Player Matchup

Sobek
Sobek
Gold I
AdonisC0mPL3X
Sobek
Gold I
Level 147
God Stats
16W - 25L
1,508 SR
Queue Stats
358W - 353L
1,666 MMR
Solo
Guan Yu
Guan Yu
Gold II
IRobGmenez
Guan Yu
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,708 MMR
Party 1
Bellona
Bellona
Gold I
KIDxToXik
Bellona
Gold I
Level 124
God Stats
20W - 11L
1,642 SR
Queue Stats
103W - 102L
1,644 MMR
Party 4
Vulcan
Vulcan
Gold IV
j9ylinYT
Vulcan
Gold IV
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 41L
1,711 MMR
Party 1
Cupid
Cupid
Gold I
o BoX o
Cupid
Gold I
Level 51
God Stats
3W - 3L
1,645 SR
Queue Stats
25W - 18L
1,790 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,559 SR
1,704 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,460 SR
1,688 MMR
Thor
Thor
Platinum III
LaceyLeeLz
Thor
Platinum III
Level 160
God Stats
3W - 6L
1,198 SR
Queue Stats
131W - 120L
1,858 MMR
Party 3
Ymir
Ymir
Gold II
TimeBandit6
Ymir
Gold II
Level 105
God Stats
3W - 1L
1,513 SR
Queue Stats
82W - 66L
1,847 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
Vixz3071
Heimdallr
Gold IV
Level 86
God Stats
34W - 31L
1,534 SR
Queue Stats
144W - 147L
1,440 MMR
Party 2
Hercules
Hercules
Platinum IV
Wolfbait760
Hercules
Platinum IV
Level 80
God Stats
67W - 58L
1,593 SR
Queue Stats
132W - 122L
1,707 MMR
Solo
Sol
Sol
Gold II
notstephaniie
Sol
Gold II
Level 160
God Stats
8W - 12L
1,464 SR
Queue Stats
139W - 134L
1,589 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
10,798
432
16,055
35,191
40,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
IRobGmenez
Guan Yu
14
0 / 8 / 4
10,064
403
12,740
32,980
36,989
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
KIDxToXik
Bellona
16
1 / 7 / 2
10,250
410
12,107
27,642
18,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
j9ylinYT
Vulcan
18
1 / 6 / 1
11,307
452
21,196
19,913
9,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
o BoX o
Cupid
18
3 / 4 / 1
11,642
466
14,305
27,307
13,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
HeraCharybdisSusanoCernunnos

VS

Bans
KaliJormungandrXbalanqueHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 16
13,850
554
24,026
23,292
11,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 1 / 18
14,420
577
15,017
26,429
46,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Vixz3071
Heimdallr
20
5 / 3 / 12
14,096
564
19,508
23,702
14,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Wolfbait760
Hercules
20
7 / 2 / 12
14,479
579
28,750
29,719
43,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 1 / 12
13,791
552
23,102
26,303
11,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
8
Kills
32
32
Deaths
8
9
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Guan Yu
IRobGmenez
Guan Yu
0
8
4
0.25
L
Bellona
KIDxToXik
Bellona
1
7
2
0.29
W
7
1
16
15
W
8
1
18
17
W
Heimdallr
Vixz3071
Heimdallr
5
3
12
3.67
W
Hercules
Wolfbait760
Hercules
7
2
12
6.5
L
Vulcan
j9ylinYT
Vulcan
1
6
1
0.25
W
5
1
12
11
L
Cupid
o BoX o
Cupid
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,403
Damage
110,403
143,033
Taken
129,445
118,434
Mitigated
128,709
34,910
Healing
51,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,055
1,275
0
6,358
35,191
40,458
0
11,434
23,757
55,408
0
L
Guan Yu
IRobGmenez
Guan Yu
12,740
970
1,702
8,147
32,980
36,989
24
8,426
24,554
0
64,541
L
Bellona
KIDxToXik
Bellona
12,107
4,125
0
5,657
27,642
18,012
0
6,623
21,019
0
93,972
W
24,026
4,959
0
5,378
23,292
11,099
637
6,968
16,324
0
120,482
W
15,017
2,108
0
7,082
26,429
46,956
405
7,114
19,315
55,355
0
W
Heimdallr
Vixz3071
Heimdallr
19,508
9,611
0
11,638
23,702
14,867
3,099
6,377
17,325
0
159,762
W
Hercules
Wolfbait760
Hercules
28,750
4,868
0
11,218
29,719
43,953
727
7,842
21,877
0
114,348
L
Vulcan
j9ylinYT
Vulcan
21,196
7,524
0
1,654
19,913
9,766
34
7,626
12,287
116,508
0
W
23,102
8,007
0
16,578
26,303
11,834
11,604
11,958
14,345
141,642
0
L
Cupid
o BoX o
Cupid
14,305
6,390
698
10,694
27,307
13,209
0
4,010
23,297
0
108,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,061
Gold Earned
70,636
659
Minions Killed
760
0
Camps Cleared
0
2,385,256
Distance Traveled
2,478,348
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,798
432
57
2
0
486,042
3
L
Guan Yu
10,064
403
108
4
0
497,988
2
L
Bellona
10,250
410
144
6
0
468,136
2
W
Thor
13,850
554
162
6
0
526,743
1
W
Ymir
14,420
577
41
2
0
483,650
1
W
Heimdallr
14,096
564
194
8
0
449,682
4
W
Hercules
14,479
579
166
7
0
540,311
2
L
Vulcan
11,307
452
182
7
0
465,588
5
W
Sol
13,791
552
197
8
0
477,962
3
L
Cupid
11,642
466
168
7
0
467,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role