Player Matchup

Odin
Odin
Santoluzve1
Odin
Level 44
God Stats
2W - 5L
1,285 SR
Queue Stats
37W - 54L
1,301 Elo+
Party 1
Xbalanque
Xbalanque
T-E-L-L-E-Z
Xbalanque
Level 121
God Stats
100W - 74L
1,672 SR
Queue Stats
773W - 869L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
ZOOMin 1111
Zhong Kui
Level 64
God Stats
7W - 6L
1,364 SR
Queue Stats
150W - 235L
1,303 Elo+
Party 1
Team Averages
Level 76
1,440 SR
1,349 Elo+

VS

Team Averages
Level 87
1,510 SR
1,337 Elo+
Kali
Kali
Divairi
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,261 Elo+
Party 2
Chang'e
Chang'e
ExoticDartz
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
Majorchiphazurd
Kukulkan
Level 89
God Stats
7W - 7L
1,530 SR
Queue Stats
123W - 152L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 17
11,329
755
8,976
16,856
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
T-E-L-L-E-Z
Xbalanque
17
9 / 6 / 8
12,341
823
18,360
18,480
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
ZOOMin 1111
Zhong Kui
17
8 / 2 / 10
11,788
786
15,684
18,138
13,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Divairi
Kali
13
3 / 10 / 2
9,668
645
13,116
20,110
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
ExoticDartz
Chang'e
14
0 / 7 / 6
9,249
617
11,454
19,287
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
17
5 / 3 / 2
11,474
765
19,042
8,533
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
8
8
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
Divairi
Kali
3
10
2
0.4
L
Chang'e
ExoticDartz
Chang'e
0
7
6
0.43
L
Kukulkan
5
3
2
2
W
3
0
17
11.5
W
Xbalanque
T-E-L-L-E-Z
Xbalanque
9
6
8
2.17
W
Zhong Kui
ZOOMin 1111
Zhong Kui
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
43,612
53,474
Taken
47,930
40,400
Mitigated
21,818
17,068
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Divairi
Kali
13,116
7,143
0
1,804
20,110
10,816
266
7,047
12,575
0
23,743
L
Chang'e
ExoticDartz
Chang'e
11,454
629
2,077
6,349
19,287
6,868
0
7,638
11,135
28,632
0
L
Kukulkan
19,042
1,250
0
260
8,533
4,134
0
1,420
6,736
62,106
0
W
8,976
1,605
0
5,418
16,856
19,353
21
9,403
7,453
0
29,978
W
Xbalanque
T-E-L-L-E-Z
Xbalanque
18,360
9,556
0
4,766
18,480
8,014
783
10,599
7,881
0
60,038
W
Zhong Kui
ZOOMin 1111
Zhong Kui
15,684
1,881
0
6,884
18,138
13,033
730
11,096
7,042
40,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
30,391
182
Minions Killed
173
8
Camps Cleared
7
814,822
Distance Traveled
771,700
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,668
645
31
2
0
260,490
0
L
Chang'e
9,249
617
40
3
3
248,755
2
L
Kukulkan
11,474
765
102
7
4
262,455
4
W
Odin
11,329
755
48
3
5
304,316
1
W
Xbalanque
12,341
823
70
5
1
245,837
3
W
Zhong Kui
11,788
786
64
4
2
264,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role