Player Matchup

Guan Yu
Guan Yu
Attxck
Guan Yu
Level 142
God Stats
3W - 0L
1,959 SR
Queue Stats
183W - 35L
1,874 Elo+
Party 2
Chang'e
Chang'e
SascieDiva
Chang'e
Level 108
God Stats
1W - 0L
1,769 SR
Queue Stats
57W - 18L
1,841 Elo+
Party 2
Fenrir
Fenrir
Znithh
Fenrir
Level 129
God Stats
27W - 15L
1,598 SR
Queue Stats
443W - 315L
1,739 Elo+
Solo
Team Averages
Level 126
1,775 SR
1,818 Elo+

VS

Team Averages
Level 140
1,565 SR
1,722 Elo+
Skadi
Skadi
GMAN-23-
Skadi
Level 156
God Stats
0W - 1L
1,721 SR
Queue Stats
16W - 11L
1,698 Elo+
Party 1
Set
Set
TTxSuperior
Set
Level 138
God Stats
0W - 1L
1,430 SR
Queue Stats
10W - 5L
1,792 Elo+
Party 1
Merlin
Merlin
xSoulxBabyx13
Merlin
Level 127
God Stats
0W - 1L
1,545 SR
Queue Stats
12W - 11L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Attxck
Guan Yu
17
5 / 4 / 14
12,097
756
17,573
31,975
32,442
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SascieDiva
Chang'e
18
6 / 2 / 11
12,648
791
20,340
16,767
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Znithh
Fenrir
18
11 / 7 / 5
13,530
846
13,830
22,000
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GMAN-23-
Skadi
17
5 / 10 / 4
12,404
775
10,853
18,540
4,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 6 / 5
11,600
725
13,757
22,106
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 6 / 5
12,273
767
19,678
15,861
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
22
Kills
13
13
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Attxck
Guan Yu
5
4
14
3
L
Skadi
GMAN-23-
Skadi
5
10
4
0.7
W
Chang'e
SascieDiva
Chang'e
6
2
11
5.75
L
3
6
5
0.92
W
Fenrir
Znithh
Fenrir
11
7
5
1.93
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
44,288
70,742
Taken
56,507
55,579
Mitigated
24,634
29,071
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Attxck
Guan Yu
17,573
1,888
3,286
9,662
31,975
32,442
402
8,164
22,720
0
40,374
L
Skadi
GMAN-23-
Skadi
10,853
4,012
0
1,178
18,540
4,973
1,285
6,838
11,537
0
42,178
W
Chang'e
SascieDiva
Chang'e
20,340
1,305
4,101
7,039
16,767
6,831
867
4,689
11,729
67,044
0
L
13,757
6,495
0
2,923
22,106
14,544
80
8,762
13,092
0
40,530
W
Fenrir
Znithh
Fenrir
13,830
3,197
0
4,983
22,000
16,306
19
7,698
13,815
0
51,627
L
19,678
2,433
295
3,795
15,861
5,117
162
4,740
10,798
44,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
36,277
209
Minions Killed
155
15
Camps Cleared
1
929,698
Distance Traveled
794,096
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,097
756
27
2
2
339,863
3
L
Skadi
12,404
775
60
4
0
239,096
0
W
Chang'e
12,648
791
119
7
5
312,760
1
L
Set
11,600
725
55
3
1
305,341
5
W
Fenrir
13,530
846
63
4
8
277,075
2
L
Merlin
12,273
767
40
3
0
249,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role