Player Matchup

Xbalanque
Xbalanque
Ang3lM3rcy
Xbalanque
Level 140
God Stats
2W - 0L
1,709 SR
Queue Stats
169W - 210L
1,452 Elo+
Party 2
Thor
Thor
Blueberreze
Thor
Level 132
God Stats
1W - 1L
1,233 SR
Queue Stats
198W - 265L
1,388 Elo+
Party 2
Ares
Ares
KhaabDestroyz
Ares
Level 141
God Stats
2W - 1L
1,238 SR
Queue Stats
311W - 355L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
THEREALPAPU
Ne Zha
Level 157
God Stats
2W - 2L
1,335 SR
Queue Stats
257W - 259L
1,363 Elo+
Solo
Chang'e
Chang'e
globalpapi6
Chang'e
Level 86
God Stats
1W - 2L
1,472 SR
Queue Stats
39W - 46L
1,415 Elo+
Solo
Team Averages
Level 131
1,397 SR
1,412 Elo+

VS

Team Averages
Level 121
1,597 SR
1,420 Elo+
Skadi
Skadi
Anthony-vlz-
Skadi
Level 104
God Stats
4W - 2L
1,436 SR
Queue Stats
195W - 263L
1,407 Elo+
Party 1
Kali
Kali
CrusificCC
Kali
Level 109
God Stats
1W - 2L
1,598 SR
Queue Stats
47W - 59L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Kmbqz
Jing Wei
Level 134
God Stats
51W - 65L
1,493 SR
Queue Stats
500W - 643L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
Sr-fabito94
Cthulhu
Level 117
God Stats
2W - 2L
1,789 SR
Queue Stats
433W - 577L
1,387 Elo+
Party 1
Olorun
Olorun
junior0805
Olorun
Level 143
God Stats
11W - 9L
1,667 SR
Queue Stats
320W - 319L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ang3lM3rcy
Xbalanque
8
0 / 2 / 2
5,110
465
3,366
8,705
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,386
490
3,908
6,826
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 0
5,859
533
5,160
10,644
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
12
2 / 1 / 0
6,854
623
7,342
8,221
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
globalpapi6
Chang'e
11
0 / 1 / 0
6,150
559
3,004
11,041
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,731
521
5,459
6,654
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
5,371
488
3,220
8,734
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Kmbqz
Jing Wei
10
0 / 2 / 0
5,810
528
3,908
8,368
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Sr-fabito94
Cthulhu
9
1 / 1 / 3
5,620
511
6,296
8,513
5,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
junior0805
Olorun
12
1 / 0 / 0
6,578
598
7,210
6,201
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
6
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ang3lM3rcy
Xbalanque
0
2
2
0.5
L
3
2
1
1.75
W
0
1
1
0.5
L
1
0
0
1
W
3
2
0
1.5
L
Jing Wei
Kmbqz
Jing Wei
0
2
0
0
L
Cthulhu
Sr-fabito94
Cthulhu
1
1
3
2.5
W
Ne Zha
2
1
0
2
W
Chang'e
globalpapi6
Chang'e
0
1
0
0
L
Olorun
junior0805
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
26,093
45,437
Taken
38,470
20,262
Mitigated
15,816
17,662
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ang3lM3rcy
Xbalanque
3,366
515
0
2,379
8,705
2,826
0
2,714
5,991
0
27,445
L
5,459
2,068
0
577
6,654
2,106
1,118
1,285
5,103
0
31,355
W
3,908
1,162
0
2,876
6,826
2,521
0
592
6,234
0
31,801
L
3,220
1,225
0
2,358
8,734
3,066
0
123
8,501
0
28,410
W
5,160
254
247
2,442
10,644
5,882
0
2,917
7,167
19,859
3,086
L
Jing Wei
Kmbqz
Jing Wei
3,908
2,507
86
4,497
8,368
2,498
470
0
7,693
0
40,625
L
Cthulhu
Sr-fabito94
Cthulhu
6,296
954
183
3,506
8,513
5,332
108
2,271
5,920
35,440
2,654
W
Ne Zha
7,342
2,000
0
4,691
8,221
4,419
0
0
8,221
0
48,160
W
Chang'e
globalpapi6
Chang'e
3,004
283
183
4,844
11,041
4,614
0
6,836
4,205
49,472
0
L
Olorun
junior0805
Olorun
7,210
2,921
107
5,082
6,201
2,814
0
3,296
2,863
57,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
29,110
324
Minions Killed
348
0
Camps Cleared
0
1,090,981
Distance Traveled
983,818
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,110
465
41
4
0
205,904
0
L
Skadi
5,731
521
57
5
0
201,657
2
W
Thor
5,386
490
60
5
0
217,235
2
L
Kali
5,371
488
65
6
0
186,541
0
W
Ares
5,859
533
41
4
0
228,639
4
L
Jing Wei
5,810
528
77
7
0
200,742
4
L
Cthulhu
5,620
511
54
5
0
207,303
3
W
Ne Zha
6,854
623
94
9
0
230,517
3
W
Chang'e
6,150
559
88
8
0
208,686
5
L
Olorun
6,578
598
95
9
0
187,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role