Player Matchup

Atlas
Atlas
IamCheefBeef
Atlas
Level 10
God Stats
5W - 10L
1,332 SR
Queue Stats
7W - 15L
1,171 Elo+
Party 1
Tyr
Tyr
dcrain1991
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 207L
1,304 Elo+
Party 2
Izanami
Izanami
momosmonkeylab
Izanami
Level 28
God Stats
2W - 12L
1,283 SR
Queue Stats
19W - 26L
1,295 Elo+
Party 1
Awilix
Awilix
seanbeegee
Awilix
Level 110
God Stats
9W - 13L
1,336 SR
Queue Stats
43W - 42L
1,358 Elo+
Party 1
Poseidon
Poseidon
velocidactyl
Poseidon
Level 78
God Stats
8W - 9L
1,440 SR
Queue Stats
195W - 259L
1,318 Elo+
Party 2
Team Averages
Level 59
1,378 SR
1,289 Elo+

VS

Team Averages
Level 62
1,452 SR
1,356 Elo+
Skadi
Skadi
Kirito4895
Skadi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Tin10Men
Hun Batz
Level 102
God Stats
2W - 2L
1,399 SR
Queue Stats
572W - 622L
1,315 Elo+
Solo
Hades
Hades
Trisket
Hades
Level 87
God Stats
5W - 7L
1,342 SR
Queue Stats
108W - 102L
1,427 Elo+
Solo
Eset
Eset
Welcome2H3ll
Eset
Level 101
God Stats
1W - 0L
1,634 SR
Queue Stats
3W - 10L
1,270 Elo+
Party 3
Ganesha
Ganesha
Winslow96
Ganesha
Level 6
God Stats
2W - 2L
1,383 SR
Queue Stats
3W - 10L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
11,320
435
7,138
20,721
28,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 11 / 3
10,330
397
10,056
37,887
40,305
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 3
11,681
449
18,304
20,146
9,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
seanbeegee
Awilix
16
4 / 7 / 2
11,135
428
10,112
25,266
11,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
velocidactyl
Poseidon
16
2 / 9 / 5
10,895
419
16,795
21,209
9,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
4 / 3 / 18
11,948
460
16,354
16,913
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Tin10Men
Hun Batz
17
2 / 5 / 15
11,325
436
10,737
21,003
9,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Trisket
Hades
20
14 / 1 / 12
14,247
548
32,910
26,262
18,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 3 / 11
13,262
510
32,527
17,935
10,390
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Winslow96
Ganesha
16
0 / 3 / 23
12,033
463
7,692
24,694
35,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
13
Kills
33
34
Deaths
15
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Skadi
4
3
18
4.33
W
Hun Batz
Tin10Men
Hun Batz
2
5
15
1.9
W
Hades
Trisket
Hades
14
1
12
20
W
13
3
11
6.17
W
Ganesha
Winslow96
Ganesha
0
3
23
3.83
L
2
11
3
0.32
L
4
4
3
1.38
L
Awilix
seanbeegee
Awilix
4
7
2
0.71
L
Poseidon
velocidactyl
Poseidon
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,405
Damage
100,220
125,229
Taken
106,807
99,292
Mitigated
81,703
13,397
Healing
32,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,138
3,111
0
2,702
20,721
28,625
102
8,405
12,316
42,384
0
W
Skadi
16,354
9,054
0
4,490
16,913
8,039
3,588
6,362
10,551
0
80,566
W
Hun Batz
Tin10Men
Hun Batz
10,737
1,864
0
0
21,003
9,602
2,337
5,694
15,309
0
56,267
W
Hades
Trisket
Hades
32,910
5,529
1,139
14,880
26,262
18,513
1,940
4,086
22,176
100,867
0
W
32,527
4,175
3,368
4,839
17,935
10,390
3,488
6,417
11,518
99,676
0
W
Ganesha
Winslow96
Ganesha
7,692
554
487
2,835
24,694
35,159
873
9,282
15,412
32,707
0
L
10,056
1,825
0
1,848
37,887
40,305
280
26,384
11,503
22
57,310
L
18,304
13,452
0
3,972
20,146
9,456
876
11,736
8,410
0
113,766
L
Awilix
seanbeegee
Awilix
10,112
3,059
0
840
25,266
11,763
898
14,121
11,145
13
88,636
L
Poseidon
velocidactyl
Poseidon
16,795
1,253
0
4,035
21,209
9,143
1,630
13,030
8,179
87,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,361
Gold Earned
62,815
570
Minions Killed
452
0
Camps Cleared
0
2,224,645
Distance Traveled
2,266,448
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,320
435
54
2
0
472,320
0
W
Skadi
11,948
460
122
5
0
426,639
0
W
Hun Batz
11,325
436
70
3
0
475,934
1
W
Hades
14,247
548
132
5
0
458,918
9
W
Eset
13,262
510
120
5
0
465,298
8
W
Ganesha
12,033
463
8
0
0
439,659
7
L
Tyr
10,330
397
85
3
0
403,730
2
L
Izanami
11,681
449
169
7
0
458,418
0
L
Awilix
11,135
428
132
5
0
450,482
0
L
Poseidon
10,895
419
130
5
0
439,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role