Player Matchup

Mercury
Mercury
SiiK Drizzy
Mercury
Level 60
God Stats
1W - 4L
1,397 SR
Queue Stats
39W - 70L
1,312 Elo+
Party 2
Kuzenbo
Kuzenbo
UncleBigNutz
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 79L
1,298 Elo+
Party 2
Agni
Agni
itz hodgy
Agni
Level 40
God Stats
5W - 11L
1,341 SR
Queue Stats
33W - 72L
1,281 Elo+
Party 2
Team Averages
Level 62
1,413 SR
1,297 Elo+

VS

Team Averages
Level 141
1,335 SR
1,450 Elo+
Hel
Hel
CallMeMrStark
Hel
Level 128
God Stats
19W - 26L
1,392 SR
Queue Stats
632W - 718L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
berusthedestoyer
Hun Batz
Level 153
God Stats
1W - 1L
1,240 SR
Queue Stats
244W - 285L
1,436 Elo+
Solo
Chaac
Chaac
rawiswar49r
Chaac
Level 142
God Stats
14W - 13L
1,373 SR
Queue Stats
777W - 839L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SiiK Drizzy
Mercury
12
0 / 7 / 5
8,228
588
4,801
13,688
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
UncleBigNutz
Kuzenbo
13
3 / 1 / 1
9,338
667
10,475
17,229
24,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
12
2 / 5 / 2
8,763
626
11,238
14,522
6,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
10,302
736
9,931
10,303
6,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 5 / 6
9,798
700
14,072
15,389
6,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 5
10,218
730
11,972
14,827
15,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Mercury
SiiK Drizzy
Mercury
0
7
5
0.36
L
Kuzenbo
UncleBigNutz
Kuzenbo
3
1
1
3.5
W
5
5
6
1.6
L
Agni
2
5
2
0.6
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
35,975
45,439
Taken
40,519
36,262
Mitigated
28,291
8,398
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,931
490
5,544
6,559
10,303
6,037
441
6,958
3,345
34,528
0
L
Mercury
SiiK Drizzy
Mercury
4,801
2,601
435
2,263
13,688
5,355
0
3,157
10,531
0
20,409
L
Kuzenbo
UncleBigNutz
Kuzenbo
10,475
3,794
513
3,687
17,229
24,520
0
4,022
13,207
25,535
0
W
14,072
4,548
341
1,651
15,389
6,537
1,113
8,101
7,288
0
39,790
L
Agni
11,238
2,524
0
1,500
14,522
6,387
0
3,062
11,460
36,942
0
W
11,972
3,000
0
3,953
14,827
15,717
597
7,385
7,442
0
46,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
30,318
103
Minions Killed
169
2
Camps Cleared
9
721,589
Distance Traveled
800,719
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,302
736
68
5
5
279,867
1
L
Mercury
8,228
588
28
2
0
240,603
5
L
Kuzenbo
9,338
667
14
1
1
265,341
4
W
Hun Batz
9,798
700
43
3
2
222,453
0
L
Agni
8,763
626
61
4
1
215,645
0
W
Chaac
10,218
730
58
4
2
298,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role