Player Matchup

Terra
Terra
Barksanity10
Terra
Level 113
God Stats
2W - 1L
1,516 SR
Queue Stats
10W - 12L
1,397 Elo+
Party 2
Bellona
Bellona
HayTownHawk
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,415 Elo+
Party 2
Poseidon
Poseidon
HuskerPower87
Poseidon
Level 115
God Stats
1W - 1L
1,365 SR
Queue Stats
170W - 176L
1,394 Elo+
Party 2
Raijin
Raijin
Pe4ceBD4Journey
Raijin
Level 105
God Stats
3W - 3L
1,615 SR
Queue Stats
60W - 57L
1,458 Elo+
Party 2
Thor
Thor
Th3 A1binoPtGod
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,476 Elo+
Solo
Team Averages
Level 104
1,499 SR
1,428 Elo+

VS

Team Averages
Level 85
1,459 SR
1,389 Elo+
Tiamat
Tiamat
Camshaft2199
Tiamat
Level 68
God Stats
1W - 3L
1,514 SR
Queue Stats
50W - 78L
1,381 Elo+
Party 1
Merlin
Merlin
MenacingPath
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
RQ XxAbAdD0NxX
Xing Tian
Level 148
God Stats
0W - 2L
1,280 SR
Queue Stats
135W - 161L
1,424 Elo+
Solo
Ravana
Ravana
jamashwin
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Horus
Horus
unicornkitten21
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 29
11,977
665
4,697
20,756
14,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
HayTownHawk
Bellona
20
9 / 5 / 22
12,546
697
12,066
27,641
26,176
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
HuskerPower87
Poseidon
20
7 / 5 / 25
12,343
686
33,625
23,771
10,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 4 / 22
13,343
741
24,949
24,409
10,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 24
13,604
756
24,427
24,587
11,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
1 / 4 / 8
11,438
635
25,549
15,918
10,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
19
5 / 8 / 5
12,241
680
23,942
15,662
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
RQ XxAbAdD0NxX
Xing Tian
19
5 / 12 / 5
12,510
695
15,021
31,805
33,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
jamashwin
Ravana
19
6 / 11 / 2
12,444
691
15,520
23,134
11,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

17
0 / 10 / 5
10,084
560
5,482
24,110
21,111
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
42
45
Kills
17
19
Deaths
45
122
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
29
19.5
L
Tiamat
1
4
8
1.25
W
Bellona
HayTownHawk
Bellona
9
5
22
4
W
Poseidon
HuskerPower87
Poseidon
7
5
25
3.9
L
Merlin
5
8
5
0.94
W
11
4
22
5.5
L
Xing Tian
RQ XxAbAdD0NxX
Xing Tian
5
12
5
0.63
W
13
4
24
6.25
L
Ravana
jamashwin
Ravana
6
11
2
0.64
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,764
Damage
85,514
121,164
Taken
110,629
73,427
Mitigated
83,563
69,304
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,697
401
27,664
10,013
20,756
14,825
1,546
8,240
12,516
8,582
0
L
Tiamat
25,549
590
640
5,824
15,918
10,647
52
8,610
7,308
52,921
0
W
Bellona
HayTownHawk
Bellona
12,066
3,685
5,501
4,221
27,641
26,176
1,394
15,554
12,087
0
23,816
W
Poseidon
HuskerPower87
Poseidon
33,625
6,768
4,603
4,372
23,771
10,039
1,898
11,456
12,315
60,778
0
L
Merlin
23,942
1,243
225
1,384
15,662
6,908
0
7,371
8,291
42,041
0
W
24,949
4,079
2,920
4,100
24,409
10,527
893
14,720
9,689
50,203
0
L
Xing Tian
RQ XxAbAdD0NxX
Xing Tian
15,021
1,766
733
3,073
31,805
33,861
0
18,587
13,218
23,666
0
W
24,427
3,217
2,807
3,103
24,587
11,860
1,302
14,596
9,991
0
38,817
L
Ravana
jamashwin
Ravana
15,520
5,323
143
3,204
23,134
11,036
0
13,582
9,552
0
23,715
L
5,482
3,072
2,099
3,273
24,110
21,111
114
15,121
8,989
54
13,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,813
Gold Earned
58,717
184
Minions Killed
138
0
Camps Cleared
0
1,561,824
Distance Traveled
1,337,778
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,977
665
4
0
0
350,445
0
L
Tiamat
11,438
635
63
4
0
323,023
4
W
Bellona
12,546
697
30
2
0
334,596
0
W
Poseidon
12,343
686
63
4
0
304,564
1
L
Merlin
12,241
680
37
2
0
252,755
0
W
Raijin
13,343
741
60
3
0
284,596
0
L
Xing Tian
12,510
695
9
1
0
243,266
0
W
Thor
13,604
756
27
2
0
287,623
1
L
Ravana
12,444
691
11
1
0
259,927
0
L
Horus
10,084
560
18
1
0
258,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role