Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hzr65
Rama
Level 94
God Stats
2W - 3L
1,420 SR
Queue Stats
296W - 331L
1,449 Elo+
Solo
Ares
Ares
Viktor_tomsk
Ares
Level 81
God Stats
30W - 19L
1,646 SR
Queue Stats
537W - 569L
1,490 Elo+
Party 1
Bastet
Bastet
snapperyn
Bastet
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
322W - 305L
1,564 Elo+
Party 1
Team Averages
Level 92
1,513 SR
1,501 Elo+

VS

Team Averages
Level 104
1,513 SR
1,502 Elo+
Ao Kuang
Ao Kuang
Kotzcam
Ao Kuang
Level 108
God Stats
4W - 4L
1,379 SR
Queue Stats
130W - 159L
1,362 Elo+
Party 3
Chernobog
Chernobog
Leg3ndary1
Chernobog
Level 43
God Stats
6W - 2L
1,623 SR
Queue Stats
108W - 131L
1,340 Elo+
Party 3
Hun Batz
Hun Batz
Robalineo
Hun Batz
Level 149
God Stats
3W - 0L
1,772 SR
Queue Stats
88W - 61L
1,639 Elo+
Party 2
Bellona
Bellona
Stoned8
Bellona
Level 129
God Stats
32W - 30L
1,542 SR
Queue Stats
957W - 990L
1,484 Elo+
Solo
Hou Yi
Hou Yi
idea1and1man
Hou Yi
Level 89
God Stats
1W - 1L
1,247 SR
Queue Stats
26W - 19L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 6 / 7
11,587
724
16,863
14,171
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
 
Jing Wei
18
2 / 5 / 6
10,556
660
7,066
12,751
7,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
Hzr65
Rama
16
2 / 7 / 5
10,300
644
10,050
18,170
10,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 10
10,315
645
12,855
20,816
32,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
snapperyn
Bastet
17
1 / 3 / 12
10,132
633
13,782
14,340
14,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kotzcam
Ao Kuang
18
5 / 2 / 13
11,120
695
7,182
13,464
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Leg3ndary1
Chernobog
17
2 / 5 / 16
10,783
674
12,156
16,298
8,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
Robalineo
Hun Batz
19
4 / 4 / 17
12,034
752
16,025
19,789
30,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Stoned8
Bellona
20
6 / 3 / 12
11,645
728
18,190
21,370
24,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
20
8 / 2 / 14
12,325
770
18,498
9,850
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
15
Kills
25
25
Deaths
16
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
6
7
1.92
L
Jing Wei
 
Jing Wei
2
5
6
1
L
Rama
Hzr65
Rama
2
7
5
0.64
W
Ao Kuang
Kotzcam
Ao Kuang
5
2
13
5.75
W
Chernobog
Leg3ndary1
Chernobog
2
5
16
2
W
Hun Batz
Robalineo
Hun Batz
4
4
17
3.13
W
Bellona
Stoned8
Bellona
6
3
12
4
L
2
4
10
1.75
W
Hou Yi
8
2
14
7.5
L
Bastet
snapperyn
Bastet
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,616
Damage
72,051
80,248
Taken
80,771
71,339
Mitigated
77,113
23,505
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,863
821
2,797
1,947
14,171
7,305
717
1,467
12,704
32,499
0
L
Jing Wei
 
Jing Wei
7,066
3,961
1,249
1,063
12,751
7,168
1,139
1,488
11,263
0
17,394
L
Rama
Hzr65
Rama
10,050
4,693
1,050
2,840
18,170
10,085
976
747
17,423
0
30,121
W
Ao Kuang
Kotzcam
Ao Kuang
7,182
1,075
3,496
5,711
13,464
7,803
1,573
6,516
6,720
14,804
0
W
Chernobog
Leg3ndary1
Chernobog
12,156
8,738
1,579
3,972
16,298
8,466
3,125
5,531
10,767
0
28,728
W
Hun Batz
Robalineo
Hun Batz
16,025
2,142
1,422
3,305
19,789
30,250
873
6,383
13,406
0
27,724
W
Bellona
Stoned8
Bellona
18,190
1,811
516
2,297
21,370
24,867
405
5,746
15,396
0
41,227
L
12,855
190
1,797
2,145
20,816
32,274
116
2,075
18,741
22,388
0
W
Hou Yi
18,498
7,265
956
2,388
9,850
5,727
3,252
5,086
4,764
0
42,479
L
Bastet
snapperyn
Bastet
13,782
2,703
3,510
5,107
14,340
14,507
354
1,405
12,935
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
57,907
149
Minions Killed
183
0
Camps Cleared
0
1,428,394
Distance Traveled
1,491,405
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,587
724
41
3
0
273,409
0
L
Jing Wei
10,556
660
22
1
0
274,711
0
L
Rama
10,300
644
51
3
0
228,443
0
W
Ao Kuang
11,120
695
14
1
0
343,782
1
W
Chernobog
10,783
674
36
2
0
260,400
0
W
Hun Batz
12,034
752
17
1
0
302,575
0
W
Bellona
11,645
728
44
3
0
269,011
0
L
Ares
10,315
645
17
1
0
307,794
4
W
Hou Yi
12,325
770
72
5
0
315,637
0
L
Bastet
10,132
633
18
1
0
344,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role