Player Matchup

Odin
Odin
EAP Amp
Odin
Level 160
God Stats
1W - 3L
1,643 SR
Queue Stats
167W - 161L
1,534 Elo+
Party 2
Shiva
Shiva
JiMBO32beast
Shiva
Level 141
God Stats
2W - 4L
1,372 SR
Queue Stats
155W - 147L
1,517 Elo+
Party 4
Freya
Freya
Lokrim
Freya
Level 130
God Stats
8W - 9L
1,586 SR
Queue Stats
127W - 112L
1,491 Elo+
Solo
Sol
Sol
Lord_8thHoekage
Sol
Level 112
God Stats
8W - 11L
1,365 SR
Queue Stats
245W - 255L
1,528 Elo+
Party 4
Ratatoskr
Ratatoskr
RexTheSauceLord
Ratatoskr
Level 128
God Stats
11W - 8L
1,684 SR
Queue Stats
108W - 99L
1,535 Elo+
Party 2
Team Averages
Level 134
1,530 SR
1,521 Elo+

VS

Team Averages
Level 100
1,585 SR
1,589 Elo+
Sobek
Sobek
 
Sobek
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Guillo207
Zeus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 275L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
IllusionPretzel
Jormungandr
Level 141
God Stats
4W - 1L
1,576 SR
Queue Stats
280W - 275L
1,533 Elo+
Party 3
Awilix
Awilix
JustLibra
Awilix
Level 158
God Stats
8W - 6L
1,725 SR
Queue Stats
228W - 212L
1,638 Elo+
Party 1
Anhur
Anhur
MantequiIIa
Anhur
Level 69
God Stats
2W - 0L
1,623 SR
Queue Stats
9W - 1L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EAP Amp
Odin
11
1 / 2 / 2
6,799
486
3,670
10,241
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 1 / 1
6,511
465
3,426
14,309
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Lokrim
Freya
11
2 / 4 / 3
6,806
486
6,202
10,166
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 5 / 0
6,081
434
3,602
11,671
2,039
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
RexTheSauceLord
Ratatoskr
10
3 / 3 / 1
6,436
460
3,152
8,535
2,976
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 0 / 6
8,397
600
5,230
11,042
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
1 / 3 / 3
6,963
497
3,330
6,456
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
IllusionPretzel
Jormungandr
14
0 / 2 / 1
8,610
615
10,022
8,827
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
JustLibra
Awilix
15
5 / 2 / 3
8,567
612
8,107
10,347
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 2
8,923
637
10,005
9,668
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
14
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
6
7
L
Odin
EAP Amp
Odin
1
2
2
1
W
Zeus
1
3
3
0.83
W
Jormungandr
IllusionPretzel
Jormungandr
0
2
1
0.25
L
0
1
1
0.5
W
Awilix
JustLibra
Awilix
5
2
3
3.25
L
Freya
Lokrim
Freya
2
4
3
0.88
L
0
5
0
0
W
4
0
2
5
L
Ratatoskr
RexTheSauceLord
Ratatoskr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
36,694
54,922
Taken
46,340
25,771
Mitigated
28,705
16,683
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,230
892
0
5,838
11,042
11,520
0
3,323
7,467
25,015
0
L
Odin
EAP Amp
Odin
3,670
734
327
2,940
10,241
6,562
0
3,817
6,424
0
29,060
W
Zeus
3,330
107
0
1,319
6,456
2,469
346
2,590
3,692
39,384
0
W
Jormungandr
IllusionPretzel
Jormungandr
10,022
5,802
0
2,625
8,827
6,536
0
0
8,221
81,568
0
L
3,426
53
59
6,971
14,309
9,605
0
10,100
4,209
0
51,871
W
Awilix
JustLibra
Awilix
8,107
3,670
0
5,292
10,347
4,583
0
1,131
9,100
0
77,858
L
Freya
Lokrim
Freya
6,202
1,485
0
2,638
10,166
4,589
23
3,169
6,997
49,012
0
L
3,602
2,138
0
2,979
11,671
2,039
0
445
11,226
40,337
0
W
10,005
5,448
0
7,161
9,668
3,597
54
2,266
7,402
0
83,641
L
Ratatoskr
RexTheSauceLord
Ratatoskr
3,152
874
0
769
8,535
2,976
0
1,051
7,484
0
31,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
41,460
356
Minions Killed
524
0
Camps Cleared
0
1,360,697
Distance Traveled
1,306,362
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,397
600
27
2
0
272,999
5
L
Odin
6,799
486
47
3
0
283,749
4
W
Zeus
6,963
497
72
5
0
255,708
2
W
Jormungandr
8,610
615
156
11
0
216,072
1
L
Shiva
6,511
465
86
6
0
283,202
5
W
Awilix
8,567
612
128
9
0
323,268
4
L
Freya
6,806
486
91
7
0
239,603
1
L
Sol
6,081
434
68
5
0
235,438
0
W
Anhur
8,923
637
141
10
0
238,315
2
L
Ratatoskr
6,436
460
64
5
0
318,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role