Player Matchup

Sol
Sol
Gold I
EarnestChili
Sol
Gold I
Level 127
God Stats
8W - 4L
1,542 SR
Queue Stats
30W - 21L
1,781 MMR
Party 1
Vulcan
Vulcan
Gold III
EarnestLemon
Vulcan
Gold III
Level 109
God Stats
8W - 3L
1,648 SR
Queue Stats
21W - 12L
1,740 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
EarnestShroom
Cu Chulainn
Platinum V
Level 145
God Stats
1W - 0L
1,593 SR
Queue Stats
23W - 8L
1,932 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,594 SR
1,817 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,466 SR
1,107 MMR
Neith
Neith
Diamond III
AGENTdaSNIPEman
Neith
Diamond III
Level 156
God Stats
15W - 24L
1,536 SR
Queue Stats
546W - 730L
2,202 MMR
Solo
Cerberus
Cerberus
Bronze III
ItsManNKind
Cerberus
Bronze III
Level 160
God Stats
25W - 23L
1,530 SR
Queue Stats
861W - 1,136L
333 MMR
Solo
Ra
Ra
Bronze I
Sauloco-666
Ra
Bronze I
Level 66
God Stats
2W - 15L
1,330 SR
Queue Stats
12W - 29L
786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 6
14,189
788
31,865
23,879
10,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
18
4 / 3 / 10
13,233
735
17,480
13,050
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
EarnestShroom
Cu Chulainn
17
6 / 6 / 10
13,671
760
10,181
22,566
23,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Morgan Le FayAtlasAchillesAh Muzen CabChaac

VS

Bans
ThothYmirCabrakanAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
12,985
721
20,164
24,472
10,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ItsManNKind
Cerberus
16
4 / 8 / 6
12,366
687
11,101
28,567
24,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 6
13,545
753
11,384
15,190
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
15
15
Deaths
21
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
11
6
6
2.33
W
Vulcan
4
3
10
3
W
Cu Chulainn
EarnestShroom
Cu Chulainn
6
6
10
1.83
L
Cerberus
ItsManNKind
Cerberus
4
8
6
0.88
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,526
Damage
42,649
59,495
Taken
68,229
40,178
Mitigated
41,345
14,773
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,164
9,635
0
5,499
24,472
10,012
0
16,320
8,152
0
60,011
W
31,865
14,878
0
11,120
23,879
10,419
2,585
8,672
15,207
58,865
5,882
W
Vulcan
17,480
7,739
0
2,443
13,050
5,830
811
7,185
5,865
69,177
0
W
Cu Chulainn
EarnestShroom
Cu Chulainn
10,181
1,339
0
1,210
22,566
23,929
360
7,365
15,201
0
38,875
L
Cerberus
ItsManNKind
Cerberus
11,101
712
0
4,769
28,567
24,423
530
20,108
8,459
31,898
0
L
11,384
940
1,921
3,405
15,190
6,910
594
9,867
5,323
51,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
38,896
201
Minions Killed
219
10
Camps Cleared
3
884,380
Distance Traveled
842,165
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,985
721
92
5
2
266,024
3
W
Sol
14,189
788
62
3
3
264,741
2
W
Vulcan
13,233
735
96
5
3
315,387
0
W
Cu Chulainn
13,671
760
43
2
4
304,252
2
L
Cerberus
12,366
687
59
3
0
288,924
1
L
Ra
13,545
753
68
4
1
287,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role