Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
Watch_Yo_Girl
Tsukuyomi
Platinum III
Level 148
God Stats
68W - 62L
1,598 SR
Queue Stats
586W - 561L
1,653 MMR
Party 1
Odin
Odin
Diamond V
shyboigio28
Odin
Diamond V
Level 146
God Stats
76W - 60L
1,632 SR
Queue Stats
699W - 705L
1,862 MMR
Party 1
Merlin
Merlin
Diamond V
smoothC0034
Merlin
Diamond V
Level 126
God Stats
57W - 38L
1,652 SR
Queue Stats
312W - 254L
1,898 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,628 SR
1,804 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,488 SR
1,620 MMR
Yu Huang
Yu Huang
Platinum III
Eskimh03
Yu Huang
Platinum III
Level 115
God Stats
3W - 7L
1,481 SR
Queue Stats
466W - 476L
1,381 MMR
Party 2
Nemesis
Nemesis
Platinum V
H20 MEGNET
Nemesis
Platinum V
Level 116
God Stats
12W - 14L
1,505 SR
Queue Stats
590W - 623L
1,707 MMR
Party 2
Neith
Neith
Platinum III
ItzHarley
Neith
Platinum III
Level 126
God Stats
7W - 10L
1,476 SR
Queue Stats
147W - 126L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Watch_Yo_Girl
Tsukuyomi
18
6 / 2 / 16
12,160
760
15,967
15,452
7,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 13
13,055
816
14,382
20,785
21,920
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
17
9 / 3 / 11
12,557
785
15,701
11,476
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ShivaBaron SamediAtlasBaba YagaAh Muzen Cab

VS

Bans
AchillesScyllaGuan YuMorgan Le FayMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Eskimh03
Yu Huang
16
3 / 5 / 2
10,806
675
12,844
13,184
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
H20 MEGNET
Nemesis
14
1 / 11 / 3
9,844
615
11,105
21,712
9,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ItzHarley
Neith
15
2 / 6 / 4
11,298
706
11,926
15,914
7,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
22
Kills
6
6
Deaths
22
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Eskimh03
Yu Huang
3
5
2
0.8
L
Nemesis
H20 MEGNET
Nemesis
1
11
3
0.23
L
Neith
ItzHarley
Neith
2
6
4
0.67
W
Tsukuyomi
Watch_Yo_Girl
Tsukuyomi
6
2
16
7
W
7
1
13
13.5
W
Merlin
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
35,875
47,713
Taken
50,810
33,367
Mitigated
24,091
12,934
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Eskimh03
Yu Huang
12,844
906
0
330
13,184
6,416
0
5,086
8,098
36,998
0
L
Nemesis
H20 MEGNET
Nemesis
11,105
4,693
0
1,932
21,712
9,918
0
7,987
13,725
0
26,837
L
Neith
ItzHarley
Neith
11,926
1,503
0
1,097
15,914
7,757
0
5,239
10,675
0
45,339
W
Tsukuyomi
Watch_Yo_Girl
Tsukuyomi
15,967
3,591
0
3,642
15,452
7,781
2,058
3,627
11,825
0
43,247
W
14,382
1,508
703
6,323
20,785
21,920
300
4,938
15,847
6,088
31,652
W
Merlin
15,701
749
0
2,266
11,476
3,666
586
4,598
6,878
55,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
31,948
196
Minions Killed
161
8
Camps Cleared
8
935,684
Distance Traveled
826,422
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,806
675
60
4
3
282,616
5
L
Nemesis
9,844
615
32
2
1
272,854
3
L
Neith
11,298
706
69
4
4
270,952
3
W
Tsukuyomi
12,160
760
67
4
3
342,513
2
W
Odin
13,055
816
51
3
1
324,432
2
W
Merlin
12,557
785
78
5
4
268,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role