Player Matchup

Sol
Sol
Gold II
EarnestChili
Sol
Gold II
Level 127
God Stats
8W - 4L
1,497 SR
Queue Stats
30W - 21L
1,748 MMR
Party 1
Chang'e
Chang'e
Gold III
EarnestLemon
Chang'e
Gold III
Level 109
God Stats
8W - 1L
1,889 SR
Queue Stats
21W - 12L
1,707 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
EarnestShroom
Amaterasu
Platinum V
Level 145
God Stats
1W - 0L
1,575 SR
Queue Stats
23W - 8L
1,899 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,653 SR
1,785 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,652 SR
1,669 MMR
Baron Samedi
Baron Samedi
Silver II
Ft Tawqe
Baron Samedi
Silver II
Level 139
God Stats
2W - 1L
1,889 SR
Queue Stats
11W - 13L
1,704 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
OGalbinoburrito
Jormungandr
Gold IV
Level 120
God Stats
10W - 7L
1,604 SR
Queue Stats
27W - 30L
1,758 MMR
Solo
Thor
Thor
Gold III
Soft WaIker
Thor
Gold III
Level 142
God Stats
5W - 6L
1,462 SR
Queue Stats
633W - 663L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
15,879
722
27,280
24,563
11,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
EarnestLemon
Chang'e
20
3 / 2 / 8
15,610
710
27,632
25,684
11,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
EarnestShroom
Amaterasu
19
6 / 9 / 5
15,992
727
27,891
41,543
37,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesHadesAtlasCerberusMorgan Le Fay

VS

Bans
Ah Muzen CabMedusaNe ZhaCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ft Tawqe
Baron Samedi
20
6 / 8 / 8
15,102
686
22,976
25,124
14,135
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
OGalbinoburrito
Jormungandr
20
5 / 3 / 9
14,834
674
33,426
40,393
61,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 3 / 8
14,068
639
18,656
33,806
19,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
14
Kills
16
16
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
W
Chang'e
EarnestLemon
Chang'e
3
2
8
3.5
W
Amaterasu
EarnestShroom
Amaterasu
6
9
5
0.94
L
Baron Samedi
Ft Tawqe
Baron Samedi
6
8
8
1.25
L
Jormungandr
OGalbinoburrito
Jormungandr
5
3
9
3.17
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,803
Damage
75,058
91,790
Taken
99,323
59,484
Mitigated
94,770
38,612
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,280
12,670
0
9,477
24,563
11,013
2,694
15,200
8,743
69,839
0
W
Chang'e
EarnestLemon
Chang'e
27,632
1,518
7,394
12,568
25,684
11,411
245
15,099
9,946
73,705
0
W
Amaterasu
EarnestShroom
Amaterasu
27,891
10,000
1,890
7,283
41,543
37,060
209
24,539
15,594
2,693
50,067
L
Baron Samedi
Ft Tawqe
Baron Samedi
22,976
2,241
3,768
6,042
25,124
14,135
526
16,140
8,984
72,624
0
L
Jormungandr
OGalbinoburrito
Jormungandr
33,426
9,147
896
5,524
40,393
61,390
373
23,933
16,460
75,471
0
L
18,656
3,677
0
5,854
33,806
19,245
577
17,696
16,110
0
72,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
44,004
240
Minions Killed
249
5
Camps Cleared
12
1,122,207
Distance Traveled
1,138,933
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,879
722
77
4
1
315,889
1
W
Chang'e
15,610
710
103
5
2
416,550
1
W
Amaterasu
15,992
727
60
3
2
389,768
4
L
Baron Samedi
15,102
686
84
4
2
337,371
1
L
Jormungandr
14,834
674
83
4
3
410,807
4
L
Thor
14,068
639
82
4
7
390,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role