Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ExDeathOmega
Fenrir
Level 45
God Stats
14W - 6L
1,691 SR
Queue Stats
23W - 18L
1,584 Elo+
Party 2
Chang'e
Chang'e
Koramin
Chang'e
Level 106
God Stats
36W - 31L
1,605 SR
Queue Stats
186W - 160L
1,538 Elo+
Party 2
Cerberus
Cerberus
Kunes_Rv
Cerberus
Level 28
God Stats
1W - 2L
1,253 SR
Queue Stats
52W - 44L
1,514 Elo+
Solo
Lancelot
Lancelot
MasterBuckle
Lancelot
Level 114
God Stats
26W - 21L
1,456 SR
Queue Stats
200W - 171L
1,524 Elo+
Party 2
Team Averages
Level 91
1,501 SR
1,532 Elo+

VS

Team Averages
Level 65
1,558 SR
1,511 Elo+
Amaterasu
Amaterasu
Decimate2606
Amaterasu
Level 28
God Stats
1W - 4L
1,551 SR
Queue Stats
7W - 13L
1,467 Elo+
Party 1
Da Ji
Da Ji
MuffinMan721
Da Ji
Level 102
God Stats
6W - 6L
1,568 SR
Queue Stats
127W - 136L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
PurpleWeel
Nu Wa
Level 25
God Stats
26W - 19L
1,638 SR
Queue Stats
75W - 92L
1,504 Elo+
Solo
He Bo
He Bo
kousastyle99
He Bo
Level 23
God Stats
11W - 9L
1,586 SR
Queue Stats
173W - 218L
1,500 Elo+
Solo
Ganesha
Ganesha
xboxer4Life
Ganesha
Level 147
God Stats
2W - 4L
1,449 SR
Queue Stats
135W - 144L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 4
8,312
831
3,941
5,498
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
1 / 2 / 2
7,421
742
4,569
8,268
3,425
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Koramin
Chang'e
14
1 / 0 / 2
7,579
758
6,072
6,337
2,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Kunes_Rv
Cerberus
15
2 / 0 / 2
7,843
784
8,615
11,203
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
MasterBuckle
Lancelot
15
3 / 2 / 1
7,980
798
7,191
10,122
5,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Decimate2606
Amaterasu
13
0 / 2 / 1
7,342
734
971
8,357
5,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 2 / 0
7,504
750
6,888
9,324
4,211
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
15
1 / 0 / 1
8,103
810
6,294
5,519
1,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,792
679
4,213
5,119
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
xboxer4Life
Ganesha
14
0 / 1 / 2
7,505
751
3,934
10,623
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
Amaterasu
Decimate2606
Amaterasu
0
2
1
0.25
W
Fenrir
1
2
2
1
W
Chang'e
Koramin
Chang'e
1
0
2
2
W
Cerberus
Kunes_Rv
Cerberus
2
0
2
3
W
Lancelot
MasterBuckle
Lancelot
3
2
1
1.75
L
3
2
0
1.5
L
Nu Wa
1
0
1
1.5
L
0
2
1
0.25
L
Ganesha
xboxer4Life
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
22,300
41,428
Taken
38,942
23,233
Mitigated
22,200
13,028
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,941
57
0
2,088
5,498
5,238
0
1,511
3,953
22,462
0
L
Amaterasu
Decimate2606
Amaterasu
971
46
826
2,123
8,357
5,749
0
5,132
3,089
0
8,937
W
Fenrir
4,569
1,246
0
893
8,268
3,425
1,007
2,810
5,332
0
20,136
W
Chang'e
Koramin
Chang'e
6,072
248
2,396
2,461
6,337
2,380
58
1,530
4,763
31,403
0
W
Cerberus
Kunes_Rv
Cerberus
8,615
286
0
3,276
11,203
6,281
0
4,744
6,316
28,816
0
W
Lancelot
MasterBuckle
Lancelot
7,191
1,294
0
1,914
10,122
5,909
284
3,423
6,623
0
27,533
L
6,888
1,093
0
360
9,324
4,211
0
2,491
6,766
0
21,061
L
Nu Wa
6,294
1,511
30
1,827
5,519
1,978
289
3,191
2,232
39,537
0
L
4,213
367
0
549
5,119
1,702
0
2,208
2,724
13,827
0
L
Ganesha
xboxer4Life
Ganesha
3,934
271
0
2,862
10,623
8,560
0
4,799
5,503
16,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
37,246
244
Minions Killed
179
0
Camps Cleared
0
1,117,101
Distance Traveled
929,565
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,312
831
5
1
0
183,147
3
L
Amaterasu
7,342
734
22
2
0
205,111
0
W
Fenrir
7,421
742
42
4
0
239,545
2
W
Chang'e
7,579
758
51
5
0
215,701
2
W
Cerberus
7,843
784
101
10
0
235,046
0
W
Lancelot
7,980
798
45
5
0
243,662
0
L
Da Ji
7,504
750
40
4
0
194,575
1
L
Nu Wa
8,103
810
83
8
0
204,519
5
L
He Bo
6,792
679
28
3
0
131,155
0
L
Ganesha
7,505
751
6
1
0
194,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role