Player Matchup

Baron Samedi
Baron Samedi
Masters
Brehend
Baron Samedi
Masters
Level 160
God Stats
11W - 3L
1,671 SR
Queue Stats
361W - 136L
2,981 MMR
Party 1
Guan Yu
Guan Yu
Masters
NoneTed
Guan Yu
Masters
Level 125
God Stats
33W - 24L
1,706 SR
Queue Stats
265W - 138L
2,648 MMR
Party 1
Xbalanque
Xbalanque
Masters
TuTerrørPe
Xbalanque
Masters
Level 88
God Stats
2W - 0L
1,725 SR
Queue Stats
67W - 31L
2,856 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,701 SR
2,828 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,590 SR
1,625 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Cartheb
Bellona
Bronze III
Level 49
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Gold I
ElPulpoCausita
Agni
Gold I
Level 160
God Stats
6W - 5L
1,680 SR
Queue Stats
105W - 134L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brehend
Baron Samedi
13
9 / 1 / 9
9,038
904
15,837
9,072
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
NoneTed
Guan Yu
14
9 / 0 / 13
10,101
1,010
8,560
16,753
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
TuTerrørPe
Xbalanque
13
6 / 1 / 15
8,760
876
15,538
15,339
6,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesAh Muzen CabThothAresGeb

VS

Bans
OdinGaneshaCupidCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 7 / 1
6,087
609
5,173
12,856
3,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Cartheb
Bellona
9
0 / 11 / 2
6,354
635
9,255
19,875
11,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 6 / 0
7,663
766
9,205
11,929
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
7
1
0.07
W
Baron Samedi
Brehend
Baron Samedi
9
1
9
13.5
L
Bellona
Cartheb
Bellona
0
11
2
0.09
L
2
6
0
0.33
W
Guan Yu
NoneTed
Guan Yu
9
0
13
15.5
W
Xbalanque
TuTerrørPe
Xbalanque
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
23,633
41,164
Taken
44,660
33,409
Mitigated
18,844
21,371
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,173
1,846
0
349
12,856
3,945
0
4,685
8,171
0
12,775
W
Baron Samedi
Brehend
Baron Samedi
15,837
1,534
3,508
4,748
9,072
5,281
988
2,546
6,526
44,862
0
L
Bellona
Cartheb
Bellona
9,255
3,628
0
1,831
19,875
11,291
0
7,952
11,923
809
15,193
L
9,205
1,093
0
855
11,929
3,608
0
3,691
8,238
24,344
0
W
Guan Yu
NoneTed
Guan Yu
8,560
1,143
2,060
7,047
16,753
21,261
38
3,744
12,980
0
15,615
W
Xbalanque
TuTerrørPe
Xbalanque
15,538
6,942
0
4,008
15,339
6,867
1,621
3,670
11,389
0
37,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
20,104
103
Minions Killed
79
6
Camps Cleared
3
566,942
Distance Traveled
471,219
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,087
609
21
2
1
156,652
0
W
Baron Samedi
9,038
904
61
6
4
178,972
3
L
Bellona
6,354
635
25
3
1
152,952
1
L
Agni
7,663
766
33
3
1
161,615
5
W
Guan Yu
10,101
1,010
6
1
1
202,899
2
W
Xbalanque
8,760
876
36
4
1
185,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role