Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Scrim21
Xbalanque
Level 19
God Stats
1W - 0L
1,742 SR
Queue Stats
30W - 25L
1,472 Elo+
Party 1
Ravana
Ravana
ToastyVonToaster
Ravana
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 131L
1,500 Elo+
Party 2
Ra
Ra
notpsd
Ra
Level 107
God Stats
7W - 4L
1,659 SR
Queue Stats
229W - 211L
1,617 Elo+
Party 1
Team Averages
Level 56
1,580 SR
1,518 Elo+

VS

Team Averages
Level 112
1,518 SR
1,390 Elo+
Ao Kuang
Ao Kuang
JPabloPena
Ao Kuang
Level 129
God Stats
0W - 2L
1,670 SR
Queue Stats
7W - 25L
1,318 Elo+
Party 3
Scylla
Scylla
JuanFe_Uribe
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,311 Elo+
Party 3
Ganesha
Ganesha
Tyson_555
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,311 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dark12345dark
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Athena
Athena
srcalio420
Athena
Level 62
God Stats
1W - 4L
1,418 SR
Queue Stats
216W - 265L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 1 / 8
8,362
760
7,781
12,760
9,919
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
 
Sobek
15
3 / 0 / 11
8,043
731
8,767
16,517
17,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Scrim21
Xbalanque
16
4 / 1 / 7
8,691
790
10,918
5,929
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 11
8,412
765
11,462
6,694
3,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
16
2 / 0 / 11
8,492
772
7,919
5,589
2,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JPabloPena
Ao Kuang
12
0 / 3 / 1
6,733
612
6,143
12,636
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
14
0 / 4 / 0
7,336
667
3,858
7,635
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Tyson_555
Ganesha
13
1 / 4 / 0
7,643
695
3,329
13,428
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
dark12345dark
Ah Muzen Cab
14
0 / 2 / 1
7,736
703
8,435
7,615
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
srcalio420
Athena
12
1 / 5 / 0
7,085
644
4,412
16,169
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
18
Kills
2
2
Deaths
18
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
8
9
W
Sobek
 
Sobek
3
0
11
8.5
L
Ao Kuang
JPabloPena
Ao Kuang
0
3
1
0.17
L
Scylla
0
4
0
0
W
Xbalanque
Scrim21
Xbalanque
4
1
7
7.5
W
4
0
11
9.5
L
Ganesha
Tyson_555
Ganesha
1
4
0
0.25
L
Ah Muzen Cab
dark12345dark
Ah Muzen Cab
0
2
1
0.25
W
Ra
2
0
11
7.5
L
Athena
srcalio420
Athena
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
26,177
47,489
Taken
57,483
35,873
Mitigated
37,431
22,404
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,781
1,383
3,386
2,410
12,760
9,919
224
3,843
8,917
0
22,692
W
Sobek
 
Sobek
8,767
1,174
0
8,179
16,517
17,160
188
6,205
10,312
21,162
0
L
Ao Kuang
JPabloPena
Ao Kuang
6,143
2,307
0
3,736
12,636
5,326
0
4,240
8,126
15,302
0
L
Scylla
3,858
268
0
500
7,635
3,087
0
1,068
6,519
34,469
0
W
Xbalanque
Scrim21
Xbalanque
10,918
5,921
0
1,300
5,929
2,771
1,449
2,088
3,841
0
38,960
W
11,462
3,847
0
1,988
6,694
3,393
1,611
2,464
4,230
0
23,350
L
Ganesha
Tyson_555
Ganesha
3,329
344
0
1,332
13,428
11,390
33
3,610
9,399
8,849
0
L
Ah Muzen Cab
dark12345dark
Ah Muzen Cab
8,435
2,323
0
1,616
7,615
3,161
320
1,944
5,550
0
40,182
W
Ra
7,919
124
2,718
2,423
5,589
2,630
1,262
3,142
2,447
42,010
0
L
Athena
srcalio420
Athena
4,412
860
0
518
16,169
14,467
0
4,641
11,203
11,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
36,533
259
Minions Killed
164
0
Camps Cleared
0
1,164,698
Distance Traveled
1,021,778
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,362
760
22
2
0
245,416
3
W
Sobek
8,043
731
30
3
0
234,841
1
L
Ao Kuang
6,733
612
26
2
0
218,492
2
L
Scylla
7,336
667
44
4
0
184,541
0
W
Xbalanque
8,691
790
75
7
0
197,439
0
W
Ravana
8,412
765
40
4
0
254,377
3
L
Ganesha
7,643
695
1
0
0
204,300
0
L
Ah Muzen Cab
7,736
703
78
7
0
211,002
1
W
Ra
8,492
772
92
8
0
232,625
1
L
Athena
7,085
644
15
1
0
203,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role