Player Matchup

Hou Yi
Hou Yi
Eclipes5554
Hou Yi
Level 63
God Stats
5W - 4L
1,532 SR
Queue Stats
10W - 13L
1,437 Elo+
Party 2
Tiamat
Tiamat
FeralCat99
Tiamat
Level 81
God Stats
16W - 23L
1,431 SR
Queue Stats
48W - 60L
1,490 Elo+
Party 2
Yemoja
Yemoja
Raziel1106
Yemoja
Level 94
God Stats
4W - 3L
1,621 SR
Queue Stats
32W - 32L
1,511 Elo+
Party 2
Hades
Hades
TheDutchman7799
Hades
Level 109
God Stats
10W - 7L
1,594 SR
Queue Stats
73W - 80L
1,497 Elo+
Party 2
Thanatos
Thanatos
UtterableJet551
Thanatos
Level 122
God Stats
3W - 2L
1,630 SR
Queue Stats
35W - 38L
1,501 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,487 Elo+

VS

Team Averages
Level 63
1,509 SR
1,476 Elo+
Izanami
Izanami
Aselfy13
Izanami
Level 104
God Stats
3W - 5L
1,510 SR
Queue Stats
84W - 92L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
ChrisSwervo-
Sun Wukong
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,567 Elo+
Party 3
Cabrakan
Cabrakan
JohnDough007
Cabrakan
Level 24
God Stats
4W - 3L
1,533 SR
Queue Stats
21W - 23L
1,478 Elo+
Party 3
Ao Kuang
Ao Kuang
Toeleo
Ao Kuang
Level 67
God Stats
2W - 2L
1,617 SR
Queue Stats
207W - 247L
1,405 Elo+
Party 1
Kali
Kali
Valador2500
Kali
Level 45
God Stats
1W - 2L
1,385 SR
Queue Stats
187W - 213L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 3 / 11
8,169
743
7,744
10,185
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
FeralCat99
Tiamat
14
1 / 0 / 8
7,820
711
9,636
3,305
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Raziel1106
Yemoja
14
0 / 2 / 12
8,233
748
7,249
11,358
8,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 5
7,822
711
7,409
9,770
6,233
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
16
7 / 1 / 5
8,962
815
13,647
8,380
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aselfy13
Izanami
14
0 / 2 / 8
7,617
692
8,214
9,596
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
ChrisSwervo-
Sun Wukong
13
2 / 0 / 6
7,555
687
5,020
10,324
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
JohnDough007
Cabrakan
13
0 / 6 / 1
7,177
652
2,393
13,252
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Toeleo
Ao Kuang
12
3 / 2 / 2
7,264
660
6,251
10,145
4,781
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 3
7,661
696
4,927
11,924
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
14
Kills
8
9
Deaths
14
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aselfy13
Izanami
0
2
8
2
L
Sun Wukong
ChrisSwervo-
Sun Wukong
2
0
6
5
W
Hou Yi
3
3
11
2.83
W
Tiamat
FeralCat99
Tiamat
1
0
8
5
L
Cabrakan
JohnDough007
Cabrakan
0
6
1
0.08
W
Yemoja
Raziel1106
Yemoja
0
2
12
3
W
3
3
5
1.83
L
Ao Kuang
Toeleo
Ao Kuang
3
2
2
2
W
Thanatos
7
1
5
9.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,685
Damage
26,805
42,998
Taken
55,241
25,768
Mitigated
31,187
19,794
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aselfy13
Izanami
8,214
6,447
0
522
9,596
3,627
0
4,400
5,187
0
32,959
L
Sun Wukong
ChrisSwervo-
Sun Wukong
5,020
1,382
0
2,130
10,324
7,139
0
3,084
7,093
0
22,241
W
Hou Yi
7,744
4,201
0
1,825
10,185
4,012
1,005
2,280
7,905
0
21,375
W
Tiamat
FeralCat99
Tiamat
9,636
478
0
766
3,305
2,692
33
980
2,325
29,943
0
L
Cabrakan
JohnDough007
Cabrakan
2,393
325
0
683
13,252
10,849
0
6,838
6,210
6,357
0
W
Yemoja
Raziel1106
Yemoja
7,249
1,266
3,981
3,216
11,358
8,434
349
1,486
9,872
21,623
0
W
7,409
894
53
2,052
9,770
6,233
0
1,790
7,980
22,250
0
L
Ao Kuang
Toeleo
Ao Kuang
6,251
1,748
0
3,137
10,145
4,781
0
4,000
6,109
12,776
0
W
Thanatos
13,647
4,310
0
7,901
8,380
4,397
176
2,108
6,272
0
32,093
L
4,927
2,032
0
1,700
11,924
4,791
0
5,617
6,262
0
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
37,274
168
Minions Killed
141
0
Camps Cleared
0
1,097,478
Distance Traveled
1,082,412
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,617
692
64
6
0
199,823
1
L
Sun Wukong
7,555
687
37
3
0
236,685
1
W
Hou Yi
8,169
743
21
2
0
216,814
1
W
Tiamat
7,820
711
47
4
0
220,450
1
L
Cabrakan
7,177
652
8
1
0
210,473
5
W
Yemoja
8,233
748
23
2
0
201,731
5
W
Hades
7,822
711
38
3
0
208,104
1
L
Ao Kuang
7,264
660
8
1
0
217,137
2
W
Thanatos
8,962
815
39
4
0
250,379
3
L
Kali
7,661
696
24
2
0
218,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role