Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Mursiman
Ah Muzen Cab
Level 89
God Stats
12W - 11L
1,508 SR
Queue Stats
102W - 72L
1,592 Elo+
Party 2
Hercules
Hercules
PitbullToby122
Hercules
Level 95
God Stats
2W - 2L
1,487 SR
Queue Stats
40W - 38L
1,455 Elo+
Party 2
Baba Yaga
Baba Yaga
SynDave
Baba Yaga
Level 145
God Stats
6W - 2L
1,725 SR
Queue Stats
144W - 102L
1,534 Elo+
Party 2
Team Averages
Level 110
1,573 SR
1,527 Elo+

VS

Team Averages
Level 46
1,500 SR
1,414 Elo+
Cernunnos
Cernunnos
Dexcia
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
NoahTheArk22
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Staore
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mursiman
Ah Muzen Cab
15
3 / 1 / 4
9,577
684
13,765
9,414
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
14
2 / 0 / 5
9,385
670
7,963
9,136
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
SynDave
Baba Yaga
14
3 / 1 / 5
9,319
666
13,490
9,405
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dexcia
Cernunnos
13
0 / 4 / 2
8,228
588
9,679
14,933
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
NoahTheArk22
Zhong Kui
12
1 / 2 / 0
8,294
592
3,667
9,953
8,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Staore
Cthulhu
13
1 / 2 / 1
9,176
655
9,294
14,581
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dexcia
Cernunnos
0
4
2
0.25
W
Ah Muzen Cab
Mursiman
Ah Muzen Cab
3
1
4
5
L
Zhong Kui
NoahTheArk22
Zhong Kui
1
2
0
0.5
W
Hercules
2
0
5
4.5
L
Cthulhu
Staore
Cthulhu
1
2
1
0.75
W
Baba Yaga
SynDave
Baba Yaga
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
22,640
27,955
Taken
39,467
20,104
Mitigated
32,092
9,453
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dexcia
Cernunnos
9,679
3,416
0
1,210
14,933
7,829
0
6,761
7,836
0
37,004
W
Ah Muzen Cab
Mursiman
Ah Muzen Cab
13,765
9,179
0
4,670
9,414
5,133
1,215
4,681
4,733
0
56,736
L
Zhong Kui
NoahTheArk22
Zhong Kui
3,667
166
0
3,248
9,953
8,879
0
3,332
6,421
16,898
0
W
Hercules
7,963
2,393
0
2,726
9,136
10,002
41
4,191
4,945
0
13,734
L
Cthulhu
Staore
Cthulhu
9,294
314
544
3,409
14,581
15,384
0
3,639
10,532
26,219
0
W
Baba Yaga
SynDave
Baba Yaga
13,490
115
0
2,057
9,405
4,969
324
4,335
5,070
34,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
25,698
165
Minions Killed
152
7
Camps Cleared
5
725,467
Distance Traveled
738,164
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,228
588
63
5
5
244,658
2
W
Ah Muzen Cab
9,577
684
105
8
2
209,816
3
L
Zhong Kui
8,294
592
58
4
0
238,721
3
W
Hercules
9,385
670
19
1
2
245,886
1
L
Cthulhu
9,176
655
31
2
0
254,785
1
W
Baba Yaga
9,319
666
41
3
3
269,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role