Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DavidDiaz05
Ymir
Level 19
God Stats
14W - 12L
1,503 SR
Queue Stats
61W - 54L
1,476 Elo+
Party 3
Shiva
Shiva
Phaq_theElf
Shiva
Level 66
God Stats
8W - 7L
1,436 SR
Queue Stats
138W - 179L
1,408 Elo+
Party 1
Anubis
Anubis
SleepyLion_11
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,546 Elo+
Party 1
Kali
Kali
rugger875
Kali
Level 160
God Stats
1W - 2L
1,159 SR
Queue Stats
93W - 84L
1,483 Elo+
Party 1
Team Averages
Level 81
1,420 SR
1,482 Elo+

VS

Team Averages
Level 82
1,400 SR
1,454 Elo+
Chernobog
Chernobog
LEAFS-NATIONS
Chernobog
Level 156
God Stats
11W - 17L
1,515 SR
Queue Stats
90W - 94L
1,359 Elo+
Solo
Fenrir
Fenrir
LoboOrtiz87
Fenrir
Level 50
God Stats
2W - 13L
1,083 SR
Queue Stats
100W - 140L
1,282 Elo+
Solo
Guan Yu
Guan Yu
SmiteServers-_-
Guan Yu
Level 32
God Stats
3W - 6L
1,560 SR
Queue Stats
69W - 60L
1,584 Elo+
Party 2
Janus
Janus
TehRealGucc
Janus
Level 160
God Stats
2W - 2L
1,490 SR
Queue Stats
38W - 46L
1,533 Elo+
Party 2
Cerberus
Cerberus
fallinking69
Cerberus
Level 13
God Stats
2W - 4L
1,353 SR
Queue Stats
6W - 6L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
5 / 0 / 0
6,220
622
9,762
4,501
1,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 5
6,024
602
2,024
3,873
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 0
4,973
497
2,408
5,849
1,984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 1
6,066
607
4,476
4,763
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kali
10
1 / 1 / 2
5,946
595
2,577
7,815
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LEAFS-NATIONS
Chernobog
8
0 / 1 / 0
4,644
464
1,951
7,740
2,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
8
0 / 2 / 0
4,781
478
1,150
7,191
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
6,316
632
2,470
4,311
4,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,261
526
2,588
6,266
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
fallinking69
Cerberus
6
0 / 3 / 1
4,476
448
1,337
8,237
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
0
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
0
5
W
0
0
5
2.5
L
Chernobog
LEAFS-NATIONS
Chernobog
0
1
0
0
L
Fenrir
0
2
0
0
W
0
0
0
0
W
3
0
1
3.5
L
0
0
0
0
L
0
3
0
0
L
Cerberus
fallinking69
Cerberus
0
3
1
0.17
W
Kali
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,247
Damage
9,496
26,801
Taken
33,745
11,252
Mitigated
14,559
10,943
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,762
5,829
0
1,818
4,501
1,617
957
520
3,981
0
44,631
W
2,024
670
0
2,434
3,873
2,163
208
817
3,056
15,999
0
L
Chernobog
LEAFS-NATIONS
Chernobog
1,951
1,077
0
2,209
7,740
2,223
0
268
7,472
0
26,220
L
Fenrir
1,150
212
0
646
7,191
2,525
0
1,262
5,929
0
28,794
W
2,408
335
0
1,278
5,849
1,984
0
0
5,849
0
34,315
W
4,476
251
0
2,707
4,763
2,061
0
1,783
2,804
39,634
0
L
2,470
215
0
1,951
4,311
4,095
0
0
4,311
0
48,731
L
2,588
139
0
1,913
6,266
1,870
0
3,214
3,052
33,486
0
L
Cerberus
fallinking69
Cerberus
1,337
102
0
836
8,237
3,846
0
1,756
6,481
9,217
0
W
Kali
2,577
1,706
0
2,706
7,815
3,427
0
539
6,778
0
44,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
25,478
292
Minions Killed
277
0
Camps Cleared
0
1,010,245
Distance Traveled
954,570
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,220
622
72
7
0
192,085
1
W
Ymir
6,024
602
39
4
0
201,229
0
L
Chernobog
4,644
464
41
4
0
190,726
3
L
Fenrir
4,781
478
51
5
0
224,128
0
W
Shiva
4,973
497
47
5
0
197,687
1
W
Anubis
6,066
607
68
7
0
184,010
3
L
Guan Yu
6,316
632
88
9
0
204,445
5
L
Janus
5,261
526
77
8
0
179,566
0
L
Cerberus
4,476
448
20
2
0
155,705
0
W
Kali
5,946
595
66
7
0
235,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role