Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
JurassicGoblin
Raijin
Level 123
God Stats
1W - 2L
1,379 SR
Queue Stats
41W - 52L
1,358 Elo+
Party 1
Horus
Horus
darksl4yer X
Horus
Level 125
God Stats
3W - 0L
1,535 SR
Queue Stats
46W - 56L
1,355 Elo+
Party 1
Cerberus
Cerberus
ssnneak
Cerberus
Level 98
God Stats
1W - 0L
1,616 SR
Queue Stats
11W - 23L
1,250 Elo+
Solo
Ullr
Ullr
xunholy_banana
Ullr
Level 129
God Stats
2W - 2L
1,098 SR
Queue Stats
152W - 146L
1,432 Elo+
Party 3
Team Averages
Level 125
1,426 SR
1,379 Elo+

VS

Team Averages
Level 62
1,500 SR
1,394 Elo+
Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BUBSTA4099
Baron Samedi
Level 60
God Stats
67W - 52L
1,561 SR
Queue Stats
141W - 167L
1,328 Elo+
Solo
Thoth
Thoth
Ev831il
Thoth
Level 69
God Stats
2W - 1L
1,728 SR
Queue Stats
230W - 237L
1,379 Elo+
Party 2
Vamana
Vamana
NightmareBonny87
Vamana
Level 83
God Stats
0W - 2L
1,318 SR
Queue Stats
392W - 458L
1,428 Elo+
Party 2
Da Ji
Da Ji
The_Lusty_Cow
Da Ji
Level 37
God Stats
3W - 8L
1,391 SR
Queue Stats
47W - 62L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 2 / 5
6,178
562
2,388
7,462
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 2
6,775
616
6,571
5,975
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 4
5,784
526
3,726
10,632
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
ssnneak
Cerberus
10
4 / 1 / 2
6,365
579
6,700
9,248
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 0 / 2
5,211
474
4,252
4,823
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
4,367
397
3,790
5,934
1,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
BUBSTA4099
Baron Samedi
8
0 / 2 / 0
4,824
439
5,049
6,470
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Ev831il
Thoth
10
1 / 2 / 1
5,788
526
5,108
5,734
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
5,885
535
4,517
8,556
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
5,292
481
1,740
10,248
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
1
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
5
2.25
L
Artemis
 
Artemis
0
3
0
0
L
Baron Samedi
BUBSTA4099
Baron Samedi
0
2
0
0
L
Thoth
Ev831il
Thoth
1
2
1
0.75
W
4
0
2
5
L
0
2
2
0.5
L
0
5
1
0.1
W
1
0
4
3
W
Cerberus
ssnneak
Cerberus
4
1
2
5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
20,204
38,140
Taken
36,942
19,721
Mitigated
13,005
14,109
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,388
755
0
3,264
7,462
3,242
75
1,060
6,402
0
27,374
L
Artemis
 
Artemis
3,790
1,818
240
1,042
5,934
1,413
0
614
5,278
0
15,012
L
Baron Samedi
BUBSTA4099
Baron Samedi
5,049
1,512
226
1,663
6,470
2,415
0
1,021
5,413
33,369
0
L
Thoth
Ev831il
Thoth
5,108
403
0
1,639
5,734
2,082
0
3,232
2,186
42,331
0
W
6,571
1,037
0
1,194
5,975
2,187
931
3,130
2,845
40,948
0
L
4,517
2,184
0
2,682
8,556
3,558
1,362
4,884
3,190
0
38,161
L
1,740
140
0
3,404
10,248
3,537
0
2,496
7,604
0
31,442
W
3,726
1,978
671
4,681
10,632
7,188
0
3,092
7,540
0
28,089
W
Cerberus
ssnneak
Cerberus
6,700
550
0
3,560
9,248
5,197
0
973
8,275
37,991
0
W
4,252
2,024
496
243
4,823
1,907
255
1,902
2,921
0
20,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
26,156
296
Minions Killed
303
0
Camps Cleared
0
998,426
Distance Traveled
933,563
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,178
562
61
6
0
209,573
0
L
Artemis
4,367
397
35
3
0
180,235
1
L
Baron Samedi
4,824
439
49
4
0
179,303
0
L
Thoth
5,788
526
71
6
0
200,852
5
W
Raijin
6,775
616
87
8
0
176,863
2
L
Vamana
5,885
535
80
7
0
177,702
0
L
Da Ji
5,292
481
68
6
0
195,471
1
W
Horus
5,784
526
35
3
0
203,675
2
W
Cerberus
6,365
579
85
8
0
210,941
3
W
Ullr
5,211
474
28
3
0
197,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role