Player Matchup

Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Grandmaster
 
Atlas
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Masters
Μigii
Anhur
Masters
Level 137
God Stats
26W - 0L
2,026 SR
Queue Stats
162W - 25L
3,030 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 152
1,675 SR
2,010 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,688 SR
2,851 MMR
Bacchus
Bacchus
Masters
Brehend
Bacchus
Masters
Level 160
God Stats
5W - 6L
1,655 SR
Queue Stats
361W - 136L
3,003 MMR
Party 1
Hou Yi
Hou Yi
Masters
NoneTed
Hou Yi
Masters
Level 125
God Stats
5W - 5L
1,909 SR
Queue Stats
265W - 138L
2,671 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
TuTerrørPe
Baba Yaga
Masters
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 31L
2,878 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 10
11,068
791
9,064
15,856
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
 
Atlas
14
1 / 1 / 9
10,630
759
11,446
12,918
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Μigii
Anhur
17
9 / 1 / 1
11,273
805
15,959
12,157
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesAh Muzen CabThothBaron SamediSobek

VS

Bans
CabrakanAwilixNe ZhaMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brehend
Bacchus
13
0 / 3 / 3
9,612
687
6,559
18,150
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
NoneTed
Hou Yi
15
3 / 1 / 0
9,811
701
15,519
9,617
4,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
TuTerrørPe
Baba Yaga
12
0 / 6 / 0
8,343
596
7,206
13,252
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
3
3
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
W
Atlas
 
Atlas
1
1
9
5.5
L
Bacchus
Brehend
Bacchus
0
3
3
0.5
L
Hou Yi
NoneTed
Hou Yi
3
1
0
3
L
Baba Yaga
TuTerrørPe
Baba Yaga
0
6
0
0
W
Anhur
Μigii
Anhur
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
29,284
40,931
Taken
41,019
36,780
Mitigated
29,564
20,099
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,064
952
0
6,640
15,856
17,628
78
3,145
12,711
28,986
0
W
Atlas
 
Atlas
11,446
3,584
0
5,760
12,918
12,815
271
4,550
8,368
24,399
0
L
Bacchus
Brehend
Bacchus
6,559
840
0
5,122
18,150
19,075
0
7,253
9,884
12,380
0
L
Hou Yi
NoneTed
Hou Yi
15,519
7,932
0
3,934
9,617
4,242
1,061
5,381
4,236
0
31,530
L
Baba Yaga
TuTerrørPe
Baba Yaga
7,206
560
0
1,984
13,252
6,247
0
6,576
5,976
35,757
0
W
Anhur
Μigii
Anhur
15,959
8,640
0
7,699
12,157
6,337
2,468
6,225
5,713
0
79,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
27,766
171
Minions Killed
127
10
Camps Cleared
3
840,658
Distance Traveled
779,369
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,068
791
0
0
0
293,580
7
W
Atlas
10,630
759
37
3
3
296,582
2
L
Bacchus
9,612
687
8
1
1
280,405
5
L
Hou Yi
9,811
701
45
3
1
252,265
5
L
Baba Yaga
8,343
596
74
5
1
246,699
4
W
Anhur
11,273
805
134
10
7
250,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role