Player Matchup

Zeus
Zeus
FaZeLupe23
Zeus
Level 141
God Stats
61W - 42L
1,624 SR
Queue Stats
485W - 482L
1,583 Elo+
Party 2
Achilles
Achilles
LowerNorth646
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,497 Elo+
Party 3
Atlas
Atlas
TrueJohnBro1
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,602 Elo+
Party 3
Nu Wa
Nu Wa
devin420420
Nu Wa
Level 112
God Stats
9W - 5L
1,519 SR
Queue Stats
37W - 38L
1,474 Elo+
Solo
Neith
Neith
taebiss
Neith
Level 47
God Stats
167W - 175L
1,580 SR
Queue Stats
228W - 244L
1,537 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,539 Elo+

VS

Team Averages
Level 31
1,417 SR
1,373 Elo+
Ymir
Ymir
BNR SILLY
Ymir
Level 67
God Stats
6W - 10L
1,361 SR
Queue Stats
160W - 215L
1,347 Elo+
Party 1
Medusa
Medusa
Hexaboo
Medusa
Level 29
God Stats
7W - 10L
1,517 SR
Queue Stats
54W - 102L
1,318 Elo+
Solo
Guan Yu
Guan Yu
IGotAidsYo
Guan Yu
Level 23
God Stats
1W - 2L
1,209 SR
Queue Stats
11W - 32L
1,355 Elo+
Party 1
Aphrodite
Aphrodite
Palibu
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Solo
Nemesis
Nemesis
mthxbrom
Nemesis
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 16L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,557
937
8,653
2,597
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
LowerNorth646
Achilles
12
1 / 0 / 6
6,008
858
7,587
7,340
6,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 6
5,871
839
2,779
5,191
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 8
6,147
878
5,593
2,850
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
taebiss
Neith
11
2 / 0 / 4
5,893
842
3,874
2,356
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 2
5,010
716
2,314
7,034
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Hexaboo
Medusa
9
1 / 2 / 0
4,875
696
1,601
4,091
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
IGotAidsYo
Guan Yu
9
0 / 3 / 2
4,946
707
2,039
9,984
5,831
Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Palibu
Aphrodite
11
1 / 1 / 0
5,525
789
2,168
5,391
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
mthxbrom
Nemesis
11
1 / 2 / 1
5,369
767
3,137
6,591
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
9
Kills
3
3
Deaths
9
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
2
1
W
4
1
2
5
L
Medusa
Hexaboo
Medusa
1
2
0
0.5
L
Guan Yu
IGotAidsYo
Guan Yu
0
3
2
0.33
W
Achilles
LowerNorth646
Achilles
1
0
6
4
L
Aphrodite
Palibu
Aphrodite
1
1
0
1
W
1
1
6
4
W
1
1
8
5
L
Nemesis
mthxbrom
Nemesis
1
2
1
0.75
W
Neith
taebiss
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,486
Damage
11,259
20,334
Taken
33,091
12,173
Mitigated
16,371
4,493
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,314
444
0
240
7,034
3,585
0
3,718
3,316
9,646
0
W
8,653
569
0
345
2,597
965
868
554
2,039
25,591
0
L
Medusa
Hexaboo
Medusa
1,601
414
0
239
4,091
1,611
0
2,276
1,815
0
8,431
L
Guan Yu
IGotAidsYo
Guan Yu
2,039
312
1,226
1,280
9,984
5,831
0
5,556
4,428
0
14,849
W
Achilles
LowerNorth646
Achilles
7,587
2,306
0
2,281
7,340
6,262
50
1,784
5,478
0
19,306
L
Aphrodite
Palibu
Aphrodite
2,168
410
795
2,580
5,391
2,745
0
3,103
2,288
11,122
0
W
2,779
1,490
0
835
5,191
2,974
0
1,328
3,777
4,308
0
W
5,593
2,182
0
174
2,850
962
1,661
0
2,850
21,752
0
L
Nemesis
mthxbrom
Nemesis
3,137
696
0
1,776
6,591
2,599
0
2,372
4,219
0
15,419
W
Neith
taebiss
Neith
3,874
1,149
0
858
2,356
1,010
1,895
556
1,708
0
12,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
25,725
137
Minions Killed
113
0
Camps Cleared
0
688,869
Distance Traveled
646,602
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,010
716
21
3
0
143,568
0
W
Zeus
6,557
937
47
7
0
126,429
1
L
Medusa
4,875
696
14
2
0
72,641
0
L
Guan Yu
4,946
707
28
4
0
148,424
0
W
Achilles
6,008
858
31
4
0
169,884
1
L
Aphrodite
5,525
789
23
3
0
122,847
0
W
Atlas
5,871
839
4
1
0
137,663
0
W
Nu Wa
6,147
878
32
5
0
121,502
2
L
Nemesis
5,369
767
27
4
0
159,122
3
W
Neith
5,893
842
23
3
0
133,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role