Player Matchup

Jormungandr
Jormungandr
MiniMantis3
Jormungandr
Level 87
God Stats
1W - 3L
1,505 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 1
Anubis
Anubis
Run1c
Anubis
Level 86
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 6L
1,460 Elo+
Party 1
Neith
Neith
elatecube36
Neith
Level 87
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 5L
1,466 Elo+
Party 1
Team Averages
Level 87
1,540 SR
1,459 Elo+

VS

Team Averages
Level 120
1,604 SR
1,441 Elo+
Vulcan
Vulcan
Dragon ball5967
Vulcan
Level 79
God Stats
4W - 3L
1,626 SR
Queue Stats
182W - 201L
1,511 Elo+
Solo
King Arthur
King Arthur
Fyro127
King Arthur
Level 126
God Stats
1W - 2L
1,618 SR
Queue Stats
10W - 15L
1,295 Elo+
Solo
Ne Zha
Ne Zha
Luis_Daniel
Ne Zha
Level 156
God Stats
56W - 39L
1,569 SR
Queue Stats
482W - 449L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MiniMantis3
Jormungandr
15
0 / 1 / 7
10,499
583
13,879
28,841
25,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Run1c
Anubis
15
3 / 8 / 3
11,530
641
11,070
19,668
8,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 6 / 3
11,365
631
14,180
21,432
7,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
13,372
743
32,392
11,102
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Fyro127
King Arthur
17
2 / 2 / 8
11,831
657
12,902
16,269
18,589
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
19
7 / 1 / 6
13,161
731
18,547
25,509
11,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
15
15
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
King Arthur
Fyro127
King Arthur
2
2
8
3
W
Ne Zha
7
1
6
10
L
Jormungandr
MiniMantis3
Jormungandr
0
1
7
3.5
L
Anubis
Run1c
Anubis
3
8
3
0.56
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,129
Damage
63,841
69,941
Taken
52,880
41,245
Mitigated
35,315
17,541
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,392
6,120
0
1,086
11,102
5,031
608
6,011
5,091
77,300
0
W
King Arthur
Fyro127
King Arthur
12,902
694
0
1,171
16,269
18,589
172
6,783
9,486
0
35,761
W
Ne Zha
18,547
3,168
0
11,839
25,509
11,695
2,468
12,816
12,276
0
76,755
L
Jormungandr
MiniMantis3
Jormungandr
13,879
2,138
422
7,442
28,841
25,190
0
14,826
14,015
32,503
0
L
Anubis
Run1c
Anubis
11,070
1,375
0
5,585
19,668
8,353
0
6,968
12,700
48,662
0
L
14,180
4,033
0
4,092
21,432
7,702
0
10,781
10,651
0
52,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
38,364
202
Minions Killed
237
3
Camps Cleared
14
910,087
Distance Traveled
1,101,035
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,372
743
111
6
4
347,219
6
W
King Arthur
11,831
657
57
3
1
366,204
6
W
Ne Zha
13,161
731
69
4
9
387,612
2
L
Jormungandr
10,499
583
38
2
1
346,461
1
L
Anubis
11,530
641
74
4
1
263,531
2
L
Neith
11,365
631
90
5
1
300,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role