Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
KitchenWhippin
Maui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 2
Loki
Loki
MikeKroegerNB
Loki
Level 62
God Stats
1W - 2L
1,491 SR
Queue Stats
7W - 5L
1,598 Elo+
Party 2
Janus
Janus
fintigger
Janus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,421 Elo+
Party 3
Vamana
Vamana
funballs696969
Vamana
Level 88
God Stats
21W - 26L
1,490 SR
Queue Stats
392W - 411L
1,465 Elo+
Party 3
Team Averages
Level 72
1,496 SR
1,469 Elo+

VS

Team Averages
Level 108
1,564 SR
1,490 Elo+
Bastet
Bastet
AMentalMidget
Bastet
Level 105
God Stats
4W - 3L
1,572 SR
Queue Stats
130W - 140L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Ieuna
Baron Samedi
Level 26
God Stats
3W - 1L
1,648 SR
Queue Stats
87W - 85L
1,531 Elo+
Party 1
Scylla
Scylla
kaperserifis
Scylla
Level 158
God Stats
1W - 0L
1,587 SR
Queue Stats
186W - 179L
1,445 Elo+
Solo
Mercury
Mercury
kikibu
Mercury
Level 124
God Stats
158W - 154L
1,538 SR
Queue Stats
315W - 339L
1,449 Elo+
Solo
Chronos
Chronos
verictalosson
Chronos
Level 125
God Stats
1W - 0L
1,477 SR
Queue Stats
200W - 203L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 0 / 0
5,850
532
4,257
5,113
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,466
497
1,508
6,672
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 0
5,772
525
2,944
8,127
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
fintigger
Janus
10
0 / 2 / 1
5,973
543
3,155
4,443
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
6,172
561
1,287
6,984
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,413
674
7,304
6,716
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Ieuna
Baron Samedi
9
0 / 0 / 2
5,731
521
1,772
6,389
3,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
11
0 / 0 / 1
6,652
605
4,772
3,959
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
kikibu
Mercury
10
3 / 2 / 2
6,271
570
3,367
9,146
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
10
0 / 1 / 1
5,763
524
1,000
6,119
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
0
0
2
W
5
0
0
5
W
Baron Samedi
Ieuna
Baron Samedi
0
0
2
1
L
0
2
1
0.25
L
0
3
0
0
L
Janus
fintigger
Janus
0
2
1
0.25
L
0
1
0
0
W
Scylla
0
0
1
0.5
W
Mercury
kikibu
Mercury
3
2
2
2
W
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
18,215
31,339
Taken
32,329
14,469
Mitigated
13,108
11,610
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,257
2,282
0
2,751
5,113
1,991
0
902
4,211
0
40,402
W
7,304
3,093
0
2,509
6,716
2,609
0
2,536
4,180
0
39,603
W
Baron Samedi
Ieuna
Baron Samedi
1,772
186
399
1,771
6,389
3,912
69
1,087
5,302
13,225
0
L
1,508
335
0
1,279
6,672
4,110
0
1,663
5,009
11,848
1,437
L
2,944
767
0
3,482
8,127
2,711
0
522
7,605
0
39,432
L
Janus
fintigger
Janus
3,155
191
0
500
4,443
1,431
0
207
4,236
45,250
0
L
1,287
545
0
3,598
6,984
4,226
0
3,804
3,180
0
40,414
W
Scylla
4,772
1,051
0
1,073
3,959
1,634
329
0
3,959
41,605
4,257
W
Mercury
kikibu
Mercury
3,367
1,727
0
1,006
9,146
3,133
2,138
1,318
7,828
0
41,943
W
Chronos
1,000
329
0
2,577
6,119
1,820
676
731
5,388
46,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
31,830
328
Minions Killed
365
0
Camps Cleared
0
1,125,766
Distance Traveled
1,067,344
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,850
532
84
8
0
201,529
4
W
Bastet
7,413
674
83
8
0
230,851
1
W
Baron Samedi
5,731
521
21
2
0
206,046
2
L
Maui
5,466
497
15
1
0
230,211
3
L
Loki
5,772
525
74
7
0
240,393
2
L
Janus
5,973
543
80
7
0
235,212
4
L
Vamana
6,172
561
75
7
0
218,421
1
W
Scylla
6,652
605
91
8
0
170,313
1
W
Mercury
6,271
570
75
7
0
257,060
0
W
Chronos
5,763
524
95
9
0
203,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role