Queue Stats
54W - 48L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
Xzjur
Zhong Kui
Level 40
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 3L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 4 / 0
8,839
589
5,657
16,411
14,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Im bad 6712
Lancelot
12
0 / 7 / 0
8,267
551
6,540
15,195
6,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
13
0 / 5 / 0
8,829
589
10,287
9,218
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DefiantM7
Guan Yu
15
5 / 0 / 11
10,847
723
11,990
11,307
10,751
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 10
11,382
759
11,832
7,373
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Xzjur
Zhong Kui
16
5 / 0 / 10
10,809
721
12,002
10,607
8,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
16
16
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
Guan Yu
DefiantM7
Guan Yu
5
0
11
10.5
L
Lancelot
Im bad 6712
Lancelot
0
7
0
0
W
6
0
10
11
L
Merlin
0
5
0
0
W
Zhong Kui
Xzjur
Zhong Kui
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
35,824
40,824
Taken
29,287
22,921
Mitigated
22,577
4,325
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,657
572
302
2,903
16,411
14,226
0
8,722
6,899
0
20,098
W
Guan Yu
DefiantM7
Guan Yu
11,990
2,101
4,938
4,812
11,307
10,751
122
3,047
8,260
0
28,223
L
Lancelot
Im bad 6712
Lancelot
6,540
401
0
1,057
15,195
6,515
0
8,313
6,406
0
29,129
W
11,832
552
0
639
7,373
3,269
1,132
2,670
4,703
51,777
0
L
Merlin
10,287
165
0
63
9,218
2,180
0
5,875
2,987
40,355
0
W
Zhong Kui
Xzjur
Zhong Kui
12,002
1,681
0
3,639
10,607
8,557
1,211
4,849
5,758
27,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
33,038
156
Minions Killed
186
4
Camps Cleared
10
833,851
Distance Traveled
887,482
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,839
589
33
2
1
287,776
11
W
Guan Yu
10,847
723
31
2
3
310,565
3
L
Lancelot
8,267
551
51
3
2
305,890
5
W
Thoth
11,382
759
112
7
5
294,363
2
L
Merlin
8,829
589
72
5
1
240,185
4
W
Zhong Kui
10,809
721
43
3
2
282,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role