Player Matchup

Artemis
Artemis
ALWAYS KILLZ
Artemis
Level 91
God Stats
70W - 50L
1,574 SR
Queue Stats
223W - 241L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
CHr0n0tHedeM0n
Cu Chulainn
Level 45
God Stats
2W - 5L
1,275 SR
Queue Stats
90W - 98L
1,374 Elo+
Party 1
Ymir
Ymir
FiggBucker
Ymir
Level 31
God Stats
61W - 68L
1,427 SR
Queue Stats
153W - 201L
1,246 Elo+
Solo
Chang'e
Chang'e
Rhyme99
Chang'e
Level 50
God Stats
5W - 6L
1,479 SR
Queue Stats
98W - 96L
1,393 Elo+
Party 1
Thanatos
Thanatos
SeagullKing5102
Thanatos
Level 59
God Stats
14W - 10L
1,573 SR
Queue Stats
88W - 89L
1,440 Elo+
Party 1
Team Averages
Level 55
1,466 SR
1,370 Elo+

VS

Team Averages
Level 60
1,463 SR
1,357 Elo+
Cernunnos
Cernunnos
I DR G00SE I
Cernunnos
Level 95
God Stats
1W - 1L
1,547 SR
Queue Stats
74W - 75L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
MiamiV666
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 144L
1,384 Elo+
Party 2
Cabrakan
Cabrakan
TonsorialPilot0
Cabrakan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 137L
1,375 Elo+
Party 3
Maui
Maui
XbviceX123
Maui
Level 69
God Stats
1W - 5L
1,378 SR
Queue Stats
198W - 226L
1,409 Elo+
Party 2
Mulan
Mulan
xxBigghappyxx
Mulan
Level 43
God Stats
4W - 8L
1,389 SR
Queue Stats
81W - 93L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALWAYS KILLZ
Artemis
20
11 / 0 / 0
12,590
572
23,318
16,816
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
CHr0n0tHedeM0n
Cu Chulainn
16
3 / 2 / 3
11,183
508
9,628
15,114
9,722
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 1 / 11
11,289
513
7,587
21,546
30,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
Rhyme99
Chang'e
18
2 / 1 / 6
11,281
513
9,160
15,777
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
18
5 / 3 / 7
10,980
499
16,615
22,675
12,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I DR G00SE I
Cernunnos
13
0 / 3 / 0
8,609
391
10,894
13,694
4,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MiamiV666
Kukulkan
16
2 / 8 / 0
10,292
468
15,515
19,688
8,972
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
13
0 / 6 / 0
7,905
359
3,506
19,275
25,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 0
10,960
498
8,175
15,300
11,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 7 / 3
9,863
448
12,742
24,012
11,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
24
Kills
7
7
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALWAYS KILLZ
Artemis
11
0
0
11
W
Cu Chulainn
CHr0n0tHedeM0n
Cu Chulainn
3
2
3
2.25
W
3
1
11
8.5
L
Cernunnos
I DR G00SE I
Cernunnos
0
3
0
0
L
Kukulkan
MiamiV666
Kukulkan
2
8
0
0.25
W
Chang'e
Rhyme99
Chang'e
2
1
6
5
W
Thanatos
5
3
7
2.83
L
Cabrakan
0
6
0
0
L
3
1
0
3
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,308
Damage
50,832
91,928
Taken
91,969
68,838
Mitigated
62,565
49,816
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALWAYS KILLZ
Artemis
23,318
14,095
0
9,594
16,816
8,757
3,266
4,644
12,172
0
123,943
W
Cu Chulainn
CHr0n0tHedeM0n
Cu Chulainn
9,628
3,250
146
1,553
15,114
9,722
1,118
4,889
10,225
7,230
59,107
W
7,587
1,475
0
4,378
21,546
30,106
788
6,864
14,682
43,733
0
L
Cernunnos
I DR G00SE I
Cernunnos
10,894
5,628
0
5,119
13,694
4,760
259
859
12,835
0
70,700
L
Kukulkan
MiamiV666
Kukulkan
15,515
1,711
0
2,446
19,688
8,972
0
6,107
13,581
83,281
0
W
Chang'e
Rhyme99
Chang'e
9,160
1,556
3,101
11,213
15,777
7,445
3,138
4,359
11,418
80,180
0
W
Thanatos
16,615
5,020
0
19,831
22,675
12,808
1,639
5,741
16,934
0
89,306
L
Cabrakan
3,506
436
152
757
19,275
25,292
81
1,191
18,084
32,460
0
L
8,175
1,811
0
1,281
15,300
11,632
834
1,853
13,447
67,964
11,377
L
12,742
1,878
0
5,385
24,012
11,909
0
7,695
16,317
0
66,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,323
Gold Earned
47,629
607
Minions Killed
527
0
Camps Cleared
0
1,955,057
Distance Traveled
1,811,980
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,590
572
182
8
0
405,021
0
W
Cu Chulainn
11,183
508
106
5
0
404,696
0
W
Ymir
11,289
513
54
2
0
347,902
0
L
Cernunnos
8,609
391
112
5
0
269,137
0
L
Kukulkan
10,292
468
134
6
0
363,704
7
W
Chang'e
11,281
513
134
6
0
368,348
7
W
Thanatos
10,980
499
131
6
0
429,090
7
L
Cabrakan
7,905
359
50
2
0
327,681
4
L
Maui
10,960
498
146
7
0
432,660
3
L
Mulan
9,863
448
85
4
0
418,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role