Player Matchup

The Morrigan
The Morrigan
KingDennis
The Morrigan
Level 155
God Stats
4W - 13L
1,459 SR
Queue Stats
266W - 206L
1,705 Elo+
Solo
Anhur
Anhur
PolyformGrimm
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,467 Elo+
Party 2
Fenrir
Fenrir
RealVenomSage
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 2
Team Averages
Level 117
1,486 SR
1,631 Elo+

VS

Team Averages
Level 146
1,693 SR
1,647 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Parkified
Sun Wukong
Level 138
God Stats
5W - 2L
1,803 SR
Queue Stats
136W - 94L
1,733 Elo+
Party 1
Thanatos
Thanatos
THEDRAGONWARGOD
Thanatos
Level 143
God Stats
6W - 4L
1,776 SR
Queue Stats
148W - 120L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KingDennis
The Morrigan
16
5 / 5 / 2
10,602
757
13,257
10,308
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 5
8,728
623
6,808
12,680
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 4
8,723
623
1,949
9,903
3,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 3 / 13
10,060
719
7,228
13,385
9,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Parkified
Sun Wukong
14
3 / 1 / 11
10,073
720
10,287
11,142
11,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
17
13 / 3 / 5
11,879
849
12,986
12,855
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
18
18
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
13
2.83
L
The Morrigan
KingDennis
The Morrigan
5
5
2
1.2
W
Sun Wukong
Parkified
Sun Wukong
3
1
11
8.5
L
1
7
5
0.5
L
1
6
4
0.5
W
Thanatos
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
30,501
32,891
Taken
37,382
12,553
Mitigated
27,629
1,847
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,228
802
1,091
4,043
13,385
9,788
630
4,250
9,135
36,454
0
L
The Morrigan
KingDennis
The Morrigan
13,257
1,250
0
30
10,308
4,392
0
1,393
8,223
51,469
5,079
W
Sun Wukong
Parkified
Sun Wukong
10,287
2,115
0
1,595
11,142
11,278
479
4,773
6,369
0
33,096
L
6,808
3,268
0
500
12,680
4,299
0
3,574
8,707
0
26,486
L
1,949
520
0
1,317
9,903
3,862
0
2,420
7,378
0
5,868
W
Thanatos
12,986
2,289
0
12,401
12,855
6,563
1,479
3,911
8,865
0
46,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,053
Gold Earned
32,012
146
Minions Killed
151
4
Camps Cleared
10
707,862
Distance Traveled
762,809
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,060
719
64
5
4
230,785
6
L
The Morrigan
10,602
757
90
6
1
225,394
3
W
Sun Wukong
10,073
720
27
2
3
278,604
2
L
Anhur
8,728
623
46
3
2
222,250
3
L
Fenrir
8,723
623
10
1
1
260,218
3
W
Thanatos
11,879
849
60
4
3
253,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role