Player Matchup

Janus
Janus
Aether47
Janus
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 45L
1,118 Elo+
Party 2
Pele
Pele
AlmostaCookie
Pele
Level 117
God Stats
1W - 1L
1,663 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 1
Yemoja
Yemoja
Minnorino
Yemoja
Level 3
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 2
Sun Wukong
Sun Wukong
TheSonOfNorway
Sun Wukong
Level 48
God Stats
15W - 11L
1,612 SR
Queue Stats
28W - 29L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
ZapplezSauce
Heimdallr
Level 96
God Stats
4W - 3L
1,511 SR
Queue Stats
24W - 28L
1,444 Elo+
Party 1
Team Averages
Level 75
1,512 SR
1,321 Elo+

VS

Team Averages
Level 49
1,504 SR
1,470 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Joker649
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
MANkillerBOy
Neith
Level 45
God Stats
0W - 1L
1,521 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 3
Mercury
Mercury
Saiforos
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 37L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
XFazeXCheckerX
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aether47
Janus
16
4 / 3 / 6
10,536
527
17,983
13,308
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 1 / 3
11,637
582
15,046
18,608
8,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Minnorino
Yemoja
14
2 / 1 / 4
9,797
490
2,246
10,935
10,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TheSonOfNorway
Sun Wukong
15
3 / 4 / 3
10,102
505
7,598
19,227
14,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ZapplezSauce
Heimdallr
18
4 / 1 / 3
11,467
573
9,806
14,958
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 3 / 3
8,404
420
5,297
17,621
24,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Joker649
Kukulkan
14
2 / 7 / 2
9,314
466
9,318
14,821
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
8,174
409
7,825
7,653
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Saiforos
Mercury
16
5 / 7 / 2
10,559
528
11,226
21,601
9,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
XFazeXCheckerX
Cu Chulainn
14
3 / 4 / 3
9,547
477
12,112
14,930
16,203
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
24
Kills
10
10
Deaths
24
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
3
0.5
W
Janus
Aether47
Janus
4
3
6
2.33
W
11
1
3
12.5
L
Kukulkan
Joker649
Kukulkan
2
7
2
0.43
L
0
3
2
0.33
W
Yemoja
Minnorino
Yemoja
2
1
4
4
L
Mercury
Saiforos
Mercury
5
7
2
0.86
W
Sun Wukong
TheSonOfNorway
Sun Wukong
3
4
3
1.13
L
Cu Chulainn
XFazeXCheckerX
Cu Chulainn
3
4
3
1.13
W
Heimdallr
ZapplezSauce
Heimdallr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,679
Damage
45,778
77,036
Taken
76,626
47,764
Mitigated
61,398
27,032
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,297
1,081
499
3,613
17,621
24,962
351
4,458
13,163
27,560
0
W
Janus
Aether47
Janus
17,983
846
316
2,212
13,308
6,658
275
3,395
9,913
90,516
0
W
15,046
4,251
0
5,029
18,608
8,981
312
4,520
14,088
0
104,902
L
Kukulkan
Joker649
Kukulkan
9,318
1,323
0
1,800
14,821
6,841
74
5,536
9,285
55,229
0
L
7,825
2,242
0
1,561
7,653
4,134
1,239
1,910
5,743
0
60,262
W
Yemoja
Minnorino
Yemoja
2,246
1,211
6,152
1,864
10,935
10,618
275
3,811
7,124
12,367
0
L
Mercury
Saiforos
Mercury
11,226
5,858
0
1,025
21,601
9,258
1,202
4,873
16,728
0
97,504
W
Sun Wukong
TheSonOfNorway
Sun Wukong
7,598
1,651
0
5,535
19,227
14,102
103
1,573
17,654
0
58,170
L
Cu Chulainn
XFazeXCheckerX
Cu Chulainn
12,112
2,155
0
3,175
14,930
16,203
924
3,452
11,478
0
54,916
W
Heimdallr
ZapplezSauce
Heimdallr
9,806
4,976
0
5,924
14,958
7,405
4,170
2,722
12,236
0
103,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
45,998
559
Minions Killed
452
0
Camps Cleared
0
1,865,406
Distance Traveled
1,829,746
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,404
420
34
2
0
344,423
1
W
Janus
10,536
527
131
7
0
401,726
2
W
Pele
11,637
582
138
7
0
451,968
0
L
Kukulkan
9,314
466
95
5
0
336,511
0
L
Neith
8,174
409
105
5
0
386,319
0
W
Yemoja
9,797
490
18
1
0
351,303
0
L
Mercury
10,559
528
144
7
0
412,266
4
W
Sun Wukong
10,102
505
113
6
0
341,605
1
L
Cu Chulainn
9,547
477
74
4
0
350,227
0
W
Heimdallr
11,467
573
159
8
0
318,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role