Player Matchup

Anubis
Anubis
Electro Twinky
Anubis
Level 99
God Stats
28W - 18L
1,618 SR
Queue Stats
42W - 27L
1,541 Elo+
Party 2
Bacchus
Bacchus
llIllllIlIlv
Bacchus
Level 63
God Stats
19W - 14L
1,649 SR
Queue Stats
56W - 45L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zTeufeelx II
Ah Muzen Cab
Level 57
God Stats
1W - 2L
1,321 SR
Queue Stats
24W - 26L
1,472 Elo+
Party 2
Team Averages
Level 73
1,529 SR
1,504 Elo+

VS

Team Averages
Level 142
1,506 SR
1,538 Elo+
Cupid
Cupid
ANGELJULIAN
Cupid
Level 140
God Stats
1W - 0L
1,630 SR
Queue Stats
98W - 67L
1,678 Elo+
Party 1
Chaac
Chaac
MvG ShadowBlade
Chaac
Level 141
God Stats
4W - 2L
1,464 SR
Queue Stats
152W - 147L
1,501 Elo+
Party 1
Scylla
Scylla
XI FallenAsh IX
Scylla
Level 144
God Stats
2W - 2L
1,424 SR
Queue Stats
15W - 19L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,589
614
5,953
9,357
4,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
llIllllIlIlv
Bacchus
14
2 / 4 / 2
10,617
758
5,529
18,406
29,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
zTeufeelx II
Ah Muzen Cab
14
2 / 4 / 1
9,071
648
9,185
11,584
5,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,609
758
12,380
10,836
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 9
10,350
739
9,978
12,081
12,840
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 7
10,748
768
11,130
6,206
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
0
5
3
0.3
W
4
1
9
8.5
W
5
1
7
8.5
L
Bacchus
llIllllIlIlv
Bacchus
2
4
2
0.75
L
Ah Muzen Cab
zTeufeelx II
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
33,488
39,347
Taken
29,123
38,857
Mitigated
20,745
6,575
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,380
6,591
829
3,031
10,836
5,328
1,857
4,326
6,510
0
46,746
L
5,953
252
204
2,347
9,357
4,174
0
3,235
6,122
36,051
0
W
9,978
1,241
908
4,693
12,081
12,840
486
5,164
6,917
0
34,087
W
11,130
622
0
411
6,206
2,577
1,095
2,399
3,807
38,754
0
L
Bacchus
llIllllIlIlv
Bacchus
5,529
535
142
1,908
18,406
29,415
0
6,775
11,631
9,660
0
L
Ah Muzen Cab
zTeufeelx II
Ah Muzen Cab
9,185
1,288
0
1,974
11,584
5,268
0
1,405
10,179
0
45,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
31,707
157
Minions Killed
196
4
Camps Cleared
8
759,291
Distance Traveled
794,376
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,609
758
98
7
3
251,157
2
L
Anubis
8,589
614
77
6
2
232,430
8
W
Chaac
10,350
739
29
2
2
285,575
2
W
Scylla
10,748
768
69
5
3
257,644
5
L
Bacchus
10,617
758
10
1
0
280,413
2
L
Ah Muzen Cab
9,071
648
70
5
2
246,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role