Player Matchup

Neith
Neith
DJ PANDALORD398
Neith
Level 129
God Stats
2W - 5L
1,317 SR
Queue Stats
340W - 324L
1,558 Elo+
Party 1
Set
Set
Precantus
Set
Level 128
God Stats
26W - 14L
1,599 SR
Queue Stats
315W - 310L
1,474 Elo+
Solo
Bakasura
Bakasura
RedHoodedMerc23
Bakasura
Level 89
God Stats
8W - 1L
1,706 SR
Queue Stats
189W - 191L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
brains_galore
Nu Wa
Level 114
God Stats
23W - 19L
1,620 SR
Queue Stats
299W - 305L
1,470 Elo+
Party 3
Scylla
Scylla
drewxdgamer19
Scylla
Level 99
God Stats
19W - 20L
1,543 SR
Queue Stats
266W - 269L
1,412 Elo+
Party 3
Team Averages
Level 112
1,557 SR
1,466 Elo+

VS

Team Averages
Level 100
1,445 SR
1,470 Elo+
Mulan
Mulan
AFoolishFox3999
Mulan
Level 106
God Stats
24W - 21L
1,553 SR
Queue Stats
676W - 713L
1,463 Elo+
Solo
Thanatos
Thanatos
O_Divine_Storm_
Thanatos
Level 68
God Stats
6W - 16L
1,286 SR
Queue Stats
114W - 126L
1,453 Elo+
Party 2
Chronos
Chronos
merlinpk09
Chronos
Level 149
God Stats
2W - 7L
1,455 SR
Queue Stats
455W - 540L
1,413 Elo+
Solo
Vulcan
Vulcan
montez1408
Vulcan
Level 104
God Stats
6W - 11L
1,432 SR
Queue Stats
356W - 370L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
wakichurro912
Cthulhu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 248L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,745
575
5,043
5,398
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 2 / 2
6,303
630
3,936
6,175
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
10
5 / 1 / 1
5,997
600
5,974
8,114
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 2
5,667
567
5,676
5,436
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,677
568
3,975
4,015
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,250
525
3,443
11,982
6,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
9
3 / 4 / 0
5,324
532
3,410
9,650
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
merlinpk09
Chronos
9
0 / 1 / 1
4,859
486
3,529
6,206
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
montez1408
Vulcan
8
0 / 1 / 1
4,647
465
4,371
4,650
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
9
1 / 3 / 0
5,452
545
4,328
8,081
4,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
0
3
1.5
L
Thanatos
3
4
0
0.75
W
2
2
2
1.5
W
Bakasura
5
1
1
5.5
W
3
1
2
4
W
2
1
2
3
L
Chronos
merlinpk09
Chronos
0
1
1
0.5
L
Vulcan
montez1408
Vulcan
0
1
1
0.5
L
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
19,081
29,138
Taken
40,569
11,014
Mitigated
18,201
8,662
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
162
1,433
3,983
11,982
6,361
0
4,162
6,899
0
19,912
W
5,043
2,011
0
1,566
5,398
2,065
275
2,429
2,969
0
41,618
L
Thanatos
3,410
1,372
0
4,374
9,650
3,412
0
1,498
7,733
0
31,337
W
3,936
1,880
0
2,765
6,175
2,750
0
3,830
2,345
0
40,394
W
Bakasura
5,974
3,627
0
2,489
8,114
2,923
0
1,682
6,432
0
25,782
W
5,676
1,929
288
414
5,436
1,899
593
2,638
2,798
28,890
0
W
3,975
627
0
1,140
4,015
1,377
0
1,649
2,366
30,762
0
L
Chronos
merlinpk09
Chronos
3,529
710
0
2,722
6,206
1,817
0
665
5,477
32,425
0
L
Vulcan
montez1408
Vulcan
4,371
636
0
1,089
4,650
1,757
0
2,679
1,857
31,636
0
L
Cthulhu
4,328
1,368
0
2,585
8,081
4,854
0
225
7,378
35,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
25,532
336
Minions Killed
272
0
Camps Cleared
0
947,231
Distance Traveled
902,096
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,250
525
32
3
0
170,746
0
W
Neith
5,745
575
69
7
0
181,705
3
L
Thanatos
5,324
532
58
6
0
191,376
1
W
Set
6,303
630
92
9
0
182,388
5
W
Bakasura
5,997
600
58
6
0
235,812
0
W
Nu Wa
5,667
567
57
6
0
169,904
0
W
Scylla
5,677
568
60
6
0
177,422
1
L
Chronos
4,859
486
60
6
0
175,381
4
L
Vulcan
4,647
465
53
5
0
185,478
4
L
Cthulhu
5,452
545
69
7
0
179,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role