Player Matchup

Cthulhu
Cthulhu
DatNGR
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
SgtSancho4
Kukulkan
Level 22
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Ishtar
Ishtar
ilikedatboi
Ishtar
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Team Averages
Level 25
1,574 SR
1,257 Elo+

VS

Team Averages
Level 67
1,481 SR
1,361 Elo+
Ares
Ares
Beer__Daehmir
Ares
Level 155
God Stats
6W - 2L
1,746 SR
Queue Stats
54W - 71L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
Pjazyy
Kukulkan
Level 24
God Stats
9W - 12L
1,384 SR
Queue Stats
29W - 47L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
robostarz
Amaterasu
Level 22
God Stats
7W - 1L
1,314 SR
Queue Stats
52W - 73L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatNGR
Cthulhu
13
0 / 4 / 0
8,973
598
11,049
18,494
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SgtSancho4
Kukulkan
13
0 / 5 / 0
8,322
555
9,784
10,216
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
11
0 / 7 / 0
7,686
512
8,683
15,827
7,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
11,514
768
12,087
17,732
25,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Pjazyy
Kukulkan
15
0 / 0 / 13
9,630
642
10,712
6,951
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
robostarz
Amaterasu
16
11 / 0 / 5
11,370
758
16,476
19,477
20,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Cthulhu
DatNGR
Cthulhu
0
4
0
0
W
Kukulkan
Pjazyy
Kukulkan
0
0
13
6.5
L
Kukulkan
SgtSancho4
Kukulkan
0
5
0
0
L
Ishtar
0
7
0
0
W
Amaterasu
robostarz
Amaterasu
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,516
Damage
39,275
44,537
Taken
44,160
33,783
Mitigated
50,936
3,067
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,087
1,230
0
4,295
17,732
25,775
252
8,729
9,003
21,911
0
L
Cthulhu
DatNGR
Cthulhu
11,049
1,062
483
1,885
18,494
21,065
0
10,503
7,991
25,384
0
W
Kukulkan
Pjazyy
Kukulkan
10,712
1,651
0
2,864
6,951
4,298
1,153
4,743
2,208
40,582
0
L
Kukulkan
SgtSancho4
Kukulkan
9,784
1,093
0
151
10,216
5,275
0
4,814
5,402
32,212
0
L
Ishtar
8,683
5,837
0
548
15,827
7,443
0
7,788
8,039
0
19,740
W
Amaterasu
robostarz
Amaterasu
16,476
6,970
0
9,083
19,477
20,863
1,268
8,454
11,023
0
50,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
32,514
116
Minions Killed
134
3
Camps Cleared
8
733,037
Distance Traveled
863,435
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,514
768
14
1
2
303,345
2
L
Cthulhu
8,973
598
30
2
0
278,150
5
W
Kukulkan
9,630
642
67
4
0
273,167
0
L
Kukulkan
8,322
555
57
4
1
260,327
3
L
Ishtar
7,686
512
29
2
2
194,560
3
W
Amaterasu
11,370
758
53
4
6
286,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role