Player Matchup

Arachne
Arachne
GrubbySkillz
Arachne
Level 22
God Stats
9W - 2L
1,846 SR
Queue Stats
57W - 14L
1,751 Elo+
Party 2
Chronos
Chronos
HalSoCold
Chronos
Level 145
God Stats
0W - 2L
1,633 SR
Queue Stats
98W - 74L
1,744 Elo+
Party 2
Horus
Horus
StayWickedCx
Horus
Level 29
God Stats
1W - 5L
1,488 SR
Queue Stats
94W - 77L
1,578 Elo+
Party 2
Team Averages
Level 65
1,656 SR
1,691 Elo+

VS

Team Averages
Level 77
1,715 SR
1,737 Elo+
Khepri
Khepri
LoRezIvermectin
Khepri
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 7L
1,752 Elo+
Party 1
He Bo
He Bo
VKrishna
He Bo
Level 143
God Stats
31W - 2L
1,965 SR
Queue Stats
426W - 161L
1,721 Elo+
Party 1
Odin
Odin
kEnAnNiLaToR
Odin
Level 69
God Stats
33W - 17L
1,679 SR
Queue Stats
361W - 111L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrubbySkillz
Arachne
15
1 / 6 / 2
11,771
561
10,769
26,358
25,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
HalSoCold
Chronos
17
3 / 6 / 2
12,554
598
31,026
29,440
13,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 4
13,033
621
11,396
31,610
34,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
14,891
709
10,412
20,133
37,033
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
VKrishna
He Bo
20
12 / 0 / 5
15,086
718
45,720
21,162
15,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 11
12,564
598
13,225
26,361
31,078
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
GrubbySkillz
Arachne
1
6
2
0.33
L
Chronos
HalSoCold
Chronos
3
6
2
0.67
W
4
1
14
11
L
1
6
4
0.5
W
He Bo
VKrishna
He Bo
12
0
5
14.5
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
69,357
87,408
Taken
67,656
73,076
Mitigated
83,997
28,681
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GrubbySkillz
Arachne
10,769
6,712
0
3,998
26,358
25,135
216
17,598
8,175
0
27,978
L
Chronos
HalSoCold
Chronos
31,026
13,948
0
8,617
29,440
13,648
1,490
19,236
9,684
76,579
0
W
10,412
1,030
1,534
5,072
20,133
37,033
606
9,070
11,063
26,724
0
L
11,396
5,055
4,775
11,291
31,610
34,293
43
17,833
13,231
0
35,608
W
He Bo
VKrishna
He Bo
45,720
3,519
0
8,553
21,162
15,886
1,939
12,104
9,058
137,210
0
W
13,225
3,496
938
3,617
26,361
31,078
688
9,905
16,456
0
31,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
42,541
171
Minions Killed
268
7
Camps Cleared
9
1,015,334
Distance Traveled
1,087,983
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,771
561
29
1
4
344,742
0
L
Chronos
12,554
598
92
4
3
320,413
3
W
Khepri
14,891
709
30
1
1
356,303
6
L
Horus
13,033
621
50
2
0
350,179
2
W
He Bo
15,086
718
205
10
8
373,534
4
W
Odin
12,564
598
33
2
0
358,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role