Player Matchup

Odin
Odin
HeroYouHate
Odin
Level 88
God Stats
5W - 2L
1,415 SR
Queue Stats
191W - 143L
1,646 Elo+
Solo
Nu Wa
Nu Wa
Lantamoska
Nu Wa
Level 114
God Stats
37W - 37L
1,531 SR
Queue Stats
345W - 376L
1,490 Elo+
Solo
Anubis
Anubis
Morquecho9519
Anubis
Level 42
God Stats
40W - 51L
1,446 SR
Queue Stats
47W - 65L
1,394 Elo+
Solo
Sylvanus
Sylvanus
darkjohnn
Sylvanus
Level 87
God Stats
23W - 20L
1,542 SR
Queue Stats
766W - 876L
1,420 Elo+
Solo
Skadi
Skadi
zaxhalfgod_halfd
Skadi
Level 85
God Stats
12W - 8L
1,691 SR
Queue Stats
520W - 555L
1,467 Elo+
Solo
Team Averages
Level 83
1,525 SR
1,483 Elo+

VS

Team Averages
Level 88
1,508 SR
1,361 Elo+
Scylla
Scylla
ALDUIN31
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,148 Elo+
Party 1
Chronos
Chronos
Anacronos
Chronos
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 28L
1,065 Elo+
Party 1
Thor
Thor
Brayan3
Thor
Level 149
God Stats
125W - 124L
1,551 SR
Queue Stats
173W - 171L
1,561 Elo+
Solo
Jing Wei
Jing Wei
Sheabra
Jing Wei
Level 128
God Stats
19W - 31L
1,438 SR
Queue Stats
401W - 399L
1,512 Elo+
Solo
Loki
Loki
technowolf15
Loki
Level 69
God Stats
4W - 9L
1,549 SR
Queue Stats
230W - 247L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
11,977
1,089
28,063
20,249
29,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
17
5 / 1 / 9
11,458
1,042
17,802
5,670
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 12
10,759
978
6,200
6,364
3,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
darkjohnn
Sylvanus
17
1 / 0 / 14
11,197
1,018
8,498
18,111
22,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 12
11,274
1,025
4,229
7,515
4,570
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

272

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALDUIN31
Scylla
15
0 / 6 / 2
9,699
882
1,436
14,190
5,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Anacronos
Chronos
16
0 / 4 / 4
9,880
898
9,035
15,886
6,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
Brayan3
Thor
16
4 / 6 / 1
11,072
1,007
22,232
19,436
8,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Sheabra
Jing Wei
16
0 / 0 / 5
10,326
939
13,786
7,076
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 1
9,961
906
7,034
13,319
5,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
19
Kills
5
5
Deaths
19
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALDUIN31
Scylla
0
6
2
0.17
L
Chronos
Anacronos
Chronos
0
4
4
0.5
L
Thor
Brayan3
Thor
4
6
1
0.75
W
9
1
8
13
W
Nu Wa
5
1
9
9.5
W
1
1
12
7
L
Jing Wei
Sheabra
Jing Wei
0
0
5
2.5
W
Sylvanus
darkjohnn
Sylvanus
1
0
14
8
L
1
3
1
0.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,792
Damage
53,523
57,909
Taken
69,907
62,850
Mitigated
28,357
20,971
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALDUIN31
Scylla
1,436
471
0
0
14,190
5,878
0
5,364
8,571
11,539
0
L
Chronos
Anacronos
Chronos
9,035
2,541
17
1,803
15,886
6,251
0
8,544
7,053
28,745
0
L
Thor
Brayan3
Thor
22,232
3,083
0
575
19,436
8,167
0
8,604
10,342
0
46,960
W
28,063
4,059
0
1,623
20,249
29,241
0
4,059
16,190
0
34,763
W
Nu Wa
17,802
5,549
0
525
5,670
2,392
0
204
5,466
48,656
0
W
6,200
0
714
1,978
6,364
3,779
0
383
5,981
32,057
0
L
Jing Wei
Sheabra
Jing Wei
13,786
10,621
0
3,231
7,076
2,690
0
3,485
3,461
0
47,311
W
Sylvanus
darkjohnn
Sylvanus
8,498
2,883
8,394
7,632
18,111
22,868
0
5,054
13,057
14,436
0
L
7,034
68
0
0
13,319
5,371
0
6,503
6,495
0
30,273
W
4,229
1,546
0
105
7,515
4,570
0
771
6,744
0
16,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
50,938
200
Minions Killed
256
6
Camps Cleared
11
1,059,064
Distance Traveled
971,143
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,699
882
27
2
0
160,920
0
L
Chronos
9,880
898
62
6
2
179,843
0
L
Thor
11,072
1,007
52
5
2
187,869
0
W
Odin
11,977
1,089
19
2
2
250,638
1
W
Nu Wa
11,458
1,042
89
8
3
204,569
2
W
Anubis
10,759
978
60
5
0
204,222
2
L
Jing Wei
10,326
939
75
7
4
217,672
1
W
Sylvanus
11,197
1,018
8
1
0
206,066
5
L
Loki
9,961
906
40
4
3
224,839
1
W
Skadi
11,274
1,025
24
2
1
193,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role