Player Matchup

Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AngryGhostKing
Thor
Level 160
God Stats
25W - 21L
1,571 SR
Queue Stats
170W - 175L
1,548 Elo+
Party 2
Poseidon
Poseidon
deepfreezekillr
Poseidon
Level 160
God Stats
4W - 3L
1,569 SR
Queue Stats
92W - 94L
1,534 Elo+
Party 2
Team Averages
Level 153
1,547 SR
1,528 Elo+

VS

Team Averages
Level 77
1,434 SR
1,356 Elo+
Kukulkan
Kukulkan
COULDBEAJEVV
Kukulkan
Level 46
God Stats
47W - 80L
1,395 SR
Queue Stats
272W - 369L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
COULDBEAKUM
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 89L
1,358 Elo+
Party 1
Lancelot
Lancelot
montcarl99
Lancelot
Level 116
God Stats
26W - 40L
1,408 SR
Queue Stats
352W - 481L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 10
7,246
725
5,289
7,866
4,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 7
7,731
773
12,013
7,608
3,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
7 / 0 / 3
8,138
814
9,017
4,086
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COULDBEAJEVV
Kukulkan
9
0 / 3 / 0
5,966
597
4,079
6,700
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
COULDBEAKUM
Cthulhu
9
0 / 5 / 0
6,305
631
3,743
13,845
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
montcarl99
Lancelot
8
0 / 5 / 0
5,765
577
4,457
11,214
3,878
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
1
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
10
6
W
5
0
7
8.5
L
Kukulkan
COULDBEAJEVV
Kukulkan
0
3
0
0
L
Cthulhu
COULDBEAKUM
Cthulhu
0
5
0
0
W
Poseidon
7
0
3
8.5
L
Lancelot
montcarl99
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,319
Damage
12,279
19,560
Taken
31,759
9,668
Mitigated
14,437
3,132
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,289
1,629
645
512
7,866
4,464
306
3,386
4,480
0
12,087
W
12,013
926
0
1,100
7,608
3,522
1,391
2,873
4,735
0
25,729
L
Kukulkan
COULDBEAJEVV
Kukulkan
4,079
424
0
0
6,700
2,327
0
2,011
4,689
18,560
0
L
Cthulhu
COULDBEAKUM
Cthulhu
3,743
521
0
3,064
13,845
8,232
0
3,753
10,092
12,109
0
W
Poseidon
9,017
1,087
0
875
4,086
1,682
921
2,014
2,072
37,480
0
L
Lancelot
montcarl99
Lancelot
4,457
645
0
1,617
11,214
3,878
0
3,566
7,648
0
17,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
18,036
116
Minions Killed
89
9
Camps Cleared
0
567,600
Distance Traveled
513,276
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,246
725
15
2
0
188,739
1
W
Thor
7,731
773
32
3
6
190,143
1
L
Kukulkan
5,966
597
43
4
0
169,387
1
L
Cthulhu
6,305
631
13
1
0
155,081
0
W
Poseidon
8,138
814
69
7
3
188,718
4
L
Lancelot
5,765
577
33
3
0
188,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role